/usr/include/telepathy-qt4/TelepathyQt/_gen/cli-channel-request.h is in libtelepathy-qt4-dev 0.9.6~git1-0ubuntu1.
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* This file contains D-Bus client proxy classes generated by qt-client-gen.py.
*
* This file can be distributed under the same terms as the specification from
* which it was generated.
*/
#ifndef IN_TP_QT_HEADER
#error IN_TP_QT_HEADER
#endif
#include <TelepathyQt/Types>
#include <QtGlobal>
#include <QString>
#include <QObject>
#include <QVariant>
#include <QDBusPendingReply>
#include <TelepathyQt/AbstractInterface>
#include <TelepathyQt/DBusProxy>
#include <TelepathyQt/Global>
namespace Tp
{
class PendingVariant;
class PendingOperation;
}
namespace Tp
{
namespace Client
{
/**
* \class ChannelRequestInterface
* \headerfile TelepathyQt/channel-request.h <TelepathyQt/ChannelRequest>
* \ingroup clientchannelrequest
*
* Proxy class providing a 1:1 mapping of the D-Bus interface "org.freedesktop.Telepathy.ChannelRequest".
*/
class TP_QT_EXPORT ChannelRequestInterface : public Tp::AbstractInterface
{
Q_OBJECT
public:
/**
* Returns the name of the interface "org.freedesktop.Telepathy.ChannelRequest", which this class
* represents.
*
* \return The D-Bus interface name.
*/
static inline QLatin1String staticInterfaceName()
{
return QLatin1String("org.freedesktop.Telepathy.ChannelRequest");
}
/**
* Creates a ChannelRequestInterface associated with the given object on the session bus.
*
* \param busName Name of the service the object is on.
* \param objectPath Path to the object on the service.
* \param parent Passed to the parent class constructor.
*/
ChannelRequestInterface(
const QString& busName,
const QString& objectPath,
QObject* parent = 0
);
/**
* Creates a ChannelRequestInterface associated with the given object on the given bus.
*
* \param connection The bus via which the object can be reached.
* \param busName Name of the service the object is on.
* \param objectPath Path to the object on the service.
* \param parent Passed to the parent class constructor.
*/
ChannelRequestInterface(
const QDBusConnection& connection,
const QString& busName,
const QString& objectPath,
QObject* parent = 0
);
/**
* Creates a ChannelRequestInterface associated with the same object as the given proxy.
*
* \param proxy The proxy to use. It will also be the QObject::parent()
* for this object.
*/
ChannelRequestInterface(Tp::DBusProxy *proxy);
/**
* Asynchronous getter for the remote object property \c Account of type \c QDBusObjectPath.
*
*
* The Account on which this request was made. This property cannot change.
*
* \return A pending variant which will emit finished when the property has been
* retrieved.
*/
inline Tp::PendingVariant *requestPropertyAccount() const
{
return internalRequestProperty(QLatin1String("Account"));
}
/**
* Asynchronous getter for the remote object property \c UserActionTime of type \c qlonglong.
*
*
* \htmlonly
* <p>The time at which user action occurred, or 0 if this channel
* request is for some reason not involving user action.</p>
*
* <p>This property is set when the channel request is created,
* and can never change.</p>
* \endhtmlonly
*
* \return A pending variant which will emit finished when the property has been
* retrieved.
*/
inline Tp::PendingVariant *requestPropertyUserActionTime() const
{
return internalRequestProperty(QLatin1String("UserActionTime"));
}
/**
* Asynchronous getter for the remote object property \c PreferredHandler of type \c QString.
*
*
* \htmlonly
* <p>Either the well-known bus name (starting with
* <code>org.freedesktop.Telepathy.Client.</code>)
* of the preferred handler for this
* channel, or an empty string to indicate that any handler would be
* acceptable.</p>
*
* <p>This property is set when the channel request is created,
* and can never change.</p>
* \endhtmlonly
*
* \return A pending variant which will emit finished when the property has been
* retrieved.
