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/* This file is part of the Palabos library.
 *
 * Copyright (C) 2011-2015 FlowKit Sarl
 * Route d'Oron 2
 * 1010 Lausanne, Switzerland
 * E-mail contact: contact@flowkit.com
 *
 * The most recent release of Palabos can be downloaded at 
 * <http://www.palabos.org/>
 *
 * The library Palabos is free software: you can redistribute it and/or
 * modify it under the terms of the GNU Affero General Public License as
 * published by the Free Software Foundation, either version 3 of the
 * License, or (at your option) any later version.
 *
 * The library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU Affero General Public License for more details.
 *
 * You should have received a copy of the GNU Affero General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
*/

/** \file
 * Dirichlet boundary condition which imposes equilibrium (but computes
 * density properly from velocity, or vice versa)
 */
#ifndef EQUILIBRIUM_BOUNDARY_DYNAMICS_H
#define EQUILIBRIUM_BOUNDARY_DYNAMICS_H

#include "core/globalDefs.h"
#include "boundaryCondition/boundaryDynamics.h"

namespace plb {

/// Equilibrium velocity boundary dynamics for a straight wall.
template<typename T, template<typename U> class Descriptor,
         int direction, int orientation>
class EquilibriumVelocityBoundaryDynamics :
    public VelocityDirichletBoundaryDynamics<T,Descriptor,direction,orientation>
{
public:
    EquilibriumVelocityBoundaryDynamics(Dynamics<T,Descriptor>* baseDynamics_, bool automaticPrepareCollision=true);

    /// Clone the object, based on its dynamic type
    virtual EquilibriumVelocityBoundaryDynamics<T,Descriptor,direction,orientation>* clone() const;

    /// Return a unique ID for this class.
    virtual int getId() const;

    /// Execute completion scheme before base collision
    virtual void completePopulations(Cell<T,Descriptor>& cell) const;
private:
    static int id;
};

/// Equilibrium density Dirichlet boundary dynamics for a straight wall.
template<typename T, template<typename U> class Descriptor,
         int direction, int orientation>
class EquilibriumDensityBoundaryDynamics :
     public DensityDirichletBoundaryDynamics<T,Descriptor,direction,orientation>
{
public:
    EquilibriumDensityBoundaryDynamics(Dynamics<T,Descriptor>* baseDynamics_, bool automaticPrepareCollision=true);

    /// Clone the object, based on its dynamic type
    virtual EquilibriumDensityBoundaryDynamics<T,Descriptor,direction,orientation>* clone() const;

    /// Return a unique ID for this class.
    virtual int getId() const;

    /// Execute completion scheme before base collision
    virtual void completePopulations(Cell<T,Descriptor>& cell) const;
private:
    static int id;
};


/// Equilibrium boundary dynamics, on which both density and velocity are imposed.
template<typename T, template<typename U> class Descriptor>
class EquilibriumDensityAndVelocityBoundaryDynamics : public StoreDensityAndVelocityDynamics<T,Descriptor>
{
public:
    EquilibriumDensityAndVelocityBoundaryDynamics(Dynamics<T,Descriptor>* baseDynamics_, bool automaticPrepareCollision);

    /// Clone the object, based on its dynamic type
    virtual EquilibriumDensityAndVelocityBoundaryDynamics<T,Descriptor>* clone() const;

    /// Return a unique ID for this class.
    virtual int getId() const;

    /// Execute completion scheme before base collision
    virtual void completePopulations(Cell<T,Descriptor>& cell) const;
private:
    static int id;
};

} // namespace plb

#endif  // EQUILIBRIUM_BOUNDARY_DYNAMICS_H