/usr/include/sofa/component/container/MechanicalObject.h is in libsofa1-dev 1.0~beta4-10ubuntu2.
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* SOFA, Simulation Open-Framework Architecture, version 1.0 beta 4 *
* (c) 2006-2009 MGH, INRIA, USTL, UJF, CNRS *
* *
* This library is free software; you can redistribute it and/or modify it *
* under the terms of the GNU Lesser General Public License as published by *
* the Free Software Foundation; either version 2.1 of the License, or (at *
* your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, but WITHOUT *
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or *
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License *
* for more details. *
* *
* You should have received a copy of the GNU Lesser General Public License *
* along with this library; if not, write to the Free Software Foundation, *
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. *
*******************************************************************************
* SOFA :: Modules *
* *
* Authors: The SOFA Team and external contributors (see Authors.txt) *
* *
* Contact information: contact@sofa-framework.org *
******************************************************************************/
#ifndef SOFA_COMPONENT_MECHANICALOBJECT_H
#define SOFA_COMPONENT_MECHANICALOBJECT_H
#include <sofa/core/componentmodel/behavior/MechanicalState.h>
#include <sofa/core/componentmodel/topology/BaseMeshTopology.h>
#include <sofa/core/objectmodel/XDataPtr.h>
#include <sofa/core/objectmodel/VDataPtr.h>
#include <sofa/defaulttype/BaseVector.h>
#include <sofa/defaulttype/Quat.h>
#include <sofa/component/component.h>
#include <sofa/defaulttype/VecTypes.h>
#include <sofa/defaulttype/RigidTypes.h>
#include <sofa/defaulttype/LaparoscopicRigidTypes.h>
#include <sofa/core/objectmodel/DataFileName.h>
#include <vector>
#include <assert.h>
#include <fstream>
namespace sofa
{
namespace component
{
using namespace core::componentmodel::behavior;
using namespace core::objectmodel;
using sofa::defaulttype::Vector3;
/// This class can be overridden if needed for additionnal storage within template specializations.
template<class DataTypes>
class MechanicalObjectInternalData
{
public:
};
template <class DataTypes>
class MechanicalObject : public MechanicalState<DataTypes>
{
public:
typedef MechanicalState<DataTypes> Inherited;
typedef typename Inherited::VecId VecId;
typedef typename Inherited::VMultiOp VMultiOp;
typedef typename DataTypes::VecCoord VecCoord;
typedef typename DataTypes::VecDeriv VecDeriv;
typedef typename DataTypes::Coord Coord;
typedef typename DataTypes::Deriv Deriv;
typedef typename DataTypes::Real Real;
typedef typename DataTypes::SparseVecDeriv SparseVecDeriv;
typedef typename DataTypes::VecConst VecConst;
protected:
VecCoord* x;
VecDeriv* v;
VecDeriv* f;
VecDeriv* internalForces;
VecDeriv* externalForces;
VecDeriv* dx;
VecCoord* x0;
VecCoord* reset_position;
VecDeriv* v0;
VecCoord* xfree; // stores the position of the mechanical objet after a free movement (p.e. gravity action)
VecDeriv* vfree; // stores the velocity of the mechanical objet after a free movement (p.e. gravity action)
// Constraints stored in the Mechanical State
// The storage is a SparseMatrix
// Each constraint (Type TConst) contains the index of the related DOF
VecConst *c;
sofa::helper::vector<unsigned int> constraintId;
bool initialized;
Data< Vector3 > translation;
Data< Vector3> rotation;
Data< SReal > scale;
sofa::core::objectmodel::DataFileName filename;
Data< bool> ignoreLoader;
/// @name Integration-related data
/// @{
sofa::helper::vector< VecCoord * > vectorsCoord;
sofa::helper::vector< VecDeriv * > vectorsDeriv;
sofa::helper::vector< VecConst * > vectorsConst;
int vsize; ///< Number of elements to allocate in vectors
void setVecCoord(unsigned int index, VecCoord* v);
