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/**
 *   SFCGAL
 *
 *   Copyright (C) 2012-2013 Oslandia <infos@oslandia.com>
 *   Copyright (C) 2012-2013 IGN (http://www.ign.fr)
 *
 *   This library is free software; you can redistribute it and/or
 *   modify it under the terms of the GNU Library General Public
 *   License as published by the Free Software Foundation; either
 *   version 2 of the License, or (at your option) any later version.
 *
 *   This library is distributed in the hope that it will be useful,
 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 *   Library General Public License for more details.

 *   You should have received a copy of the GNU Library General Public
 *   License along with this library; if not, see <http://www.gnu.org/licenses/>.
 */

#ifndef _SFCGAL_TRIANGULATE_CONSTRAINTDELAUNAYTRIANGULATION_H_
#define _SFCGAL_TRIANGULATE_CONSTRAINTDELAUNAYTRIANGULATION_H_

#include <boost/optional.hpp>

#include <SFCGAL/config.h>
#include <SFCGAL/Coordinate.h>

#include <CGAL/Constrained_Delaunay_triangulation_2.h>
#include <CGAL/Triangulation_vertex_base_with_info_2.h>
#include <CGAL/Triangulation_face_base_with_info_2.h>

namespace SFCGAL {
class TriangulatedSurface ;
}


namespace SFCGAL {
namespace triangulate {

/**
 * @brief 2DZ constraint Delaunay triangulation
 */
class SFCGAL_API ConstraintDelaunayTriangulation {
public:
    /**
     * @brief vertex info in triangulation
     */
    struct VertexInfo {
        VertexInfo() :
            original() {
        }
        Coordinate original ;
    };

    /**
     * face information (depth)
     */
    struct FaceInfo {
        FaceInfo():
            nestingLevel( -1 ) {
        }
        int nestingLevel;

        bool in_domain() {
            return nestingLevel % 2 == 1;
        }
    };

    typedef CGAL::Triangulation_vertex_base_with_info_2< VertexInfo, Kernel >             Triangulation_vertex_base ;
    typedef CGAL::Triangulation_face_base_with_info_2<FaceInfo, Kernel>                   Triangulation_face_base;
    typedef CGAL::Constrained_triangulation_face_base_2<Kernel, Triangulation_face_base>  Constrained_triangulation_face_base;
    typedef CGAL::Triangulation_data_structure_2< Triangulation_vertex_base,
            Constrained_triangulation_face_base >                                          Triangulation_data_structure ;

    typedef CGAL::Constrained_Delaunay_triangulation_2< Kernel, Triangulation_data_structure, CGAL::Exact_predicates_tag >  CDT;

    typedef CDT::Vertex_handle           Vertex_handle ;
    typedef CDT::Face_handle             Face_handle ;
    typedef CDT::All_faces_iterator      All_faces_iterator ;
    typedef CDT::Finite_faces_iterator   Finite_faces_iterator ;

    /**
     * @brief default constructor
     */
    ConstraintDelaunayTriangulation();

    /**
     * @brief add a vertex to the triangulation
     */
    Vertex_handle addVertex( const Coordinate& position ) ;
    /**
     * @brief add a vertex to the triangulation
     */
    void  addConstraint( Vertex_handle source, Vertex_handle target ) ;


    /**
     * @brief clear the triangulation
     */
    void clear() ;

    /**
     * @brief Returns the number of finite vertices.
     */
    size_t	numVertices() const ;
    /**
     * @brief Returns the number of finite faces.
     */
    size_t	numTriangles() const ;


    /**
     * @brief test if a projection plane is defined
     */
    inline bool hasProjectionPlane() const {
        return _projectionPlane.is_initialized() ;
    }
    /**
     * @brief define projection plane
     */
    void setProjectionPlane( const Kernel::Plane_3& projectionPlane ) ;
    /**
     * @brief get the projection plane (OXY if not defined)
     */
    Kernel::Plane_3 projectionPlane() const ;

    /**
     * @brief test if the vertex is infinite
     */
    inline bool isInfinite( Vertex_handle vertex ) const {
        return _cdt.is_infinite( vertex ) ;
    }
    /**
     * @brief test if the face has infinite vertex
     */
    inline bool isInfinite( Face_handle face ) const {
        return _cdt.is_infinite( face ) ;
    }

    /**
     * @brief Append Triangles to a TriangulatedSurface
     */
    void getTriangles( TriangulatedSurface& triangulatedSurface, bool filterExteriorParts = false ) const ;
    /**
     * get the resulting TriangulatedSurface
     */
    std::auto_ptr< TriangulatedSurface > getTriangulatedSurface() const ;

    /**
     * @brief get finite face iterator
     */
    inline Finite_faces_iterator finite_faces_begin() const {
        return _cdt.finite_faces_begin() ;
    }
    /**
     * @brief get finite face iterator
     */
    inline Finite_faces_iterator finite_faces_end() const {
        return _cdt.finite_faces_end() ;
    }

    /**
     * @brief get all face iterator
     */
    inline All_faces_iterator all_faces_begin() const {
        return _cdt.all_faces_begin() ;
    }
    /**
     * @brief get all face iterator
     */
    inline All_faces_iterator all_faces_end() const {
        return _cdt.all_faces_end() ;
    }


    /**
     * @brief fill nesting_level info in face info
     */
    void markDomains() ;


    /**
     * @brief [advanced]get the CGAL object
     */
    inline CDT& cdt() {
        return _cdt ;
    }
    /**
     * @brief [advanced]get the CGAL object
     */
    inline const CDT& cdt() const {
        return _cdt ;
    }
private:
    /**
     * @brief wrapped triangulation
     */
    CDT _cdt ;
    /**
     * @brief plan in which the triangulation is done
     */
    boost::optional< Kernel::Plane_3 > _projectionPlane ;
};

} // namespace triangulate
} // namespace SFCGAL

#endif