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// DirectoryIterator.h
//
// $Id: //poco/1.3/Foundation/include/Poco/DirectoryIterator.h#2 $
//
// Library: Foundation
// Package: Filesystem
// Module: DirectoryIterator
//
// Definition of the DirectoryIterator class.
//
// Copyright (c) 2004-2006, Applied Informatics Software Engineering GmbH.
// and Contributors.
//
// Permission is hereby granted, free of charge, to any person or organization
// obtaining a copy of the software and accompanying documentation covered by
// this license (the "Software") to use, reproduce, display, distribute,
// execute, and transmit the Software, and to prepare derivative works of the
// Software, and to permit third-parties to whom the Software is furnished to
// do so, all subject to the following:
//
// The copyright notices in the Software and this entire statement, including
// the above license grant, this restriction and the following disclaimer,
// must be included in all copies of the Software, in whole or in part, and
// all derivative works of the Software, unless such copies or derivative
// works are solely in the form of machine-executable object code generated by
// a source language processor.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT
// SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE
// FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,
// ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
//
#ifndef Foundation_DirectoryIterator_INCLUDED
#define Foundation_DirectoryIterator_INCLUDED
#include "Poco/Foundation.h"
#include "Poco/File.h"
#include "Poco/Path.h"
namespace Poco {
class DirectoryIteratorImpl;
class Foundation_API DirectoryIterator
/// The DirectoryIterator class is used to enumerate
/// all files in a directory.
///
/// DirectoryIterator has some limitations:
/// * only forward iteration (++) is supported
/// * an iterator copied from another one will always
/// point to the same file as the original iterator,
/// even is the original iterator has been advanced
/// (all copies of an iterator share their state with
/// the original iterator)
/// * because of this you should only use the prefix
/// increment operator
{
public:
DirectoryIterator();
/// Creates the end iterator.
DirectoryIterator(const std::string& path);
/// Creates a directory iterator for the given path.
DirectoryIterator(const DirectoryIterator& iterator);
/// Creates a directory iterator for the given path.
DirectoryIterator(const File& file);
/// Creates a directory iterator for the given file.
DirectoryIterator(const Path& path);
/// Creates a directory iterator for the given path.
~DirectoryIterator();
/// Destroys the DirectoryIterator.
const std::string& name() const;
/// Returns the current filename.
const Path& path() const;
/// Returns the current path.
DirectoryIterator& operator = (const DirectoryIterator& it);
DirectoryIterator& operator = (const File& file);
DirectoryIterator& operator = (const Path& path);
DirectoryIterator& operator = (const std::string& path);
DirectoryIterator& operator ++ (); // prefix
//@ deprecated
DirectoryIterator operator ++ (int); // postfix
/// Please use the prefix increment operator instead.
const File& operator * () const;
File& operator * ();
const File* operator -> () const;
File* operator -> ();
bool operator == (const DirectoryIterator& iterator) const;
bool operator != (const DirectoryIterator& iterator) const;
private:
Path _path;
File _file;
DirectoryIteratorImpl* _pImpl;
};
//
// inlines
//
inline const std::string& DirectoryIterator::name() const
{
return _path.getFileName();
}
inline const Path& DirectoryIterator::path() const
{
return _path;
}
inline const File& DirectoryIterator::operator * () const
{
return _file;
}
inline File& DirectoryIterator::operator * ()
{
return _file;
}
inline const File* DirectoryIterator::operator -> () const
{
return &_file;
}
inline File* DirectoryIterator::operator -> ()
{
return &_file;
}
inline bool DirectoryIterator::operator == (const DirectoryIterator& iterator) const
{
return name() == iterator.name();
}
inline bool DirectoryIterator::operator != (const DirectoryIterator& iterator) const
{
return name() != iterator.name();
}
} // namespace Poco
#endif // Foundation_DirectoryIterator_INCLUDED
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