/usr/include/palabos/multiPhysics/bubbleMatch3D.hh is in libplb-dev 1.5~r1+repack1-2build2.
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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 | /* This file is part of the Palabos library.
*
* Copyright (C) 2011-2015 FlowKit Sarl
* Route d'Oron 2
* 1010 Lausanne, Switzerland
* E-mail contact: contact@flowkit.com
*
* The most recent release of Palabos can be downloaded at
* <http://www.palabos.org/>
*
* The library Palabos is free software: you can redistribute it and/or
* modify it under the terms of the GNU Affero General Public License as
* published by the Free Software Foundation, either version 3 of the
* License, or (at your option) any later version.
*
* The library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef BUBBLE_MATCH_3D_HH
#define BUBBLE_MATCH_3D_HH
#include "multiPhysics/bubbleMatch3D.h"
#include "offLattice/makeSparse3D.h"
#include "parallelism/mpiManager.h"
#include "atomicBlock/reductiveDataProcessingFunctional3D.h"
#include "multiBlock/reductiveMultiDataProcessorWrapper3D.h"
#include "atomicBlock/atomicContainerBlock3D.h"
#include "atomicBlock/dataProcessingFunctional3D.h"
#include "multiPhysics/freeSurfaceUtil3D.h"
namespace plb {
template<typename T>
void BubbleMatch3D::execute(MultiScalarField3D<int>& flag, MultiScalarField3D<T>& volumeFraction)
{
bubbleBucketFill(flag);
pluint numBubbles = countAndTagBubbles();
bubbleVolume.clear();
bubbleCenter.clear();
bubbleAnalysis(flag, volumeFraction, numBubbles);
}
template<typename T>
void BubbleMatch3D::bubbleAnalysis( MultiScalarField3D<int>& flag,
MultiScalarField3D<T>& volumeFraction, pluint numBubbles )
{
std::vector<MultiBlock3D*> args;
args.push_back(tagMatrix);
args.push_back(&flag);
args.push_back(bubbleAnalysisContainer);
args.push_back(&volumeFraction);
applyProcessingFunctional( new AnalyzeBubbles3D<T>(numBubbles, matchEmpty),
bubbleAnalysisContainer->getBoundingBox(), args );
computeBubbleData(numBubbles);
}
/* *************** Class AnalyzeBubbles3D ******************************** */
template<typename T>
AnalyzeBubbles3D<T>::AnalyzeBubbles3D(pluint numBubbles_, bool matchEmpty_)
: numBubbles(numBubbles_),
matchEmpty(matchEmpty_)
{ }
template<typename T>
AnalyzeBubbles3D<T>* AnalyzeBubbles3D<T>::clone() const {
return new AnalyzeBubbles3D<T>(*this);
}
template<typename T>
void AnalyzeBubbles3D<T>::processGenericBlocks(Box3D domain,std::vector<AtomicBlock3D*> atomicBlocks)
{
PLB_ASSERT(atomicBlocks.size()==4);
ScalarField3D<plint>* pTagMatrix = dynamic_cast<ScalarField3D<plint>*> (atomicBlocks[0]);
PLB_ASSERT(pTagMatrix);
ScalarField3D<plint>& tagMatrix = *pTagMatrix;
ScalarField3D<int>* pFlagMatrix = dynamic_cast<ScalarField3D<int>*> (atomicBlocks[1]);
PLB_ASSERT(pFlagMatrix);
ScalarField3D<int>& flagMatrix = *pFlagMatrix;
AtomicContainerBlock3D* pDataBlock = dynamic_cast<AtomicContainerBlock3D*> (atomicBlocks[2]);
PLB_ASSERT(pDataBlock);
AtomicContainerBlock3D& dataBlock = *pDataBlock;
BubbleAnalysisData3D* pData = dynamic_cast<BubbleAnalysisData3D*>(dataBlock.getData());
PLB_ASSERT(pData);
BubbleAnalysisData3D& data = *pData;
ScalarField3D<T>* pVolumeFraction = dynamic_cast<ScalarField3D<T>*>(atomicBlocks[3]);
PLB_ASSERT( pVolumeFraction );
ScalarField3D<T>& volumeFraction = *pVolumeFraction;
Dot3D flagOffset = computeRelativeDisplacement(tagMatrix, flagMatrix);
Dot3D vfOffset = computeRelativeDisplacement(tagMatrix, volumeFraction);
Dot3D absOfs = tagMatrix.getLocation();
std::vector<double> bubbleVolume(numBubbles);
std::fill(bubbleVolume.begin(), bubbleVolume.end(), 0.);
std::vector<Array<double,3> > bubbleCenter(numBubbles);
std::fill(bubbleCenter.begin(), bubbleCenter.end(), Array<double,3>(0.,0.,0.));
for (plint iX=domain.x0; iX<=domain.x1; ++iX) {
for (plint iY=domain.y0; iY<=domain.y1; ++iY) {
for (plint iZ=domain.z0; iZ<=domain.z1; ++iZ) {
plint tag = tagMatrix.get(iX,iY,iZ);
if (tag>=0)
{
if ( (matchEmpty && flagMatrix.get(iX+flagOffset.x,iY+flagOffset.y,iZ+flagOffset.z)==twoPhaseFlag::empty) ||
(!matchEmpty && flagMatrix.get(iX+flagOffset.x,iY+flagOffset.y,iZ+flagOffset.z)==twoPhaseFlag::fluid) )
{
PLB_ASSERT( tag < (plint)bubbleVolume.size() );
bubbleVolume[tag] += 1.0;
bubbleCenter[tag] += Array<double,3>((double)iX+absOfs.x,(double)iY+absOfs.y,(double)iZ+absOfs.z);
}
else if (flagMatrix.get(iX+flagOffset.x,iY+flagOffset.y,iZ+flagOffset.z)==twoPhaseFlag::interface) {
PLB_ASSERT( tag < (plint)bubbleVolume.size() );
double vf = (double)volumeFraction.get(iX+vfOffset.x,iY+vfOffset.y,iZ+vfOffset.z);
if (matchEmpty) {
vf = 1.0 - vf;
}
bubbleVolume[tag] += vf;
bubbleCenter[tag] += vf*Array<double,3>((double)iX+absOfs.x,(double)iY+absOfs.y,(double)iZ+absOfs.z);
}
else {
PLB_ASSERT( false );
}
}
}
}
}
data.bubbleVolume = bubbleVolume;
data.bubbleCenter = bubbleCenter;
}
} // namespace plb
#endif // BUBBLE_MATCH_3D_HH
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