void setVecDeriv(unsigned int index, VecDeriv* v);
void setVecConst(unsigned int index, VecConst* v);
/// @}
MechanicalObjectInternalData<DataTypes> data;
friend class MechanicalObjectInternalData<DataTypes>;
std::ofstream* m_gnuplotFileX;
std::ofstream* m_gnuplotFileV;
class Loader;
public:
MechanicalObject();
MechanicalObject& operator = ( const MechanicalObject& );
virtual ~MechanicalObject();
virtual bool load(const char* filename);
virtual void parse ( BaseObjectDescription* arg );
XDataPtr<DataTypes>* const f_X;
VDataPtr<DataTypes>* const f_V;
VDataPtr<DataTypes>* const f_F;
VDataPtr<DataTypes>* const f_externalF;
VDataPtr<DataTypes>* const f_Dx;
XDataPtr<DataTypes>* const f_Xfree;
VDataPtr<DataTypes>* const f_Vfree;
XDataPtr<DataTypes>* const f_X0;
Data<SReal> restScale;
Data<bool> debugViewIndices;
Data<float> debugViewIndicesScale;
virtual VecCoord* getX() { f_X->beginEdit(); return x; }
virtual VecDeriv* getV() { f_V->beginEdit(); return v; }
virtual VecDeriv* getF() { f_F->beginEdit(); return f; }
virtual VecDeriv* getExternalForces() { f_externalF->beginEdit(); return externalForces; }
virtual VecDeriv* getDx() { f_Dx->beginEdit(); return dx; }
virtual VecConst* getC() { return c;}
virtual VecCoord* getXfree() { f_Xfree->beginEdit(); return xfree; }
virtual VecDeriv* getVfree() { f_Vfree->beginEdit(); return vfree; }
VecCoord* getX0() { f_X0->beginEdit(); return x0;}
virtual const VecCoord* getX() const { return x; }
virtual const VecCoord* getX0() const { return x0; }
virtual const VecDeriv* getV() const { return v; }
virtual const VecDeriv* getV0() const { return v0; }
virtual const VecDeriv* getF() const { return f; }
virtual const VecDeriv* getExternalForces() const { return externalForces; }
virtual const VecDeriv* getDx() const { return dx; }
virtual const VecConst* getC() const { return c; }
virtual const VecCoord* getXfree() const { return xfree; }
virtual const VecDeriv* getVfree() const { return vfree; }
virtual double getScale() const {return scale.getValue();};
virtual void init();
virtual void reinit();
virtual void storeResetState();
virtual void reset();
virtual void writeX(std::ostream& out);
virtual void readX(std::istream& in);
virtual double compareX(std::istream& in);
virtual void writeV(std::ostream& out);
virtual void readV(std::istream& in);
virtual double compareV(std::istream& in);
virtual void writeF(std::ostream& out);
virtual void writeDx(std::ostream& out);
virtual void writeState( std::ostream& out );
virtual void initGnuplot(const std::string path);
virtual void exportGnuplot(Real time);
virtual void resize( int vsize);
virtual bool addBBox(double* minBBox, double* maxBBox);
int getSize() const {
return vsize;
}
double getPX(int i) const { Real x=0.0,y=0.0,z=0.0; DataTypes::get(x,y,z,(*getX())[i]); return (SReal)x; }
double getPY(int i) const { Real x=0.0,y=0.0,z=0.0; DataTypes::get(x,y,z,(*getX())[i]); return (SReal)y; }
double getPZ(int i) const { Real x=0.0,y=0.0,z=0.0; DataTypes::get(x,y,z,(*getX())[i]); return (SReal)z; }
/** \brief Overwrite values at index outputIndex by the ones at inputIndex.
*
*/
void replaceValue (const int inputIndex, const int outputIndex);
/** \brief Exchange values at indices idx1 and idx2.
*
*/
void swapValues (const int idx1, const int idx2);
/** \brief Reorder values according to parameter.
*
* Result of this method is :
* newValue[ i ] = oldValue[ index[i] ];
*/
void renumberValues( const sofa::helper::vector<unsigned int> &index );
/** \brief Replace the value at index by the sum of the ancestors values weithed by the coefs.
*
* Sum of the coefs should usually equal to 1.0
*/
void computeWeightedValue( const unsigned int i, const sofa::helper::vector< unsigned int >& ancestors, const sofa::helper::vector< double >& coefs);
/** \brief Compute the values attached to a new point.
