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//
//   @@ All Rights Reserved @@
//  This file is part of the RDKit.
//  The contents are covered by the terms of the BSD license
//  which is included in the file license.txt, found at the root
//  of the RDKit source tree.
//
// Original author: David Cosgrove (AstraZeneca)
// 27th May 2014
//
// This class makes a 2D drawing of an RDKit molecule.
// It draws heavily on $RDBASE/GraphMol/MolDrawing/MolDrawing.h.
// One purpose of this is to make it easier to overlay annotations on top of
// the molecule drawing, which is difficult to do from the output of
// MolDrawing.h
// The class design philosophy echoes a standard one:
// a virtual base class defines the interface and does all
// the heavy lifting and concrete derived classes implement
// library-specific drawing code such as drawing lines, writing strings
// etc.

#ifndef RDKITMOLDRAW2D_H
#define RDKITMOLDRAW2D_H

#include <vector>

#include <Geometry/point.h>
#include <GraphMol/RDKitBase.h>

#include <boost/tuple/tuple.hpp>

// ****************************************************************************
using RDGeom::Point2D;

namespace RDKit {

  typedef boost::tuple<float,float,float> DrawColour;
  typedef std::vector<unsigned int> DashPattern;

  struct MolDrawOptions {
    bool dummiesAreAttachments; // draws "breaks" at dummy atoms
    bool circleAtoms;           // draws circles under highlighted atoms
    DrawColour highlightColour; // default highlight color
    bool continuousHighlight;   // highlight by drawing an outline *underneath* the molecule
    int flagCloseContactsDist; // if positive, this will be used as a cutoff (in pixels) for highlighting close contacts
    bool includeAtomTags;      // toggles inclusion of atom tags in the output. does not make sense for all renderers.
    std::map<int,std::string> atomLabels; // replacement labels for atoms
    std::vector<std::vector<int> > atomRegions; // regions
    
    MolDrawOptions() :
      dummiesAreAttachments(false),
      circleAtoms(true),
      highlightColour(1,.5,.5),
      continuousHighlight(true),
      flagCloseContactsDist(3),
      includeAtomTags(false)
    {};
  };

  class MolDraw2D {
  public :

    typedef enum { C = 0 , N , E , S , W } OrientType;

    MolDraw2D( int width , int height );
    virtual ~MolDraw2D() {}

    virtual void drawMolecule( const ROMol &mol ,
                               const std::vector<int> *highlight_atoms = NULL,
                               const std::map<int,DrawColour> *highlight_map = NULL,
                               const std::map<int,double> *highlight_radii = NULL,
                               int confId=-1);

    virtual void drawMolecule( const ROMol &mol ,
                               const std::vector<int> *highlight_atoms,
                               const std::vector<int> *highlight_bonds,
                               const std::map<int,DrawColour> *highlight_atom_map = NULL,
                               const std::map<int,DrawColour> *highlight_bond_map = NULL,
                               const std::map<int,double> *highlight_radii = NULL,
                               int confId=-1 );

    // transform a set of coords in the molecule's coordinate system
    // to drawing system coordinates and vice versa. Note that the coordinates have
    // the origin in the top left corner, which is how Qt and Cairo have it, no
    // doubt a holdover from X Windows. This means that a higher y value will be
    // nearer the bottom of the screen. This doesn't really matter except when
    // doing text superscripts and subscripts.
    virtual Point2D getDrawCoords( const Point2D &mol_cds ) const;
    virtual Point2D getDrawCoords( int at_num ) const;
    virtual Point2D getAtomCoords( const std::pair<int,int> &screen_cds ) const;
    virtual Point2D getAtomCoords( int at_num ) const;


    virtual int width() const { return width_; }
    virtual int height() const { return height_; }

    virtual double scale() const { return scale_; }
    virtual void calculateScale();

    virtual double fontSize() const { return font_size_; }
    // set font size in molecule coordinate units. That's probably Angstrom for
    // RDKit.
    virtual void setFontSize( double new_size );

    virtual void setColour( const DrawColour &col ) { curr_colour_ = col; }
    virtual DrawColour colour() const { return curr_colour_; }

    virtual void setDash( const DashPattern &patt ) { curr_dash_ = patt; }
    virtual const DashPattern &dash() const { return curr_dash_; }

    virtual void setLineWidth( int width ) { curr_width_ = width; }
    virtual const int lineWidth() const { return curr_width_; }
    
    // establishes whether to put string draw mode into super- or sub-script
    // mode based on contents of instring from i onwards. Increments i appropriately
    // and returns true or false depending on whether it did something or not
    bool setStringDrawMode( const std::string &instring , int &draw_mode ,
                            int &i ) const;

    virtual void clearDrawing() = 0;

    virtual void drawLine( const Point2D &cds1 ,
                           const Point2D &cds2 ) = 0;

    // using the current scale, work out the size of the label in molecule coordinates.
    // Bear in mind when implementing this, that, for example, NH2 will appear as
    // NH<sub>2</sub> to convey that the 2 is a subscript, and this needs to accounted
    // for in the width and height.
    virtual void getStringSize( const std::string &label , double &label_width ,
                                double &label_height ) const = 0;
    // drawString centres the string on cds.
    virtual void drawString( const std::string &str ,
                             const Point2D &cds );

