/usr/include/palabos/particles/visualParticle2D.h is in libplb-dev 1.5~r1+repack1-2build2.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 | /* This file is part of the Palabos library.
*
* Copyright (C) 2011-2015 FlowKit Sarl
* Route d'Oron 2
* 1010 Lausanne, Switzerland
* E-mail contact: contact@flowkit.com
*
* The most recent release of Palabos can be downloaded at
* <http://www.palabos.org/>
*
* The library Palabos is free software: you can redistribute it and/or
* modify it under the terms of the GNU Affero General Public License as
* published by the Free Software Foundation, either version 3 of the
* License, or (at your option) any later version.
*
* The library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef VISUAL_PARTICLE_2D_H
#define VISUAL_PARTICLE_2D_H
#include "core/globalDefs.h"
#include "core/array.h"
#include "particles/particle2D.h"
#include "particles/particleIdentifiers2D.h"
#include "atomicBlock/blockLattice2D.h"
#include <vector>
namespace plb {
template<typename T, template<typename U> class Descriptor>
class VisualParticle2D : public Particle2D<T,Descriptor> {
public:
VisualParticle2D();
VisualParticle2D( plint tag_, Array<T,2> const& position );
VisualParticle2D( plint tag_, Array<T,2> const& position,
std::vector<T> const& scalars_,
std::vector<Array<T,2> > const& vectors_ );
virtual void velocityToParticle(TensorField2D<T,2>& velocityField, T scaling=1.) { }
virtual void rhoBarJtoParticle(NTensorField2D<T>& rhoBarJfield, bool velIsJ,
T scaling=1.) { }
virtual void fluidToParticle(BlockLattice2D<T,Descriptor>& fluid, T scaling=1.) { }
virtual void advance() { }
virtual void serialize(HierarchicSerializer& serializer) const;
virtual void unserialize(HierarchicUnserializer& unserializer);
virtual int getId() const;
virtual void reset(Array<T,2> const& position);
virtual VisualParticle2D<T,Descriptor>* clone() const;
virtual bool getVector(plint whichVector, Array<T,2>& vector) const;
virtual bool getScalar(plint whichScalar, T& scalar) const;
virtual bool setScalar(plint whichScalar, T scalar);
virtual bool setScalars(std::vector<T> const& scalars_);
virtual bool setVector(plint whichVector, Array<T,2> const& vector);
virtual bool setVectors(std::vector<Array<T,2> > const& vectors_);
private:
std::vector<T> scalars;
std::vector<Array<T,2> > vectors;
static int id;
};
// template<typename T, template<typename U> class Descriptor>
// class MappingParticle2D : public PointParticle2D<T,Descriptor> {
// public:
// MappingParticle2D();
// MappingParticle2D(plint tag_, Array<T,2> const& position_, Array<T,2> const& velocity_);
// virtual void advance();
// virtual void serialize(HierarchicSerializer& serializer) const;
// virtual void unserialize(HierarchicUnserializer& unserializer);
// virtual void rescale(int dxScale, int dtScale);
// Array<T,2> const& getPos1() const { return pos1; }
// Array<T,2> const& getPos2() const { return pos2; }
// bool endOfCycle() const { return stage==3; }
// public:
// virtual bool crossedSurface1() const =0;
// virtual bool crossedSurface2() const =0;
// virtual T getSurfaceDistance() const =0;
// private:
// int stage;
// Array<T,2> pos1, pos2;
// };
//
// template<typename T, template<typename U> class Descriptor>
// class MappingParticleZslice2D : public MappingParticle2D<T,Descriptor> {
// public:
// MappingParticleZslice2D();
// MappingParticleZslice2D(plint tag_, Array<T,2> const& position_, Array<T,2> const& velocity_, T zSlice1_, T zSlice2_);
// virtual int getId() const;
// virtual void serialize(HierarchicSerializer& serializer) const;
// virtual void unserialize(HierarchicUnserializer& unserializer);
// virtual MappingParticleZslice2D<T,Descriptor>* clone() const;
// virtual void rescale(int dxScale, int dtScale);
// public:
// virtual bool crossedSurface1() const;
// virtual bool crossedSurface2() const;
// virtual T getSurfaceDistance() const;
// private:
// T zSlice1, zSlice2;
// static int id;
// };
namespace meta {
template<typename T, template<typename U> class Descriptor>
ParticleRegistration2D<T,Descriptor>& particleRegistration2D();
template< typename T,
template<typename U> class Descriptor,
class VisualParticle >
class VisualParticleGenerator2D : public ParticleGenerator2D<T,Descriptor>
{
virtual Particle2D<T,Descriptor>* generate (
HierarchicUnserializer& unserializer ) const
{
// tag, position, scalars, vectors.
plint tag;
unserializer.readValue(tag);
Array<T,2> position;
unserializer.readValues<T,2>(position);
pluint scalarSize;
unserializer.readValue(scalarSize);
std::vector<T> scalars(scalarSize);
unserializer.readValues(scalars);
pluint vectorSize;
unserializer.readValue(vectorSize);
std::vector<Array<T,2> > vectors(vectorSize);
unserializer.readValues(vectors);
return new VisualParticle(tag, position, scalars, vectors);
}
};
template< typename T,
template<typename U> class Descriptor,
class VisualParticle >
int registerVisualParticle2D(std::string name) {
return particleRegistration2D<T,Descriptor>().announce (
name, new VisualParticleGenerator2D<T,Descriptor,VisualParticle> );
}
} // namespace meta
} // namespace plb
#endif // VISUAL_PARTICLE_2D_H
|