/usr/include/simgear/scene/util/SGNodeMasks.hxx is in libsimgear-dev 3.4.0-3.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 | /* -*-c++-*-
*
* Copyright (C) 2006-2007 Mathias Froehlich
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License as
* published by the Free Software Foundation; either version 2 of the
* License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
* MA 02110-1301, USA.
*
*/
#ifndef SG_SCENE_NODEMASKS_HXX
#define SG_SCENE_NODEMASKS_HXX
#include "RenderConstants.hxx"
/// If set, do terrain elevation computations with that nodes
#define SG_NODEMASK_TERRAIN_BIT simgear::TERRAIN_BIT
/// If set, this is the main model of this simulation
#define SG_NODEMASK_MAINMODEL_BIT simgear::MAINMODEL_BIT
/// If set, cast shadows
#define SG_NODEMASK_CASTSHADOW_BIT simgear::CASTSHADOW_BIT
/// If set, cast recieves shadows
#define SG_NODEMASK_RECEIVESHADOW_BIT simgear::RECEIVESHADOW_BIT
#define SG_NODEMASK_GUI_BIT simgear::GUI_BIT
#define SG_NODEMASK_2DPANEL_BIT simgear::PANEL2D_BIT
/// If set, the node is pickable
#define SG_NODEMASK_PICK_BIT simgear::PICK_BIT
#endif
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