/usr/include/quickfix/SessionState.h is in libquickfix-dev 1.13.3+dfsg-9ubuntu2.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 | /* -*- C++ -*- */
/****************************************************************************
** Copyright (c) quickfixengine.org All rights reserved.
**
** This file is part of the QuickFIX FIX Engine
**
** This file may be distributed under the terms of the quickfixengine.org
** license as defined by quickfixengine.org and appearing in the file
** LICENSE included in the packaging of this file.
**
** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
**
** See http://www.quickfixengine.org/LICENSE for licensing information.
**
** Contact ask@quickfixengine.org if any conditions of this licensing are
** not clear to you.
**
****************************************************************************/
#ifndef FIX_SESSIONSTATE_H
#define FIX_SESSIONSTATE_H
#ifdef _MSC_VER
#pragma warning( disable : 4503 4355 4786 4290 )
#endif
#include "FieldTypes.h"
#include "MessageStore.h"
#include "Log.h"
#include "Mutex.h"
namespace FIX
{
/// Maintains all of state for the Session class.
class SessionState : public MessageStore, public Log
{
typedef std::map < int, Message > Messages;
public:
SessionState()
: m_enabled( true ), m_receivedLogon( false ),
m_sentLogout( false ), m_sentLogon( false ),
m_sentReset( false ), m_receivedReset( false ),
m_initiate( false ), m_logonTimeout( 10 ),
m_logoutTimeout( 2 ), m_testRequest( 0 ),
m_pStore( 0 ), m_pLog( 0 ) {}
bool enabled() const { return m_enabled; }
void enabled( bool value ) { m_enabled = value; }
bool receivedLogon() const { return m_receivedLogon; }
void receivedLogon( bool value ) { m_receivedLogon = value; }
bool sentLogout() const { return m_sentLogout; }
void sentLogout( bool value ) { m_sentLogout = value; }
bool sentLogon() const { return m_sentLogon; }
void sentLogon( bool value ) { m_sentLogon = value; }
bool receivedReset() const { return m_receivedReset; }
void receivedReset( bool value ) { m_receivedReset = value; }
bool sentReset() const { return m_sentReset; }
void sentReset( bool value ) { m_sentReset = value; }
bool initiate() const { return m_initiate; }
void initiate( bool value ) { m_initiate = value; }
int logonTimeout() const { return m_logonTimeout; }
void logonTimeout( int value ) { m_logonTimeout = value; }
int logoutTimeout() const { return m_logoutTimeout; }
void logoutTimeout( int value ) { m_logoutTimeout = value; }
int testRequest() const { return m_testRequest; }
void testRequest( int value ) { m_testRequest = value; }
bool resendRequested() const
{ return !(m_resendRange.first == 0 && m_resendRange.second == 0); }
typedef std::pair<int, int> ResendRange;
ResendRange resendRange () const { return m_resendRange; }
void resendRange (int begin, int end)
{ m_resendRange = std::make_pair( begin, end ); }
MessageStore* store() { return m_pStore; }
void store( MessageStore* pValue ) { m_pStore = pValue; }
Log* log() { return m_pLog; }
void log( Log* pValue ) { m_pLog = pValue; }
void heartBtInt( const HeartBtInt& value )
{ m_heartBtInt = value; }
HeartBtInt& heartBtInt()
{ return m_heartBtInt; }
const HeartBtInt& heartBtInt() const
{ return m_heartBtInt; }
void lastSentTime( const UtcTimeStamp& value )
{ m_lastSentTime = value; }
UtcTimeStamp& lastSentTime()
{ return m_lastSentTime; }
const UtcTimeStamp& lastSentTime() const
{ return m_lastSentTime; }
void lastReceivedTime( const UtcTimeStamp& value )
{ m_lastReceivedTime = value; }
UtcTimeStamp& lastReceivedTime()
{ return m_lastReceivedTime; }
const UtcTimeStamp& lastReceivedTime() const
{ return m_lastReceivedTime; }
bool shouldSendLogon() const { return initiate() && !sentLogon(); }
