This file is indexed.

/usr/include/scim-1.0/scim_imengine.h is in libscim-dev 1.4.15-6.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
/**
 * @file scim_imengine.h
 * @brief Defines scim::IMEngineFactoryBase and scim::IMEngineInstanceBase interfaces.
 *
 * scim::IMEngineFactoryBase and scim::IMEngineInstanceBase are the most important
 * part of SCIM platform.
 *
 * These interfaces are used to write input method engine modules.
 */

/* 
 * Smart Common Input Method
 * 
 * Copyright (c) 2002-2005 James Su <suzhe@tsinghua.org.cn>
 *
 *
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation; either
 * version 2 of the License, or (at your option) any later version.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with this program; if not, write to the
 * Free Software Foundation, Inc., 59 Temple Place, Suite 330,
 * Boston, MA  02111-1307  USA
 *
 * $Id: scim_imengine.h,v 1.19 2005/08/15 12:45:46 suzhe Exp $
 */

#ifndef __SCIM_IMENGINE_H
#define __SCIM_IMENGINE_H

namespace scim {
/**
 * @addtogroup IMEngine
 * The base classes for input method engine modules.
 * @{
 */

/**
 * @brief Enum values of all Client Capabilities bitmask.
 *
 * These capabilities are not always supported by all kinds of clients.
 * So if an IMEngine requires some of them to realize some features,
 * it should make sure that they are supported by client by checking the cap value
 * sent by update_client_capabilities() action.
 */
enum ClientCapability
{
    SCIM_CLIENT_CAP_ONTHESPOT_PREEDIT     = (1 << 0),   /**< The client support OnTheSpot preedit (embed preedit string into client window) */
    SCIM_CLIENT_CAP_SINGLE_LEVEL_PROPERTY = (1 << 1),   /**< The client support displaying single level property, property tree may not be supported*/ 
    SCIM_CLIENT_CAP_MULTI_LEVEL_PROPERTY  = (1 << 2),   /**< The client support displaying multiple level property, aka. property tree */
    SCIM_CLIENT_CAP_TRIGGER_PROPERTY      = (1 << 3),   /**< The client is capabile to trigger the IMEngine property. */
    SCIM_CLIENT_CAP_HELPER_MODULE         = (1 << 4),   /**< The client support helper module */
    SCIM_CLIENT_CAP_SURROUNDING_TEXT      = (1 << 5),   /**< The client support get/delete surrounding text operations */
    SCIM_CLIENT_CAP_ALL_CAPABILITIES      = 0x3F
};

/**
 * @brief An exception class to hold IMEngine related errors.
 *
 * scim::IMEngineBase and its derived classes must throw
 * scim::IMEngineError object when error.
 */
class IMEngineError: public Exception
{
public:
    IMEngineError (const String& what_arg)
        : Exception (String("scim::IMEngine: ") + what_arg) { }
};

class IMEngineFactoryBase;
class IMEngineInstanceBase;

/**
 * @typedef typedef Pointer <IMEngineFactoryBase> IMEngineFactoryPointer;
 *
 * A smart pointer for scim::IMEngineFactoryBase and its derived classes.
 */
typedef Pointer <IMEngineFactoryBase>  IMEngineFactoryPointer;

/**
 * @typedef typedef Pointer <IMEngineInstanceBase> IMEngineInstancePointer;
 *
 * A smart pointer for scim::IMEngineInstanceBase and its derived classes.
 */
typedef Pointer <IMEngineInstanceBase> IMEngineInstancePointer;

typedef Slot1<void, IMEngineInstanceBase*>
        IMEngineSlotVoid;

typedef Slot2<void, IMEngineInstanceBase*,int>
        IMEngineSlotInt;

typedef Slot2<void, IMEngineInstanceBase*,bool>
        IMEngineSlotBool;

typedef Slot2<void, IMEngineInstanceBase*,const String&>
        IMEngineSlotString;

typedef Slot2<void, IMEngineInstanceBase*,const WideString&>
        IMEngineSlotWideString;

typedef Slot2<void, IMEngineInstanceBase*,const KeyEvent&>
        IMEngineSlotKeyEvent;

