/usr/include/simgear/props/PropertyBasedElement.hxx is in libsimgear-dev 3.4.0-3.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 | // Base class for elements of property controlled subsystems
//
// Copyright (C) 2012 Thomas Geymayer <tomgey@gmail.com>
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Library General Public
// License as published by the Free Software Foundation; either
// version 2 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Library General Public License for more details.
//
// You should have received a copy of the GNU Library General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
#ifndef SG_PROPERTY_BASED_ELEMENT_HXX_
#define SG_PROPERTY_BASED_ELEMENT_HXX_
#include <simgear/props/props.hxx>
#include <simgear/structure/SGWeakReferenced.hxx>
namespace simgear
{
/**
* Base class for a property controlled element
*/
class PropertyBasedElement:
public SGPropertyChangeListener,
public virtual SGVirtualWeakReferenced
{
public:
PropertyBasedElement(SGPropertyNode* node);
virtual ~PropertyBasedElement();
/**
* Remove the property listener of the element.
*
* You will need to call the appropriate methods (childAdded(),
* childRemoved(), valueChanged()) yourself to ensure the element still
* receives the needed events.
*/
void removeListener();
/**
* Destroys this element (removes node from property tree)
*/
void destroy();
virtual void update(double delta_time_sec) = 0;
SGConstPropertyNode_ptr getProps() const;
SGPropertyNode_ptr getProps();
template<class T>
void set( const std::string& name,
const T& val )
{
setValue(_node->getNode(name, true), val);
}
template<class T>
T get( const std::string& name,
const T& def = T() )
{
SGPropertyNode const* child = _node->getNode(name);
if( !child )
return def;
return getValue<T>(child);
}
// Unshadow what we have just hidden...
using SGWeakReferenced::get;
/** @brief Set a HTML5 like data property on this element.
*
* Set data-* properties on this element. A camel-case @a name will be
* converted to a hyphenated name with 'data-' prefixed. Setting a value
* with this method does not trigger an update of the canvas and is meant
* to store data related to this element (used eg. inside scripts).
*
* @code{cpp}
* // Set value
* my_element->setDataProp("mySpecialInt", 3);
*
* // Get value (with default value)
* int val = my_element->getDataProp<int>("mySpecialInt"); // val == 3
* val = my_element->getDataProp<int>("notExisting", 5); // val == 5
*
* // Check if value exists
* SGPropertyNode* node =
* my_element->getDataProp<SGPropertyNode*>("mySpecialInt");
* if( node )
* val = node->getIntValue(); // node != NULL, val == 3
*
* node = my_element->getDataProp<SGPropertyNode*>("notExisting");
* // node == NULL
* @endcode
*/
template<class T>
void setDataProp( const std::string& name,
const T& val )
{
const std::string& attr = dataPropToAttrName(name);
if( !attr.empty() )
set<T>(attr, val);
else
SG_LOG(SG_GENERAL, SG_WARN, "Invalid data-prop name: " << name);
}
/** @brief Get a HTML5 like data property on this element.
*
* Get value or default value.
*
* @see setDataProp
*/
template<class T>
typename boost::disable_if<
boost::is_same<T, SGPropertyNode*>,
T
>::type getDataProp( const std::string& name,
const T& def = T() ) const
{
SGPropertyNode* node = getDataProp<SGPropertyNode*>(name);
if( node )
return getValue<T>(node);
return def;
}
/** @brief Get a HTML5 like data property on this element.
*
* Use this variant to check if a property exists.
*
* @see setDataProp
*/
template<class T>
typename boost::enable_if<
boost::is_same<T, SGPropertyNode*>,
T
>::type getDataProp( const std::string& name,
SGPropertyNode* = NULL ) const
{
const std::string& attr = dataPropToAttrName(name);
if( attr.empty() )
{
SG_LOG(SG_GENERAL, SG_WARN, "Invalid data-prop name: " << name);
return NULL;
}
return _node->getNode(attr);
}
/** @brief Check whether a HTML5 like data property exists on this
* element.
*
*/
bool hasDataProp(const std::string& name) const;
/** @brief Remove a HTML5 like data property (if it exists).
*
*/
void removeDataProp(const std::string& name);
virtual void onDestroy() {};
static std::string dataPropToAttrName(const std::string& name);
static std::string attrToDataPropName(const std::string& name);
protected:
SGPropertyNode_ptr _node;
};
typedef SGSharedPtr<PropertyBasedElement> PropertyBasedElementPtr;
typedef SGWeakPtr<PropertyBasedElement> PropertyBasedElementWeakPtr;
} // namespace simgear
#endif /* SG_PROPERTY_BASED_ELEMENT_HXX_ */
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