/usr/include/qmf/engine/Value.h is in libqmfengine1-dev 0.16-9ubuntu2.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 | #ifndef _QmfEngineValue_
#define _QmfEngineValue_
/*
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing,
* software distributed under the License is distributed on an
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
* KIND, either express or implied. See the License for the
* specific language governing permissions and limitations
* under the License.
*/
#include <qmf/engine/ObjectId.h>
#include <qmf/engine/Typecode.h>
namespace qmf {
namespace engine {
class Object;
struct ValueImpl;
class Value {
public:
// Value();
Value(const Value& from);
Value(Typecode t, Typecode arrayType = TYPE_UINT8);
~Value();
Typecode getType() const;
bool isNull() const;
void setNull();
bool isObjectId() const;
const ObjectId& asObjectId() const;
void setObjectId(const ObjectId& oid);
bool isUint() const;
uint32_t asUint() const;
void setUint(uint32_t val);
bool isInt() const;
int32_t asInt() const;
void setInt(int32_t val);
bool isUint64() const;
uint64_t asUint64() const;
void setUint64(uint64_t val);
bool isInt64() const;
int64_t asInt64() const;
void setInt64(int64_t val);
bool isString() const;
const char* asString() const;
void setString(const char* val);
bool isBool() const;
bool asBool() const;
void setBool(bool val);
bool isFloat() const;
float asFloat() const;
void setFloat(float val);
bool isDouble() const;
double asDouble() const;
void setDouble(double val);
bool isUuid() const;
const uint8_t* asUuid() const;
void setUuid(const uint8_t* val);
bool isObject() const;
const Object* asObject() const;
void setObject(Object* val);
bool isMap() const;
bool keyInMap(const char* key) const;
Value* byKey(const char* key);
const Value* byKey(const char* key) const;
void deleteKey(const char* key);
void insert(const char* key, Value* val);
uint32_t keyCount() const;
const char* key(uint32_t idx) const;
bool isList() const;
uint32_t listItemCount() const;
Value* listItem(uint32_t idx);
void appendToList(Value* val);
void deleteListItem(uint32_t idx);
bool isArray() const;
Typecode arrayType() const;
uint32_t arrayItemCount() const;
Value* arrayItem(uint32_t idx);
void appendToArray(Value* val);
void deleteArrayItem(uint32_t idx);
private:
friend struct ValueImpl;
friend class BrokerProxyImpl;
friend struct ObjectImpl;
friend struct EventImpl;
friend class AgentImpl;
Value(ValueImpl* impl);
ValueImpl* impl;
};
}
}
#endif
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