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/**
 * \file texcoord.hxx
 * Routine to handle texture coordinate generation.
 */

// Written by Curtis Olson, started March 1999.
//
// Copyright (C) 1999  Curtis L. Olson  - http://www.flightgear.org/~curt
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Library General Public
// License as published by the Free Software Foundation; either
// version 2 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
// Library General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
//
// $Id$


#ifndef _TEXCOORD_HXX
#define _TEXCOORD_HXX


#ifndef __cplusplus
# error This library requires C++
#endif


#include <simgear/bucket/newbucket.hxx>
#include <simgear/math/sg_types.hxx>

#include <simgear/math/SGMathFwd.hxx>
#include <simgear/math/SGGeod.hxx>
#include <simgear/math/SGVec2.hxx>

/**
 * Traverse the specified fan/strip/list of vertices and attempt to
 * calculate "none stretching" texture coordinates.
 * @param b the bucket containing the structure
 * @param geod_nodes vertices in geodetic coordinates
 * @param fan integer list of indices pointing into the vertex list
 * @param scale (default = 1.0) scaling factor
 * @return list of texture coordinates
 */
std::vector<SGVec2f> sgCalcTexCoords( const SGBucket& b, const std::vector<SGGeod>& geod_nodes,
			    const int_list& fan, double scale = 1.0 );

std::vector<SGVec2f> sgCalcTexCoords( double centerLat, const std::vector<SGGeod>& geod_nodes,
			    const int_list& fan, double scale = 1.0 );


#endif // _TEXCOORD_HXX