bool alreadySentLogon() const { return initiate() && sentLogon(); }
bool logonTimedOut() const
{
UtcTimeStamp now;
return now - lastReceivedTime() >= logonTimeout();
}
bool logoutTimedOut() const
{
UtcTimeStamp now;
return sentLogout() && ( ( now - lastSentTime() ) >= logoutTimeout() );
}
bool withinHeartBeat() const
{
UtcTimeStamp now;
return ( ( now - lastSentTime() ) < heartBtInt() ) &&
( ( now - lastReceivedTime() ) < heartBtInt() );
}
bool timedOut() const
{
UtcTimeStamp now;
return ( now - lastReceivedTime() ) >= ( 2.4 * ( double ) heartBtInt() );
}
bool needHeartbeat() const
{
UtcTimeStamp now;
return ( ( now - lastSentTime() ) >= heartBtInt() ) && !testRequest();
}
bool needTestRequest() const
{
UtcTimeStamp now;
return ( now - lastReceivedTime() ) >=
( ( 1.2 * ( ( double ) testRequest() + 1 ) ) * ( double ) heartBtInt() );
}
std::string logoutReason() const
{ Locker l( m_mutex ); return m_logoutReason; }
void logoutReason( const std::string& value )
{ Locker l( m_mutex ); m_logoutReason = value; }
void queue( int msgSeqNum, const Message& message )
{ Locker l( m_mutex ); m_queue[ msgSeqNum ] = message; }
bool retrieve( int msgSeqNum, Message& message )
{
Locker l( m_mutex );
Messages::iterator i = m_queue.find( msgSeqNum );
if ( i != m_queue.end() )
{
message = i->second;
m_queue.erase( i );
return true;
}
return false;
}
void clearQueue()
{ Locker l( m_mutex ); m_queue.clear(); }
bool set( int s, const std::string& m ) throw ( IOException )
{ Locker l( m_mutex ); return m_pStore->set( s, m ); }
void get( int b, int e, std::vector < std::string > &m ) const
throw ( IOException )
{ Locker l( m_mutex ); m_pStore->get( b, e, m ); }
int getNextSenderMsgSeqNum() const throw ( IOException )
{ Locker l( m_mutex ); return m_pStore->getNextSenderMsgSeqNum(); }
int getNextTargetMsgSeqNum() const throw ( IOException )
{ Locker l( m_mutex ); return m_pStore->getNextTargetMsgSeqNum(); }
void setNextSenderMsgSeqNum( int n ) throw ( IOException )
{ Locker l( m_mutex ); m_pStore->setNextSenderMsgSeqNum( n ); }
void setNextTargetMsgSeqNum( int n ) throw ( IOException )
{ Locker l( m_mutex ); m_pStore->setNextTargetMsgSeqNum( n ); }
void incrNextSenderMsgSeqNum() throw ( IOException )
{ Locker l( m_mutex ); m_pStore->incrNextSenderMsgSeqNum(); }
void incrNextTargetMsgSeqNum() throw ( IOException )
{ Locker l( m_mutex ); m_pStore->incrNextTargetMsgSeqNum(); }
UtcTimeStamp getCreationTime() const throw ( IOException )
{ Locker l( m_mutex ); return m_pStore->getCreationTime(); }
void reset() throw ( IOException )
{ Locker l( m_mutex ); m_pStore->reset(); }
void refresh() throw ( IOException )
{ Locker l( m_mutex ); m_pStore->refresh(); }
void clear()
{ if ( !m_pLog ) return ; Locker l( m_mutex ); m_pLog->clear(); }
void backup()
{ if ( !m_pLog ) return ; Locker l( m_mutex ); m_pLog->backup(); }
void onIncoming( const std::string& string )
{ if ( !m_pLog ) return ; Locker l( m_mutex ); m_pLog->onIncoming( string ); }
void onOutgoing( const std::string& string )
{ if ( !m_pLog ) return ; Locker l( m_mutex ); m_pLog->onOutgoing( string ); }
void onEvent( const std::string& string )
{ if ( !m_pLog ) return ; Locker l( m_mutex ); m_pLog->onEvent( string ); }
private:
bool m_enabled;
bool m_receivedLogon;
bool m_sentLogout;
bool m_sentLogon;
bool m_sentReset;
bool m_receivedReset;
bool m_initiate;
int m_logonTimeout;
int m_logoutTimeout;
int m_testRequest;
ResendRange m_resendRange;
HeartBtInt m_heartBtInt;
UtcTimeStamp m_lastSentTime;
UtcTimeStamp m_lastReceivedTime;
std::string m_logoutReason;
Messages m_queue;
MessageStore* m_pStore;
Log* m_pLog;
mutable Mutex m_mutex;
};
}
#endif //FIX_SESSIONSTATE_H
|