/usr/include/sofa/component/topology/ManifoldTriangleSetTopologyContainer.h is in libsofa1-dev 1.0~beta4-10ubuntu2.
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* SOFA, Simulation Open-Framework Architecture, version 1.0 beta 4 *
* (c) 2006-2009 MGH, INRIA, USTL, UJF, CNRS *
* *
* This library is free software; you can redistribute it and/or modify it *
* under the terms of the GNU Lesser General Public License as published by *
* the Free Software Foundation; either version 2.1 of the License, or (at *
* your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, but WITHOUT *
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or *
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License *
* for more details. *
* *
* You should have received a copy of the GNU Lesser General Public License *
* along with this library; if not, write to the Free Software Foundation, *
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. *
*******************************************************************************
* SOFA :: Modules *
* *
* Authors: The SOFA Team and external contributors (see Authors.txt) *
* *
* Contact information: contact@sofa-framework.org *
******************************************************************************/
#ifndef SOFA_COMPONENT_TOPOLOGY_MANIFOLDTRIANGLESETTOPOLOGYCONTAINER_H
#define SOFA_COMPONENT_TOPOLOGY_MANIFOLDTRIANGLESETTOPOLOGYCONTAINER_H
#include <sofa/component/topology/TriangleSetTopologyContainer.h>
namespace sofa
{
namespace component
{
namespace topology
{
class ManifoldTriangleSetTopologyModifier;
using core::componentmodel::topology::BaseMeshTopology;
typedef BaseMeshTopology::PointID PointID;
typedef BaseMeshTopology::EdgeID EdgeID;
typedef BaseMeshTopology::TriangleID TriangleID;
typedef BaseMeshTopology::Edge Edge;
typedef BaseMeshTopology::Triangle Triangle;
typedef BaseMeshTopology::SeqTriangles SeqTriangles;
typedef BaseMeshTopology::TriangleEdges TriangleEdges;
typedef BaseMeshTopology::VertexTriangles VertexTriangles;
typedef BaseMeshTopology::EdgeTriangles EdgeTriangles;
/** A class that stores a set of triangles and provides access
to each triangle, triangle's edges and vertices.
This topology is contraint by the manifold property: each edge is adjacent to either one or at most two Triangles.*/
class SOFA_COMPONENT_CONTAINER_API ManifoldTriangleSetTopologyContainer : public TriangleSetTopologyContainer
{
friend class ManifoldTriangleSetTopologyModifier;
public:
ManifoldTriangleSetTopologyContainer();
ManifoldTriangleSetTopologyContainer(const sofa::helper::vector< Triangle > &triangles );
virtual ~ManifoldTriangleSetTopologyContainer() {}
virtual void init();
virtual void clear();
/** \brief Checks if the topology is coherent.
*
* The function TriangleSetTopologyContainer::CheckTopology() Check if the shell arrays are coherent
* from on to the other.
* In this class, we check the topology. I.e for m_triangleVertexShell
* - Test if triangles are stocked in counterclockewise direction around each vertex and that they are contiguous.
* - Test if no triangles are missing and if no triangle are badly connected to a vertex.
* For m_triangleEdgeShell
* - Test if no triangles are missing.
* - Test if there is at least 1 and not more than 2 triangles adjacent to each edge.
* - Test if triangles are well order in the shell: In the first one, vertices of the
correspondant edge are in oriented in counterclockwise direction in this triangle.
And in the clockwise direction in the second triangle (if this one exist).
*
*/
virtual bool checkTopology() const;
/** \brief: Given a Triangle and a Vertex i, returns the next adjacent triangle to the first one
* in the counterclockwise direction around the ith vertex.
*
* @param unsigned int, unsigned int
* @return -1 if there is no adjacent triangle in this direction.
* @return -2 if the vertex does not belongs to this Triangle or if there is an other error.
*/
int getNextTriangleVertexShell(PointID vertexIndex, TriangleID triangleIndex);
/** \brief: Given a Triangle and a Vertex i, returns the next adjacent triangle to this first one
* in the clockwise direction around the ith vertex.
*
* @return -1 if there is no adjacent triangle in this direction
* @return -2 if the vertex does not belongs to this Triangle or if there is an other error.
*/
int getPreviousTriangleVertexShell(PointID vertexIndex, TriangleID triangleIndex);
/** \brief: Given a Triangle and a Edge i, returns the other adjacent triangle to the ith edge.