*
*/
// void computeNewPoint( const unsigned int i, const sofa::helper::vector< double >& m_x);
// Force the position of a point (and force its velocity to zero value)
void forcePointPosition( const unsigned int i, const sofa::helper::vector< double >& m_x);
virtual void applyTranslation (const double dx,const double dy,const double dz);
// rotation using Euler Angles in degree
virtual void applyRotation (const double rx, const double ry, const double rz);
virtual void applyRotation (const defaulttype::Quat q);
virtual void applyScale (const double s);
/// Get the indices of the particles located in the given bounding box
void getIndicesInSpace(sofa::helper::vector<unsigned>& indices, Real xmin, Real xmax, Real ymin, Real ymax, Real zmin, Real zmax) const;
/// @Base Matrices and Vectors Interface
/// @{
/// Add the Mechanical State Dimension [DOF number * DOF dimension] to the global matrix dimension
virtual void contributeToMatrixDimension(unsigned int * const, unsigned int * const);
/// Load local mechanical data stored in the state in a global BaseVector basically stored in solvers
virtual void loadInBaseVector(defaulttype::BaseVector *, VecId , unsigned int &);
/// Add data stored in a BaseVector to a local mechanical vector of the MechanicalState
virtual void addBaseVectorToState(VecId , defaulttype::BaseVector *, unsigned int &);
/// Update offset index during the subgraph traversal
virtual void setOffset(unsigned int &);
/// @}
/// Express the constraint J as a dense matrix
virtual void buildConstraintMatrix(const sofa::helper::vector<unsigned int> &constraintId, const double factor, defaulttype::BaseMatrix& m,unsigned int numConstraint, unsigned int offset);
virtual void computeConstraintProjection(const sofa::helper::vector<unsigned int> &constraintId, VecId Id, defaulttype::BaseVector& v, unsigned int offset);
void setFilename(std::string s){filename.setValue(s);};
void setTranslation(double dx,double dy,double dz){translation.setValue(Vector3(dx,dy,dz));};
void setRotation(double rx,double ry,double rz){rotation.setValue(Vector3(rx,ry,rz));};
void setScale(double s){scale.setValue(s);};
std::string getFilename(){return filename.getValue();};
virtual void addDxToCollisionModel(void);
void setConstraintId(unsigned int);
sofa::helper::vector<unsigned int>& getConstraintId();
/// @name Integration related methods
/// @{
virtual void beginIntegration(Real dt);
virtual void endIntegration(Real dt);
virtual void accumulateForce();
VecCoord* getVecCoord(unsigned int index);
const VecCoord* getVecCoord(unsigned int index) const;
VecDeriv* getVecDeriv(unsigned int index);
const VecDeriv* getVecDeriv(unsigned int index) const;
VecConst* getVecConst(unsigned int index);
const VecConst* getVecConst(unsigned int index) const;
virtual void vAvail(VecId& v);
virtual void vAlloc(VecId v);
virtual void vFree(VecId v);
virtual void vOp(VecId v, VecId a = VecId::null(), VecId b = VecId::null(), double f=1.0);
virtual void vMultiOp(const VMultiOp& ops);
virtual void vThreshold( VecId a, double threshold );
virtual double vDot(VecId a, VecId b);
virtual void setX(VecId v);
virtual void setXfree(VecId v);
virtual void setVfree(VecId v);
virtual void setV(VecId v);
virtual void setF(VecId v);
virtual void setDx(VecId v);
virtual void setC(VecId v);
virtual void resetForce();
virtual void resetAcc();
virtual void resetConstraint();
/// @}
/// @name Debug
/// @{
virtual void printDOF( VecId, std::ostream& =std::cerr );
virtual unsigned printDOFWithElapsedTime(VecId, unsigned =0, unsigned =0, std::ostream& =std::cerr );
//
void draw();
/// @}
// handle state changes
virtual void handleStateChange();
/// Find mechanical particles hit by the given ray.
/// A mechanical particle is defined as a 2D or 3D, position or rigid DOF
/// Returns false if this object does not support picking
virtual bool pickParticles(double rayOx, double rayOy, double rayOz, double rayDx, double rayDy, double rayDz, double radius0, double dRadius,
std::multimap< double, std::pair<sofa::core::componentmodel::behavior::BaseMechanicalState*, int> >& particles);
protected:
sofa::core::componentmodel::topology::BaseMeshTopology* _topology;
};
#if defined(WIN32) && !defined(SOFA_COMPONENT_CONTAINER_MECHANICALOBJECT_CPP)
#ifndef SOFA_FLOAT
extern template class SOFA_COMPONENT_CONTAINER_API MechanicalObject<defaulttype::Vec3dTypes>;
extern template class SOFA_COMPONENT_CONTAINER_API MechanicalObject<defaulttype::Vec2dTypes>;
extern template class SOFA_COMPONENT_CONTAINER_API MechanicalObject<defaulttype::Vec1dTypes>;
extern template class SOFA_COMPONENT_CONTAINER_API MechanicalObject<defaulttype::Vec6dTypes>;
extern template class SOFA_COMPONENT_CONTAINER_API MechanicalObject<defaulttype::Rigid3dTypes>;
extern template class SOFA_COMPONENT_CONTAINER_API MechanicalObject<defaulttype::Rigid2dTypes>;
#endif
#ifndef SOFA_DOUBLE
extern template class SOFA_COMPONENT_CONTAINER_API MechanicalObject<defaulttype::Vec3fTypes>;
extern template class SOFA_COMPONENT_CONTAINER_API MechanicalObject<defaulttype::Vec2fTypes>;
extern template class SOFA_COMPONENT_CONTAINER_API MechanicalObject<defaulttype::Vec1fTypes>;
extern template class SOFA_COMPONENT_CONTAINER_API MechanicalObject<defaulttype::Vec6fTypes>;
extern template class SOFA_COMPONENT_CONTAINER_API MechanicalObject<defaulttype::Rigid3fTypes>;
extern template class SOFA_COMPONENT_CONTAINER_API MechanicalObject<defaulttype::Rigid2fTypes>;
#endif
extern template class SOFA_COMPONENT_CONTAINER_API MechanicalObject<defaulttype::LaparoscopicRigid3Types>;
#endif
} // namespace component
} // namespace sofa
#endif
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