typedef Slot2<void, IMEngineInstanceBase*,const LookupTable&>
        IMEngineSlotLookupTable;

typedef Slot2<void, IMEngineInstanceBase*,const Property&>
        IMEngineSlotProperty;

typedef Slot2<void, IMEngineInstanceBase*,const PropertyList&>
        IMEngineSlotPropertyList;

typedef Slot3<void, IMEngineInstanceBase*,const String&,const Transaction&>
        IMEngineSlotStringTransaction;

typedef Slot3<void, IMEngineInstanceBase*,const WideString&,const AttributeList&>
        IMEngineSlotWideStringAttributeList;

typedef Slot5<bool, IMEngineInstanceBase*,WideString&,int&,int,int>
        IMEngineSlotGetSurroundingText;

typedef Slot3<bool, IMEngineInstanceBase*,int,int>
        IMEngineSlotDeleteSurroundingText;

/**
 * @brief The base class of the real input methods' IMEngineFactory classes.
 *
 * Each input method should implement a class derived from scim::IMEngineFactoryBase,
 * which takes charge of holding shared data, creating IMEngineInstances etc.
 */
class IMEngineFactoryBase : public ReferencedObject
{
    class IMEngineFactoryBaseImpl;

    IMEngineFactoryBaseImpl *m_impl;

public:
    IMEngineFactoryBase ();

    /**
     * @brief Virtual destructor.
     */
    virtual ~IMEngineFactoryBase ();

    /**
     * @name Pure virtual members.
     *
     * These member functions must be implemented in derived classes.
     *
     * @{
     */

    /**
     * @brief Get the name of this input method engine.
     *
     * This name should be a localized string.
     *
     * @return A WideString containing the name.
     */
    virtual WideString  get_name () const = 0;

    /**
     * @brief Get the UUID of this input method engine.
     *
     * Each input method engine has an unique UUID to
     * distinguish itself from other engines.
     *
     * You may use uuidgen command shipped with e2fsprogs package to generate this UUID.
     *
     * @return A String containing an unique UUID.
     */
    virtual String      get_uuid () const = 0;

    /**
     * @brief Get the icon file path of this input method engine.
     *
     * @return A String containing the icon file path on the local filesystem.
     */
    virtual String      get_icon_file () const = 0;

    /**
     * @brief Get the authors information of this input method engine.
     *
     * This string should be a localized string.
     *
     * @return A WideString containing a list of the authors' name.
     */
    virtual WideString  get_authors () const = 0;

    /**
     * @brief Get the credits information of this input method engine.
     *
     * This string should be a localized string.
     *
     * @return A WideString containing the credits information.
     */
    virtual WideString  get_credits () const = 0;

    /**
     * @brief Get the help information of this input method engine.
     *
     * This string should be a localized string.
     *
     * @return A WideString containing the help information.
     */
    virtual WideString  get_help () const = 0;

    /**
     * @brief Create a new IMEngineInstance object.
     *
     * This method creates a new scim::IMEngineInstanceBase object with the given encoding and id.
     *
     * @param encoding - the encoding supported by the client.
     * @param id - the instance id, should be unique.
     * @return A smart pointer points to this new IMEngineInstance object.
     */
    virtual IMEngineInstancePointer create_instance (const String& encoding, int id = -1) = 0;
    /**
     * @}
     */

    /**
     * @brief Check if an encoding is supported by this IMEngineFactory.
     *
     * The default implementation of this virtual function validates the
     * encoding against the locale list set by method set_locales.
     * 
     * It should be enough in most case.
     *
     * @param encoding - the encoding name to be checked.
     * @return true if the encoding is supported, otherwise false.
     */
    virtual bool validate_encoding (const String& encoding) const; 

    /**
     * @brief Check if a locale is supported by this IMEngineFactory.
     *
     * The default implementation of this virtual function validates the
     * locale against the locale list set by method set_locales.
     * 
     * It should be enough in most case.
     *
     * @param locale - the locale name to be checked.
     * @return true if the locale is supported, otherwise false.
     */
    virtual bool validate_locale (const String& locale) const;