*
* @return -1 if there is only one triangle adjacent to this edge.
* @return -2 if the edge does not belongs to this Triangle or if there is an other error.
*/
int getOppositeTriangleEdgeShell(EdgeID edgeIndex, TriangleID triangleIndex);
/** \brief: Given a Edge and a Vertex i, returns the next edge containing the ith vertex
* in the counterclockwise direction around the ith vertex.
*
* return -1 if there is adjacent no triangle in this direction
* return -2 if the vertex does not belongs to the edge or if there is an other error.
*/
int getNextEdgeVertexShell(PointID vertexIndex, EdgeID edgeIndex);
/** \brief: Given a Edge and a Vertex i, returns the next edge containing the ith vertex
* in the clockwise direction around the ith vertex.
*
* return -1 if there is no triangle in this direction
* return -2 if the vertex does not belongs to the edge or if there is an other error.
*/
int getPreviousEdgeVertexShell(PointID vertexIndex, EdgeID edgeIndex);
/** \brief: Return a vector of TriangleID which are on a border.
* @see createElementsOnBorder()
*/
const sofa::helper::vector <TriangleID>& getTrianglesOnBorder();
/** \brief: Return a vector of EdgeID which are on a border.
* @see createElementsOnBorder()
*/
const sofa::helper::vector <EdgeID>& getEdgesOnBorder();
/** \brief: Return a vector of PointID which are on a border.
* @see createElementsOnBorder()
*/
const sofa::helper::vector <PointID>& getPointsOnBorder();
bool hasBorderElementLists() const;
protected:
/** \brief Creates the EdgeSet array.
*
* Create the set of edges.
* Function derived from TriangleSetTopologyContainer::createEdgeSetArray().
* In this function, vertices of each edge are not stored in lexicographic order.
*
*/
virtual void createEdgeSetArray();
/** \brief Creates the Edge Vertex Shell Array.
*
* This function is only called if the EdgeVertexShell array is required.
* m_EdgeVertexShell[i] contains the indices of all edges adjacent to the ith vertex.
* This funciton check if there are T connections between more than 2 edges at the ith DOF.
*
*/
virtual void createEdgeVertexShellArray();
/** \brief Creates the Triangle Vertex Shell Array
*
* This function is only called if the TriangleVertexShell array is required.
* m_triangleVertexShell[i] contains the indices of all triangles adjacent to the ith vertex.
* This function check if there are T connections between more than 3 triangles at the ith DOF.
*
*/
virtual void createTriangleVertexShellArray();
/** \brief Creates the Triangle Edge Shell Array
*
* This function is only called if the TriangleEdgeShell array is required.
* m_triangleEdgeShell[i] contains the indices of all triangles adjacent to the ith edge.
* This function check if there are more than 2 triangles adjacent to each edge.
*
*/
virtual void createTriangleEdgeShellArray();
/** \brief: Create element lists which are on topology border:
* - A vector of TriangleID @see m_trianglesOnBorder. ( I.e which have at least: one edge not adjacent
to an other Triangle)
* - A vector of EdgeID @see m_edgesOnBorder. (I.e which are adjacent to only one Triangle)
* - A vector of PointID @see m_pointsOnBorder. (I.e which are part of only one Triangle)
* To Do: For the moment use TriangleEdgeShellArray() in the container. To be moved in a mapping class
*/
void createElementsOnBorder();
private:
/// Set of triangle indices on topology border
sofa::helper::vector <TriangleID> m_trianglesOnBorder;
/// Set of edge indices on topology border
sofa::helper::vector <EdgeID> m_edgesOnBorder;
/// Set of point indices on topology border
sofa::helper::vector <PointID> m_pointsOnBorder;
/** \brief Returns a non-const triangle vertex shell given a vertex index for subsequent modification
*
*/
sofa::helper::vector <TriangleID>& getTriangleVertexShellForModification(const unsigned int vertexIndex);
/** \brief Returns a non-const triangle edge shell given the index of an edge for subsequent modification
*
*/
sofa::helper::vector <TriangleID>& getTriangleEdgeShellForModification(const unsigned int edgeIndex);
/** \brief Returns a non-const edge vertex shell given the index of an vertex for subsequent modification
*
*/
sofa::helper::vector <EdgeID>& getEdgeVertexShellForModification(const unsigned int vertexIndex);
};
} // namespace topology
} // namespace component
} // namespace sofa
#endif
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