/usr/include/ql/experimental/commodities/quantity.hpp is in libquantlib0-dev 1.7.1-1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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/*
Copyright (C) 2008 J. Erik Radmall
This file is part of QuantLib, a free-software/open-source library
for financial quantitative analysts and developers - http://quantlib.org/
QuantLib is free software: you can redistribute it and/or modify it
under the terms of the QuantLib license. You should have received a
copy of the license along with this program; if not, please email
<quantlib-dev@lists.sf.net>. The license is also available online at
<http://quantlib.org/license.shtml>.
This program is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
FOR A PARTICULAR PURPOSE. See the license for more details.
*/
/*! \file quantity.hpp
\brief Amount of a commodity
*/
#ifndef quantlib_quantity_hpp
#define quantlib_quantity_hpp
#include <ql/experimental/commodities/commoditytype.hpp>
#include <ql/experimental/commodities/unitofmeasure.hpp>
namespace QuantLib {
//! Amount of a commodity
class Quantity {
public:
//! \name Constructors
//@{
Quantity();
Quantity(const CommodityType& commodityType,
const UnitOfMeasure& unitOfMeasure,
Real amount);
//@}
//! \name Inspectors
//@{
const CommodityType& commodityType() const;
const UnitOfMeasure& unitOfMeasure() const;
Real amount() const;
Quantity rounded() const;
//@}
/*! \name Quantity arithmetics
See below for non-member functions and for settings which
determine the behavior of the operators.
*/
//@{
Quantity operator+() const;
Quantity operator-() const;
Quantity& operator+=(const Quantity&);
Quantity& operator-=(const Quantity&);
Quantity& operator*=(Real);
Quantity& operator/=(Real);
//@}
/*! \name Conversion settings
These parameters are used for combining quantity amounts
in different currencies
*/
//@{
enum ConversionType {
NoConversion, /*!< do not perform conversions */
BaseUnitOfMeasureConversion, /*!< convert both operands to
the base unitOfMeasure before
converting */
AutomatedConversion /*!< return the result in the
unitOfMeasure of the first
operand */
};
static ConversionType conversionType;
static UnitOfMeasure baseUnitOfMeasure;
//@}
friend std::ostream& operator<<(std::ostream&, const Quantity&);
private:
CommodityType commodityType_;
UnitOfMeasure unitOfMeasure_;
Real amount_;
};
// More arithmetics and comparisons
/*! \relates Quantity */
Quantity operator+(const Quantity&, const Quantity&);
/*! \relates Quantity */
Quantity operator-(const Quantity&, const Quantity&);
/*! \relates Quantity */
Quantity operator*(const Quantity&, Real);
/*! \relates Quantity */
Quantity operator*(Real, const Quantity&);
/*! \relates Quantity */
Quantity operator/(const Quantity&, Real);
/*! \relates Quantity */
Real operator/(const Quantity&, const Quantity&);
/*! \relates Quantity */
bool operator==(const Quantity&, const Quantity&);
/*! \relates Quantity */
bool operator!=(const Quantity&, const Quantity&);
/*! \relates Quantity */
bool operator<(const Quantity&, const Quantity&);
/*! \relates Quantity */
bool operator<=(const Quantity&, const Quantity&);
/*! \relates Quantity */
bool operator>(const Quantity&, const Quantity&);
/*! \relates Quantity */
bool operator>=(const Quantity&, const Quantity&);
/*! \relates Quantity */
bool close(const Quantity&, const Quantity&, Size n = 42);
/*! \relates Quantity */
bool close_enough(const Quantity&, const Quantity&, Size n = 42);
// inline definitions
inline Quantity::Quantity()
: amount_(0.0) {}
inline Quantity::Quantity(const CommodityType& commodityType,
const UnitOfMeasure& unitOfMeasure,
Real amount)
: commodityType_(commodityType), unitOfMeasure_(unitOfMeasure),
amount_(amount) {}
inline const CommodityType& Quantity::commodityType() const {
return commodityType_;
}
inline const UnitOfMeasure& Quantity::unitOfMeasure() const {
return unitOfMeasure_;
}
inline Real Quantity::amount() const {
return amount_;
}
inline Quantity Quantity::rounded() const {
return Quantity(commodityType_,
unitOfMeasure_,
unitOfMeasure_.rounding()(amount_));
}
inline Quantity Quantity::operator+() const {
return *this;
}
inline Quantity Quantity::operator-() const {
return Quantity(commodityType_, unitOfMeasure_, -amount_);
}
inline Quantity& Quantity::operator*=(Real x) {
amount_ *= x;
return *this;
}
inline Quantity& Quantity::operator/=(Real x) {
amount_ /= x;
return *this;
}
inline Quantity operator+(const Quantity& m1, const Quantity& m2) {
Quantity tmp = m1;
tmp += m2;
return tmp;
}
inline Quantity operator-(const Quantity& m1, const Quantity& m2) {
Quantity tmp = m1;
tmp -= m2;
return tmp;
}
inline Quantity operator*(const Quantity& m, Real x) {
Quantity tmp = m;
tmp *= x;
return tmp;
}
inline Quantity operator*(Real x, const Quantity& m) {
return m*x;
}
inline Quantity operator/(const Quantity& m, Real x) {
Quantity tmp = m;
tmp /= x;
return tmp;
}
inline bool operator!=(const Quantity& m1, const Quantity& m2) {
return !(m1 == m2);
}
inline bool operator>(const Quantity& m1, const Quantity& m2) {
return m2 < m1;
}
inline bool operator>=(const Quantity& m1, const Quantity& m2) {
return m2 <= m1;
}
}
#endif
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