    /**
     * @brief Get the supported language of this input method engine.
     *
     * The language name conforms to glibc locale naming standard, like:
     * zh_CN  Simplified Chinese
     * zh_TW  Traditional Chinese
     * ja_JP  Japanese
     * ru_RU  for Russian
     *
     * The second part of the name (territory id) can be omitted.
     *
     * The default implementation of this method will get the language name
     * according to the return value of get_default_locale () method.
     *
     * This method maybe overwrited to return another language name,
     * for example returning "~other" means other uncategorized languages.
     */ 
    virtual String get_language () const;

    /**
     * @brief Get the original key string of a composed string.
     *
     * For example, in the pinyin input method of Simplified Chinese:
     * the key string of composed string "中国" can be "zhongguo".
     *
     * The default implementation just returns a empty string.
     *
     * @param str The composed string to be queried.
     *
     * @return the original key string of the given composed string.
     */
    virtual WideString inverse_query (const WideString &str);

    /**
     * @brief Get the default locale of this input method engine.
     *
     * The default locale is the first locale in the locale list,
     * which is set by method set_locales.
     *
     * @return The default locale name.
     */
    String get_default_locale () const;

    /**
     * @brief Get the default encoding of this input method engine.
     *
     * The default encoding is the first locale's encoding in the locale list,
     * which is set by method set_locales.
     *
     * @return The default encoding name.
     */
    String get_default_encoding () const;

    /**
     * @brief Get a list of all supported locales, separated by comma.
     * 
     * @return A comma separated locale list.
     */
    String get_locales () const;

    /**
     * @brief Get a list of all supported encodings, separated by comma.
     *
     * @return A comma separated encoding list.
     */
    String get_encodings () const;

protected:
    /**
     * @brief Set the locales supported by this input method engine.
     *
     * This method should be called within the constructors of the derived classes.
     *
     * set_locales () and set_languages () are exclusive with each other. Only one
     * method should be used for one Factory object.
     *
     * @param locales - a comma separated list containing all valid locales
     *                  should be supported by this input method engine.
     *                  The first locale is the default one.
     */
    void set_locales (const String &locales);

    /**
     * @brief Set the languages supported by this input method engine.
     *
     * This method should be called within the constructors of the derived classes.
     *
     * set_locales () and set_languages () are exclusive with each other. Only one
     * method should be used for one Factory object.
     *
     * @param languages - a comma separated list containing all valid languages
     *                    should be supported by this input method engine.
     *                    The first language is the default one.
     */
    void set_languages (const String &languages);
};

/**
 * @brief The base class of the real input methods' IMEngineInstance classes.
 * 
 * Each input method should implement a class derived from scim::IMEngineInstanceBase,
 * which takes charge of recording Input Context status and processing user input events.
 */
class IMEngineInstanceBase : public ReferencedObject
{
    class IMEngineInstanceBaseImpl;

    IMEngineInstanceBaseImpl *m_impl;

public:
    /**
     * @brief Constructor.
     *
     * @param factory - the factory which creates this instance.
     * @param encoding - the working encoding.
     * @param id - the unique id of this instance.
     */
    IMEngineInstanceBase (IMEngineFactoryBase *factory,
                          const String        &encoding,
                          int                  id = -1);

    /**
     * @brief Virtual destructor.
     */
    virtual ~IMEngineInstanceBase ();

    /**
     * @brief Set the working encoding for this instance.
     *
     * One engine instance can only support one client encoding at the same time.
     * This encoding must be supported by the IMEngineFactory as well.
     *
     * This method could be overrided in derived class to do some extra job. But
     * the method of this base class must be invoked within the new method.
     *
     * After invoking this method, reset() should be invoked to
     * let the new encoding take effect.
     * 
     * @return true if the encoding is supported, otherwise false.
     */
    virtual bool set_encoding (const String &encoding);

    /**
     * @brief Get the working encoding of this instance.
     *
     * This method returns the encoding passed to the
     * constructor when constructing this object.
     *
     * @return The working encoding.
     */
    String get_encoding () const;

