This file is indexed.

/usr/include/shogun/lib/Cache.h is in libshogun-dev 3.2.0-7.3build4.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
/*
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 3 of the License, or
 * (at your option) any later version.
 *
 * Written (W) 1999-2009 Soeren Sonnenburg
 * Copyright (C) 1999-2009 Fraunhofer Institute FIRST and Max-Planck-Society
 */

#ifndef _CACHE_H__
#define _CACHE_H__

#include <shogun/lib/common.h>
#include <shogun/io/SGIO.h>
#include <shogun/mathematics/Math.h>
#include <shogun/base/SGObject.h>

#include <stdlib.h>

namespace shogun
{
/** @brief Template class Cache implements a simple cache.
 *
 * When the cache is full -- elements that are least used are freed from the
 * cache. Thus for the cache to be effective one should not visit loop over
 * objects, i.e. visit elements in order 0...num_elements (with num_elements >>
 * the maximal number of entries in cache)
 *
 */
template<class T> class CCache : public CSGObject
{
	/** cache entry */
	struct TEntry
	{
		/** usage count */
		int64_t usage_count;
		/** if entry is locked */
		bool locked;
		/** cached object */
		T* obj;
	};

	public:
	 /** default constructor  */
	CCache() :CSGObject()
	{
		SG_UNSTABLE("CCache::CCache()", "\n")

		cache_block=NULL;
		lookup_table=NULL;
		cache_table=NULL;
		cache_is_full=false;
		nr_cache_lines=0;
		entry_size=0;

		set_generic<T>();
	}

	/** constructor
	 *
	 * create a cache in which num_entries objects can be cached
	 * whose lookup table of sizeof(int64_t)*num_entries
	 * must fit into memory
	 *
	 * @param cache_size cache size in Megabytes
	 * @param obj_size object size
	 * @param num_entries number of cached objects
	 */
	CCache(int64_t cache_size, int64_t obj_size, int64_t num_entries)
	: CSGObject()
	{
		if (cache_size==0 || obj_size==0 || num_entries==0)
		{
			SG_INFO("doing without cache.\n")
			cache_block=NULL;
			lookup_table=NULL;
			cache_table=NULL;
			cache_is_full=false;
			nr_cache_lines=0;
			entry_size=0;
			return;
		}

		entry_size=obj_size;
		nr_cache_lines=CMath::min((int64_t) (cache_size*1024*1024/obj_size/sizeof(T)), num_entries+1);

		SG_INFO("creating %d cache lines (total size: %ld byte)\n", nr_cache_lines, nr_cache_lines*obj_size*sizeof(T))
		cache_block=SG_MALLOC(T, obj_size*nr_cache_lines);
		lookup_table=SG_MALLOC(TEntry, num_entries);
		cache_table=SG_MALLOC(TEntry*, nr_cache_lines);

		ASSERT(cache_block)
		ASSERT(lookup_table)
		ASSERT(cache_table)

		int64_t i;
		for (i=0; i<nr_cache_lines; i++)
			cache_table[i]=NULL;

		for (i=0; i<num_entries; i++)
		{
			lookup_table[i].usage_count=-1;
			lookup_table[i].locked=false;
			lookup_table[i].obj=NULL;
		}
		cache_is_full=false;

		//reserve the very last cache line
		//as scratch buffer
		nr_cache_lines--;

		set_generic<T>();
	}

	virtual ~CCache()
	{
		SG_FREE(cache_block);
		SG_FREE(lookup_table);
		SG_FREE(cache_table);
	}

	/** checks if an object is cached
	 *
	 * @param number number of object to check for
	 * @return if an object is cached
	 */
	inline bool is_cached(int64_t number)
	{
		return (lookup_table && lookup_table[number].obj);
	}

	/** lock and get a cache entry
	 *
	 * @param number number of object to lock and get
	 * @return cache entry or NULL when not cached
	 */
	inline T* lock_entry(int64_t number)
	{
		if (lookup_table)
		{
			lookup_table[number].usage_count++;
			lookup_table[number].locked=true;
			return lookup_table[number].obj;
		}
		else
			return NULL;
	}

	/** unlock a cache entry
	 *
	 * @param number number of object to unlock
	 */
	inline void unlock_entry(int64_t number)
	{
		if (lookup_table)
			lookup_table[number].locked=false;
	}

	/** returns the address of a free cache entry
	 * to where the data of size obj_size has to
	 * be written
	 *
	 * @param number number of object to unlock
	 * @return address of a free cache entry
	 */
	T* set_entry(int64_t number)
	{
		if (lookup_table)
		{
			// first look for the element with smallest usage count
			int64_t min_idx=0;
			int64_t min=-1;
			bool found_free_line=false;

			int64_t start=0;
			for (start=0; start<nr_cache_lines; start++)
			{
				if (!cache_table[start])
				{
					min_idx=start;
					min=-1;
					found_free_line=true;
					break;
				}
				else
				{
					if (!cache_table[start]->locked)
					{
						min=cache_table[start]->usage_count;
						min_idx=start;
						found_free_line=true;
						break;
					}
				}
			}

			for (int64_t i=start; i<nr_cache_lines; i++)
			{
				if (!cache_table[i])
				{
					min_idx=i;
					min=-1;
					found_free_line=true;
					break;
				}
				else
				{
					int64_t v=cache_table[i]->usage_count;

					if (v<min && !cache_table[i]->locked)
					{
						min=v;
						min_idx=i;
						found_free_line=true;
					}
				}
			}

			if (cache_table[nr_cache_lines-1]) //since this is an indicator for a full cache
				cache_is_full=true;

			if (found_free_line)
			{
				// and overwrite it.
				if ( (lookup_table[number].usage_count-min) < 5 && cache_is_full && ! (cache_table[nr_cache_lines] && cache_table[nr_cache_lines]->locked))
					min_idx=nr_cache_lines; //scratch entry

				if (cache_table[min_idx])
					cache_table[min_idx]->obj=NULL;

				cache_table[min_idx]=&lookup_table[number];
				lookup_table[number].obj=&cache_block[entry_size*min_idx];

				//lock cache entry;
				lookup_table[number].usage_count=0;
				lookup_table[number].locked=true;
				return lookup_table[number].obj;
			}
			else
				return NULL;
		}
		else
			return NULL;
	}

	/** @return object name */
	virtual const char* get_name() const { return "Cache"; }

	protected:
	/** if cache is full */
	bool cache_is_full;
	/** size of one entry */
	int64_t entry_size;
	/** number of cache lines */
	int64_t nr_cache_lines;
	/** lookup table */
	TEntry* lookup_table;
	/** cache table containing cached objects */
	TEntry** cache_table;
	/** cache block */
	T* cache_block;
};
}
#endif