/usr/include/GNUstep/NGStreams/NGSocketProtocols.h is in libsope-dev 2.2.17-1build2.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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Copyright (C) 2000-2005 SKYRIX Software AG
This file is part of SOPE.
SOPE is free software; you can redistribute it and/or modify it under
the terms of the GNU Lesser General Public License as published by the
Free Software Foundation; either version 2, or (at your option) any
later version.
SOPE is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public
License for more details.
You should have received a copy of the GNU Lesser General Public
License along with SOPE; see the file COPYING. If not, write to the
Free Software Foundation, 59 Temple Place - Suite 330, Boston, MA
02111-1307, USA.
*/
#ifndef __NGNet_NGSocketProtocols_H__
#define __NGNet_NGSocketProtocols_H__
#import <Foundation/NSObject.h>
#include <NGStreams/NGStreamProtocols.h>
@class NSException;
// addresses
@protocol NGSocketAddress < NSObject >
- (void *)internalAddressRepresentation;
- (int)addressRepresentationSize;
- (id)domain; // (a NGSocketDomain)
// needed by socket address factory:
- (id)initWithDomain:(id)_domain
internalRepresentation:(void *)_representation
size:(int)_length;
@end
// sockets
@protocol NGSocket < NSObject >
- (id<NGSocketAddress>)localAddress;
- (BOOL)bindToAddress:(id<NGSocketAddress>)_localAddress;
- (BOOL)close;
- (NSException *)lastException;
@end
// domains
@protocol NGSocketDomain < NSObject >
- (id<NGSocketAddress>)addressWithRepresentation:(void *)_data
size:(unsigned int)_size;
- (int)socketDomain;
- (int)addressRepresentationSize;
- (int)protocol;
// these two methods manage resources associated with addresses
// (primarily the files used for AF_LOCAL sockets)
- (BOOL)prepareAddress:(id<NGSocketAddress>)_address
forBindWithSocket:(id<NGSocket>)_socket;
- (BOOL)cleanupAddress:(id<NGSocketAddress>)_address
afterCloseOfSocket:(id<NGSocket>)_socket;
@end
// concrete sockets
@protocol NGActiveSocket < NGSocket, NGStream, NGByteSequenceStream >
- (BOOL)connectToAddress:(id<NGSocketAddress>)_address;
- (BOOL)shutdown;
- (BOOL)isConnected;
- (id<NGSocketAddress>)remoteAddress;
@end
@protocol NGPassiveSocket < NGSocket >
- (BOOL)listenWithBacklog:(int)_backlogSize;
- (id<NGActiveSocket>)accept;
@end
// packets
@protocol NGDatagramPacket < NSObject >
- (void)setSender:(id<NGSocketAddress>)_address;
- (id<NGSocketAddress>)sender;
- (void)setReceiver:(id<NGSocketAddress>)_address;
- (id<NGSocketAddress>)receiver;
- (NSData *)data;
@end
@protocol NGDatagramPacketFactory < NSObject >
- (id<NGDatagramPacket>)packetWithData:(NSData *)_data;
- (id<NGDatagramPacket>)
packetWithBytes:(const void *)_bytes
size:(int)_packetSize;
@end
#endif /* __NGNet_NGSocketProtocols_H__ */
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