    /**
     * @brief Get the unique id of this instance.
     *
     * @return The id of this instance.
     */
    int get_id () const;

    /**
     * @brief Get the UUID of the engine factory.
     *
     * @return The UUID string of the engine factory.
     */
    String get_factory_uuid () const;

    /**
     * @brief Attach a pointer to this IMEngineInstance, which is pointed to corresponding FrontEnd data.
     *
     * @param data The pointer to corresponding FrontEnd data, eg. input context object.
     */
    void   set_frontend_data (void *data);

    /**
     * @brief Retrieve the pointer previously attached by set_frontend_data();
     *
     * @return The pointer previously attached by set_frontend_data();
     */
    void * get_frontend_data (void);

public:
    /**
     * @name Signal connection functions.
     *
     * These functions are used by FrontEnds to connect their corresponding slots to
     * this IMEngineInstance's signals.
     *
     * @{
     */
    Connection signal_connect_show_preedit_string     (IMEngineSlotVoid *slot);
    Connection signal_connect_show_aux_string         (IMEngineSlotVoid *slot);
    Connection signal_connect_show_lookup_table       (IMEngineSlotVoid *slot);
    Connection signal_connect_hide_preedit_string     (IMEngineSlotVoid *slot);
    Connection signal_connect_hide_aux_string         (IMEngineSlotVoid *slot);
    Connection signal_connect_hide_lookup_table       (IMEngineSlotVoid *slot);
    Connection signal_connect_update_preedit_caret    (IMEngineSlotInt *slot);
    Connection signal_connect_update_preedit_string   (IMEngineSlotWideStringAttributeList *slot);
    Connection signal_connect_update_aux_string       (IMEngineSlotWideStringAttributeList *slot);
    Connection signal_connect_update_lookup_table     (IMEngineSlotLookupTable *slot);
    Connection signal_connect_commit_string           (IMEngineSlotWideString *slot);
    Connection signal_connect_forward_key_event       (IMEngineSlotKeyEvent *slot);
    Connection signal_connect_register_properties     (IMEngineSlotPropertyList *slot);
    Connection signal_connect_update_property         (IMEngineSlotProperty *slot);
    Connection signal_connect_beep                    (IMEngineSlotVoid *slot);
    Connection signal_connect_start_helper            (IMEngineSlotString *slot);
    Connection signal_connect_stop_helper             (IMEngineSlotString *slot);
    Connection signal_connect_send_helper_event       (IMEngineSlotStringTransaction *slot);

    Connection signal_connect_get_surrounding_text    (IMEngineSlotGetSurroundingText *slot);
    Connection signal_connect_delete_surrounding_text (IMEngineSlotDeleteSurroundingText *slot);
    /** @} */

public:
    /**
     * @name Action functions.
     *
     * These functions will be called by FrontEnds to send events to
     * this IMEngineInstance.
     *
     * @{
     */

    /**
     * @brief Process a key event.
     *
     * @param key - the key event to be processed.
     * @return true if the event is processed, otherwise the event
     *         is not processed and should be forward to client application.
     */
    virtual bool process_key_event (const KeyEvent &key) = 0;

    /**
     * @brief Move the preedit caret in the preedit string.
     *
     * @param pos - the new position that user requested.
     */
    virtual void move_preedit_caret (unsigned int pos);

    /**
     * @brief Select a candidate in current lookup table.
     *
     * When user click a candidate directly,
     * this method will be invoked by FrontEnd.
     *
     * @param index - the index in current page of the selected candidate.
     */
    virtual void select_candidate (unsigned int index);

    /**
     * @brief Update the page size of current lookup table.
     *
     * In the next time, the lookup table should page down by
     * this size.
     *
     * @param page_size - the new size of current page.
     */
    virtual void update_lookup_table_page_size (unsigned int page_size);

    /**
     * @brief Flip the lookup table to the previous page.
     *
     * The method will be invoked by FrontEnd when user click
     * the lookup table page up button.
     */
    virtual void lookup_table_page_up ();

    /**
     * @brief Flip the lookup table to the next page.
     *
     * The method will be invoked by FrontEnd when user click
     * the lookup table page down button.
     */
    virtual void lookup_table_page_down ();