    // draw polygons:
    virtual void drawPolygon( const std::vector<Point2D > &cds ) = 0;
    virtual void drawTriangle( const Point2D &cds1 ,
                               const Point2D &cds2 ,
                               const Point2D &cds3 );
    virtual void drawEllipse( const Point2D &cds1 ,
                              const Point2D &cds2 );
    virtual void drawRect( const Point2D &cds1 ,
                           const Point2D &cds2 );
    virtual void drawAttachmentLine( const Point2D &cds1 ,
                                     const Point2D &cds2,
                                     const DrawColour &col,
                                     double len=1.0,
                                     unsigned int nSegments=8 );
    

    virtual void tagAtoms( const ROMol &mol ) {};

    virtual bool fillPolys() const { return fill_polys_; }
    virtual void setFillPolys(bool val) { fill_polys_ = val; }

    MolDrawOptions &drawOptions() { return options_; }
    const MolDrawOptions &drawOptions() const { return options_; }

    const std::vector<Point2D > & atomCoords() const { return at_cds_; };
    const std::vector<std::pair<std::string,OrientType> > & atomSyms() const { return atom_syms_; };
  private :
    int width_ , height_;
    double scale_;
    double x_min_ , y_min_ , x_range_ , y_range_;
    double x_trans_ , y_trans_;
    // font_size_ in molecule coordinate units. Default 0.5 (a bit bigger
    // than the default width of a double bond)
    double font_size_;
    int curr_width_;
    bool fill_polys_;
    DrawColour curr_colour_;
    DashPattern curr_dash_;
    MolDrawOptions options_;

    std::vector<Point2D > at_cds_; // from mol
    std::vector<int> atomic_nums_;
    std::vector<std::pair<std::string,OrientType> > atom_syms_;

    // draw the char, with the bottom left hand corner at cds
    virtual void drawChar( char c , const Point2D &cds ) = 0;

    // return a DrawColour based on the contents of highlight_atoms or
    // highlight_map, falling back to atomic number by default
    DrawColour getColour( int atom_idx ,
                          const std::vector<int> *highlight_atoms=NULL ,
                          const std::map<int,DrawColour> *highlight_map=NULL );
    DrawColour getColourByAtomicNum( int atomic_num );

    void extractAtomCoords( const ROMol &mol,int confId );
    void extractAtomSymbols( const ROMol &mol );

    virtual void drawLine( const Point2D &cds1 ,
                           const Point2D &cds2 ,
                           const DrawColour &col1 ,
                           const DrawColour &col2 );
    void drawBond( const ROMol &mol , const BOND_SPTR &bond ,
                   int at1_idx , int at2_idx ,
                   const std::vector<int> *highlight_atoms=NULL ,
                   const std::map<int,DrawColour> *highlight_atom_map=NULL,
                   const std::vector<int> *highlight_bonds=NULL ,
                   const std::map<int,DrawColour> *highlight_bond_map=NULL );
    void drawWedgedBond( const Point2D &cds1 ,
                         const Point2D &cds2 ,
                         bool draw_dashed , const DrawColour &col1 ,
                         const DrawColour &col2 );
    void drawAtomLabel( int atom_num ,
                        const std::vector<int> *highlight_atoms=NULL ,
                        const std::map<int,DrawColour> *highlight_map=NULL );

    // calculate normalised perpendicular to vector between two coords
    Point2D calcPerpendicular( const Point2D &cds1 ,
                                              const Point2D &cds2 );
    // cds1 and cds2 are 2 atoms in a ring.  Returns the perpendicular pointing into
    // the ring.
    Point2D bondInsideRing( const ROMol &mol , const BOND_SPTR &bond ,
                                           const Point2D &cds1 ,
                                           const Point2D &cds2 );
    // cds1 and cds2 are 2 atoms in a chain double bond.  Returns the perpendicular
    // pointing into the inside of the bond
    Point2D bondInsideDoubleBond( const ROMol &mol , const BOND_SPTR &bond );
    // calculate normalised perpendicular to vector between two coords, such that
    // it's inside the angle made between (1 and 2) and (2 and 3).
    Point2D calcInnerPerpendicular( const Point2D &cds1 ,
                                                   const Point2D &cds2 ,
                                                   const Point2D &cds3 );

    // take the coords for atnum, with neighbour nbr_cds, and move cds out to accommodate
    // the label associated with it.
    void adjustBondEndForLabel( int atnum , const Point2D &nbr_cds ,
                                Point2D &cds ) const;

    // adds LaTeX-like annotation for super- and sub-script.
    std::pair<std::string,OrientType> getAtomSymbolAndOrientation( const Atom &atom ,
                                                                   const Point2D &nbr_sum );

    virtual void doContinuousHighlighting( const ROMol &mol ,
                                           const std::vector<int> *highlight_atoms,
                                           const std::vector<int> *highlight_bonds,
                                           const std::map<int,DrawColour> *highlight_atom_map,
                                           const std::map<int,DrawColour> *highlight_bond_map,
                                           const std::map<int,double> *highlight_radii );

    virtual void highlightCloseContacts();

  };

}

#endif // RDKITMOLDRAW2D_H