This file is indexed.

/usr/include/sidplayfp/sidbuilder.h is in libsidplayfp-dev 1.8.3-1.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
/*
 * This file is part of libsidplayfp, a SID player engine.
 *
 * Copyright 2011-2013 Leandro Nini <drfiemost@users.sourceforge.net>
 * Copyright 2007-2010 Antti Lankila
 * Copyright 2000-2001 Simon White
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
 */

#ifndef SIDBUILDER_H
#define SIDBUILDER_H

#include <set>
#include <string>

#include "sidplayfp/SidConfig.h"

class sidemu;
class EventContext;

/**
 * Base class for sid builders.
 */
class sidbuilder
{
protected:
    typedef std::set<sidemu*> emuset_t;

private:
    const char * const m_name;

protected:
    std::string m_errorBuffer;

    emuset_t sidobjs;

    bool m_status;

protected:
    /**
     * Utility class for setting emu parameters in builders.
     */
    template<class Temu, typename Tparam>
    class applyParameter
    {
    protected:
        Tparam m_param;
        void (Temu::*m_method)(Tparam);

    public:
        applyParameter(void (Temu::*method)(Tparam), Tparam param) :
            m_param(param),
            m_method(method) {}
        void operator() (sidemu *e) { (static_cast<Temu*>(e)->*m_method)(m_param); }
    };

public:
    sidbuilder(const char * const name) :
        m_name(name),
        m_errorBuffer("N/A"),
        m_status (true) {}
    virtual ~sidbuilder() {}

    /**
     * The number of used devices.
     *
     * @return number of used sids, 0 if none.
     */
    unsigned int usedDevices() const { return sidobjs.size (); }

    /**
     * Available devices.
     *
     * @return the number of available sids, 0 = endless.
     */
    virtual unsigned int availDevices() const = 0;

    /**
     * Create the sid emu.
     *
     * @param sids the number of required sid emu
     */
    virtual unsigned int create(unsigned int sids) = 0;

    /**
     * Find a free SID of the required specs
     *
     * @param env the event context
     * @param model the required sid model
     * @return pointer to the locked sid emu
     */
    sidemu *lock(EventContext *env, SidConfig::sid_model_t model);

    /**
     * Release this SID.
     *
     * @param device the sid emu to unlock
     */
    void unlock(sidemu *device);

    /** Remove all SID emulations. */
    void remove();

    /**
     * Get the builder's name.
     *
     * @return the name
     */
    const char *name() const { return m_name; }

    /**
     * Error message.
     *
     * @return string error message.
     */
    const char *error() const { return m_errorBuffer.c_str(); }

    /**
     * Determine current state of object.
     *
     * @return true = okay, false = error
     */
    bool getStatus() const { return m_status; }

    /**
     * Get the builder's credits.
     *
     * @return credits
     */
    virtual const char *credits() const = 0;

    /**
     * Toggle sid filter emulation.
     *
     * @param enable true = enable, false = disable
     */
    virtual void filter(bool enable) = 0;
};

#endif // SIDBUILDER_H