    /**
     * @brief Reset this engine instance.
     *
     * All status of this engine instance should be reset,
     * including the working encoding.
     *
     * The client encoding may have been changed before calling
     * this method, so if the IMEngine makes use of the client's encoding
     * information, it should check whether the encoding has been changed.
     * IMEngineInstance could call the get_encoding () method of base class
     * to get the client encoding.
     */
    virtual void reset ();

    /**
     * @brief Focus in this engine instance.
     *
     * This function should update/show/hide the status area,
     * preedit area and lookup table, and update the
     * full width punctuation/letter state.
     */
    virtual void focus_in ();

    /**
     * @brief Focus out this engine instance.
     */
    virtual void focus_out ();

    /**
     * @brief Trigger a property.
     *
     * This function should do some action according
     * to the triggered property.
     * For example toggle the input mode, etc.
     *
     * @param property the key of the triggered property.
     */
    virtual void trigger_property (const String &property);

    /**
     * @brief Process the events sent from a Client Helper process.
     *
     * @param helper_uuid The UUID of the Helper process which sent the events.
     * @param trans The transaction which contains the events.
     */
    virtual void process_helper_event (const String &helper_uuid, const Transaction &trans);

    /**
     * @brief Update the capabilities of current client application which is attached to this IMEngineInstance.
     *
     * Some client may not support all capabilities provided by the IMEngine API. For example:
     *
     * - OnTheSpot preedit string display (Embedded into client window).
     * - Property display
     * - Helper module
     * - etc.
     *
     * This method will be called to inform this IMEngineInstance object which capabilities are supported by the
     * client application. It may be called multiple times, if the capabilities was changed.
     *
     * @param cap A bitmask to indicate which client capabilities are supported by the client application.
     *
     * @sa scim::ClientCapability
     */
    virtual void update_client_capabilities (unsigned int cap);
    /** @} */

protected:
    /**
     * @name Signal activation functions
     * 
     * These functions should be called by derived classes
     * to fire the corresponding signals. The FrontEnd
     * connected to those signals will receive and process them.
     *
     * @{
     */

    /**
     * @brief Show the preedit string area.
     *
     * The preedit string should be updated by calling
     * update_preedit_string before or right after this call.
     */
    void show_preedit_string ();

    /**
     * @brief Show the aux string area.
     *
     * The aux string should be updated by calling
     * update_aux_string before or right after this call.
     *
     * The aux string can contain any additional information whatever
     * the input method engine want.
     */
    void show_aux_string ();

    /**
     * @brief Show the lookup table area.
     *
     * The lookup table should be updated by calling
     * update_lookup_table before or right after this call.
     */
    void show_lookup_table ();

    /**
     * @brief Hide the preedit string area.
     */
    void hide_preedit_string ();

    /**
     * @brief Hide the aux string area.
     */
    void hide_aux_string ();

    /**
     * @brief Hide the lookup table area.
     */
    void hide_lookup_table ();

    /**
     * @brief Update the preedit caret position in the preedit string.
     *
     * @param caret - the new position of the preedit caret.
     */
    void update_preedit_caret (int caret);

    /**
     * @brief Update the content of the preedit string,
     * 
     * @param str - the string content
     * @param attrs - the string attributes
     */
    void update_preedit_string (const WideString    &str,
                                const AttributeList &attrs = AttributeList ());

    /**
     * @brief Update the content of the aux string,
     * 
     * @param str - the string content
     * @param attrs - the string attribute
     */
    void update_aux_string (const WideString    &str,
                            const AttributeList &attrs = AttributeList ());

    /**
     * @brief Update the content of the lookup table,
     *
     * FrontEnd may reduce the page size of the table
     * according to screen resolution. If the page size
     * is changed, FrontEnd will inform this engine instance
     * by calling update_lookup_table_page_size method.
     *
     * @param table - the new LookupTable
     */
    void update_lookup_table (const LookupTable &table);

    /**
     * @brief Commit a string to the client application.
     *
     * The preedit string should be hid before calling
     * this method. Otherwise the clients which use
     * OnTheSpot input mode will flicker annoyingly.
     *
     * @param str - the string to be committed.
     */
    void commit_string (const WideString &str);

