/usr/include/sofa/component/mapping/ArticulatedSystemMapping.h is in libsofa1-dev 1.0~beta4-10ubuntu2.
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* SOFA, Simulation Open-Framework Architecture, version 1.0 beta 4 *
* (c) 2006-2009 MGH, INRIA, USTL, UJF, CNRS *
* *
* This library is free software; you can redistribute it and/or modify it *
* under the terms of the GNU Lesser General Public License as published by *
* the Free Software Foundation; either version 2.1 of the License, or (at *
* your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, but WITHOUT *
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or *
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License *
* for more details. *
* *
* You should have received a copy of the GNU Lesser General Public License *
* along with this library; if not, write to the Free Software Foundation, *
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. *
*******************************************************************************
* SOFA :: Modules *
* *
* Authors: The SOFA Team and external contributors (see Authors.txt) *
* *
* Contact information: contact@sofa-framework.org *
******************************************************************************/
#ifndef SOFA_COMPONENT_MAPPING_ARTICULATEDSYSTEMMAPPING_H
#define SOFA_COMPONENT_MAPPING_ARTICULATEDSYSTEMMAPPING_H
#include <sofa/core/componentmodel/behavior/MechanicalMapping.h>
#include <sofa/core/componentmodel/behavior/MechanicalState.h>
#include <sofa/core/componentmodel/topology/BaseMeshTopology.h>
#include <sofa/defaulttype/RigidTypes.h>
#include <sofa/helper/gl/template.h>
#include <sofa/helper/gl/Axis.h>
#include <sofa/defaulttype/VecTypes.h>
#include <vector>
#include <sofa/component/container/ArticulatedHierarchyContainer.h>
#include <sofa/simulation/common/Node.h>
namespace sofa
{
namespace component
{
namespace mapping
{
using namespace sofa::defaulttype;
using namespace sofa::component::container;
using namespace sofa::simulation::tree;
template <class BasicMapping>
class ArticulatedSystemMapping : public BasicMapping, public virtual core::objectmodel::BaseObject
{
public:
typedef BasicMapping Inherit;
typedef typename Inherit::In In;
typedef typename Inherit::Out Out;
typedef typename Out::VecCoord OutVecCoord;
typedef typename Out::VecDeriv OutVecDeriv;
typedef typename Out::Coord OutCoord;
typedef typename Out::Deriv OutDeriv;
typedef typename Out::SparseVecDeriv OutSparseVecDeriv;
typedef typename std::map<unsigned int, OutDeriv>::const_iterator OutConstraintIterator;
typedef typename In::VecCoord InVecCoord;
typedef typename In::VecDeriv InVecDeriv;
typedef typename In::Coord InCoord;
typedef typename In::Deriv InDeriv;
typedef typename In::SparseVecDeriv InSparseVecDeriv;
typedef typename std::map<unsigned int, InDeriv>::const_iterator InConstraintIterator;
typedef typename In::Real Real;
typedef typename OutCoord::value_type OutReal;
typedef sofa::core::componentmodel::behavior::MechanicalState<typename Out::DataTypes> InRoot;
InRoot* rootModel;
/*
ArticulatedSystemMapping(In* from, Out* to)
: Inherit(from, to), rootModel(NULL), ahc(NULL)
, m_rootModelName(initData(&m_rootModelName, std::string(""), "rootModel", "Root position if a rigid root model is specified."))
{
}
*/
ArticulatedSystemMapping(In* from, Out* to);
virtual ~ArticulatedSystemMapping()
{
}
void init();
void reset();
//void applyOld( typename Out::VecCoord& out, const typename In::VecCoord& in );
void apply( typename Out::VecCoord& out, const typename In::VecCoord& in )
{
apply(out, in, NULL);
}
void apply( typename Out::VecCoord& out, const typename In::VecCoord& in, const typename InRoot::VecCoord* inroot );
void applyJ( typename Out::VecDeriv& out, const typename In::VecDeriv& in, const typename InRoot::VecDeriv* inroot );
void applyJT( typename In::VecDeriv& out, const typename Out::VecDeriv& in, typename InRoot::VecDeriv* outroot );
void applyJT( typename In::VecConst& out, const typename Out::VecConst& in, typename InRoot::VecConst* outroot );
void applyJ( typename Out::VecDeriv& out, const typename In::VecDeriv& in )
{
applyJ(out,in, NULL);
}
void applyJT( typename In::VecDeriv& out, const typename Out::VecDeriv& in )
{
applyJT(out,in, NULL);
}
void applyJT( typename In::VecConst& out, const typename Out::VecConst& in )
{
applyJT(out,in, NULL);
}
/**
* @name
*/
//@{
/**
* @brief
*/
void propagateX();
/**
* @brief
*/
void propagateXfree();
/**
* @brief
*/
void propagateV();
/**
* @brief
*/
void propagateDx();
/**
* @brief
*/
void accumulateForce();
/**
* @brief
*/
void accumulateDf();
/**
* @brief
*/
void accumulateConstraint();
//@}
void draw();
/**
* Stores al the articulation centers
*/
vector<ArticulatedHierarchyContainer::ArticulationCenter*> articulationCenters;
ArticulatedHierarchyContainer* ahc;
Data<std::string> m_rootModelName;
private:
Vec<1,Quat> Buf_Rotation;
std::vector< Vec<3,OutReal> > ArticulationAxis;
std::vector< Vec<3,OutReal> > ArticulationPos;
InVecCoord CoordinateBuf;
InVecDeriv dxVec1Buf;
OutVecDeriv dxRigidBuf;
};
} // namespace mapping
} // namespace component
} // namespace sofa
#endif
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