/usr/include/GNUstep/NGStreams/NGLocalSocketAddress.h is in libsope-dev 2.2.17-1build2.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 | /*
Copyright (C) 2000-2005 SKYRIX Software AG
This file is part of SOPE.
SOPE is free software; you can redistribute it and/or modify it under
the terms of the GNU Lesser General Public License as published by the
Free Software Foundation; either version 2, or (at your option) any
later version.
SOPE is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public
License for more details.
You should have received a copy of the GNU Lesser General Public
License along with SOPE; see the file COPYING. If not, write to the
Free Software Foundation, 59 Temple Place - Suite 330, Boston, MA
02111-1307, USA.
*/
#ifndef __NGNet_NGLocalSocketAddress_H__
#define __NGNet_NGLocalSocketAddress_H__
#if !defined(WIN32) || defined(__CYGWIN32__)
/*
UNIX domain sockets, currently not available on Windows
The Win32 local sockets are done using so called 'named pipes'.
*/
#include <NGStreams/NGSocketProtocols.h>
/*
Represents a UNIX domain socket address (AF_LOCAL) or a named pipe (Win32).
Socket addresses are immutable. -copy therefore returns a retained self.
Note that when a local socket address is archived it stores the host together
with the path. This ensures that the address-space will be the same on
unarchiving, otherwise it will return an error.
*/
@interface NGLocalSocketAddress : NSObject < NSCopying, NGSocketAddress >
{
@private
#if defined(__WIN32__) && !defined(__CYGWIN32__)
NSString *path;
#else
void *address; /* ptr to struct sockaddr_un */
#endif
}
+ (id)addressWithPath:(NSString *)_path;
+ (id)address;
- (id)initWithPath:(NSString *)_path; // designated initializer
- (id)init; // creates unique path (pid,thread-id,cnt)
/* accessors */
- (NSString *)path;
/* testing for equality */
- (BOOL)isEqualToAddress:(NGLocalSocketAddress *)_addr;
- (BOOL)isEqual:(id)_obj;
/* test for accessibility */
- (BOOL)canSendOnAddress;
- (BOOL)canReceiveOnAddress;
@end
#endif /* !WIN32 */
#endif /* __NGNet_NGLocalSocketAddress_H__ */
|