    /**
     * @brief Forward a key event to the client application.
     *
     * @param key - the key event to be forwarded.
     */
    void forward_key_event (const KeyEvent &key);

    /**
     * @brief Register all properties of this IMEngineInstance into the FrontEnd.
     *
     * The old properties previously registered by other IMEngineInstance will be discarded,
     * so for each time focus_in() is called, all properties should be registered
     * no matter whether they had been registered before.
     *
     * @param properties the PropertyList contains all of the properties.
     */
    void register_properties (const PropertyList &properties);

    /**
     * @brief Update a registered property.
     *
     * Update a property which already registered by register_properties () method.
     *
     * @param property the property to be updated.
     */
    void update_property (const Property &property);

    /**
     * @brief Generate a short beep.
     */
    void beep ();

    /**
     * @brief Start a Client Helper process.
     *
     * @param helper_uuid The UUID of the Helper object.
     */
    void start_helper (const String &helper_uuid);

    /**
     * @brief Stop a Client Helper process which was started by start_helper.
     *
     * @param helper_uuid The UUID of the Helper object.
     */
    void stop_helper (const String &helper_uuid);

    /**
     * @brief Send an events transaction to a client helper process.
     * 
     * @param helper_uuid The UUID of the Helper object.
     * @param trans The transaction which contains events.
     */
    void send_helper_event (const String &helper_uuid, const Transaction &trans);

    /**
     * @brief Retrieves context around the insertion point.
     * 
     * Input methods typically want context in order to constrain
     * input text based on existing text;
     * this is important for languages such as Thai where
     * only some sequences of characters are allowed.
     *
     * Unlike other signal activation actions, this action will return the result
     * immediately.
     *
     * @param text          location to store the context string around the insertion point.
     * @param cursor        location to store index of the insertion cursor within @text.
     * @param maxlen_before the maxmium length of context string to be retrieved
     *                      before the cursor; -1 means unlimited.
     * @param maxlen_after  the maxmium length of context string to be retrieved
     *                      after the cursor; -1 means unlimited.
     *
     * @return true if surrounding text was provided.
     */
    bool get_surrounding_text (WideString &text, int &cursor, int maxlen_before = -1, int maxlen_after = -1);

    /**
     * @brief Ask the client to delete characters around the cursor position.
     * 
     * In order to use this function, you should first call
     * get_surrounding_text () to get the current context, and
     * call this function immediately afterwards to make sure that you
     * know what you are deleting. You should also account for the fact
     * that even if the signal was handled, the input context might not
     * have deleted all the characters that were requested to be deleted.
     *
     * @param offset offset from cursor position in chars;
     *               a negative value means start before the cursor.
     * @param len number of characters to delete.
     *
     * @return true if the signal was handled.
     */
    bool delete_surrounding_text (int offset, int len);
    /** @} */
};

/**
 * @brief A trivial IMEngine that do nothing.
 */
class DummyIMEngineFactory : public IMEngineFactoryBase
{
public:
    DummyIMEngineFactory ();
    virtual ~DummyIMEngineFactory ();

    virtual WideString  get_name () const;
    virtual String      get_uuid () const;
    virtual String      get_icon_file () const;
    virtual WideString  get_authors () const;
    virtual WideString  get_credits () const;
    virtual WideString  get_help () const;

    virtual bool validate_encoding (const String& encoding) const;
    virtual bool validate_locale (const String& locale) const;

    virtual IMEngineInstancePointer create_instance (const String& encoding, int id = -1);
};

class DummyIMEngineInstance : public IMEngineInstanceBase
{
public:
    DummyIMEngineInstance (DummyIMEngineFactory *factory,
                           const String         &encoding,
                           int                   id = -1);

    virtual ~DummyIMEngineInstance ();

    virtual bool process_key_event (const KeyEvent& key);
    virtual void focus_in ();
};

/**  @} */

} // namespace scim

#endif //__SCIM_IMENGINE_H

/*
vi:ts=4:nowrap:ai:expandtab
*/