/usr/include/raul/Thread.hpp is in libraul-dev 0.8.0+dfsg0-0.1ubuntu1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 | /* This file is part of Raul.
* Copyright (C) 2007-2009 David Robillard <http://drobilla.net>
*
* Raul is free software; you can redistribute it and/or modify it under the
* terms of the GNU General Public License as published by the Free Software
* Foundation; either version 2 of the License, or (at your option) any later
* version.
*
* Raul is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
#ifndef RAUL_THREAD_HPP
#define RAUL_THREAD_HPP
#include <iostream>
#include <set>
#include <string>
#include <pthread.h>
#include <boost/utility.hpp>
namespace Raul {
/** Abstract base class for a thread.
*
* Extend this and override the _run method to easily create a thread
* to perform some task.
*
* The current Thread can be accessed using the get() method.
*
* \ingroup raul
*/
class Thread : boost::noncopyable
{
public:
virtual ~Thread() {
stop();
}
static Thread* create(const std::string& name="")
{ return new Thread(name); }
/** Must be called from thread */
static Thread* create_for_this_thread(const std::string& name="")
{ return new Thread(pthread_self(), name); }
static Thread& get();
virtual void start();
virtual void stop();
virtual void join();
void set_scheduling(int policy, unsigned int priority);
const std::string& name() const { return _name; }
void set_name(const std::string& name) { _name = name; }
bool is_context(unsigned context) const { return _contexts.find(context) != _contexts.end(); }
void set_context(unsigned context) { _contexts.insert(context); }
protected:
explicit Thread(const std::string& name="");
Thread(pthread_t thread, const std::string& name="");
/** Thread function to execute.
*
* This is called once on start, and terminated on stop.
* Implementations likely want to put some infinite loop here.
*
* When _exit_flag becomes true (via a call to stop()) the loop
* should exit.
*/
virtual void _run() {}
bool _exit_flag;
private:
static void* _static_run(void* me);
/** Allocate thread-specific data key */
static void thread_key_alloc() {
pthread_key_create(&_thread_key, NULL);
}
/* Key for the thread-specific buffer */
static pthread_key_t _thread_key;
/* Once-only initialisation of the key */
static pthread_once_t _thread_key_once;
std::set<unsigned> _contexts;
std::string _name;
bool _pthread_exists;
bool _own_thread;
pthread_t _pthread;
};
} // namespace Raul
#endif // RAUL_THREAD_HPP
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