*/
inline Tp::PendingVariant *requestPropertyPreferredHandler() const
{
return internalRequestProperty(QLatin1String("PreferredHandler"));
}
/**
* Asynchronous getter for the remote object property \c Requests of type \c Tp::QualifiedPropertyValueMapList.
*
*
* \htmlonly
* <p>An array of dictionaries containing desirable properties for
* the channel or channels to be created.</p>
*
* <div class="rationale">
* <p>This is an array so that we could add a CreateChannels method in
* future without redefining the API of ChannelRequest.</p>
* </div>
*
* <p>This property is set when the channel request is created,
* and can never change.</p>
* \endhtmlonly
*
* \return A pending variant which will emit finished when the property has been
* retrieved.
*/
inline Tp::PendingVariant *requestPropertyRequests() const
{
return internalRequestProperty(QLatin1String("Requests"));
}
/**
* Asynchronous getter for the remote object property \c Interfaces of type \c QStringList.
*
*
* A list of the extra interfaces provided by this channel request. This
* property cannot change.
*
* \return A pending variant which will emit finished when the property has been
* retrieved.
*/
inline Tp::PendingVariant *requestPropertyInterfaces() const
{
return internalRequestProperty(QLatin1String("Interfaces"));
}
/**
* Asynchronous getter for the remote object property \c Hints of type \c QVariantMap.
*
*
* \htmlonly
* <p>A dictionary of metadata provided by the channel
* requester, which the handler and other clients MAY choose to
* interpret. Clients MAY
* choose to use platform-specific keys for their own purposes, but MUST
* ignore unknown keys and MUST cope with expected keys being
* missing. Clients SHOULD namespace hint names by having them
* start with a reversed domain name, in the same way as D-Bus
* interface names.</p>
*
* <div class="rationale">This property might be used to pass a contact ID for a
* telephone number shared between two contacts from the address book to
* the call UI, so that if you try to call “Mum”, the call UI knows this
* rather than having to guess or show “Calling Mum or Dad”. The format
* of these contact IDs would be platform-specific, so we leave the
* definition of the dictionary entry up to the platform in question.
* But third-party channel requesters might not include the contact ID,
* so the call UI has to be able to deal with it not being
* there.</div>
*
* <p>The channel dispatcher does not currently interpret any of these
* hints: they are solely for communication between cooperating
* clients. If hints that do affect the channel dispatcher are added in
* future, their names will start with an appropriate reversed domain
* name (e.g. <code>org.freedesktop.Telepathy</code> for hints defined
* by this specification, or an appropriate vendor name for third-party
* plugins).</p>
*
* <p>This property may be set when the channel request is created, and
* can never change. Since it is immutable, it SHOULD be included in the
* dictionary of properties passed to \endhtmlonly ClientInterfaceRequestsInterface::AddRequest() \htmlonly
* by the \endhtmlonly ChannelDispatcherInterface \htmlonly .</p>
* <p>The following standardised hints are defined:</p>
*
* <dl>
* <dt>org.freedesktop.Telepathy.ChannelRequest.DelegateToPreferredHandler - b</dt>
* <dd>If present and True the client currently handling the channel
* SHOULD pass the channel to the
* \endhtmlonly \link requestPropertyPreferredHandler() PreferredHandler \endlink \htmlonly using
* \endhtmlonly ChannelDispatcherInterface::DelegateChannels() \htmlonly .
*
* <div class="rationale">
* This hint allows the user to request a channel in their
* preferred client in a situation where there are two chat
* handlers (for example: requesting a channel in Empathy which is
* currently being handled by gnome-shell).
* </div>
*
* If the channel is currently unhandled, clients SHOULD ignore this
* hint.
*
* <div class="rationale">
* It is assumed that Mission Control will correctly delegate an
* unhandled channel to the preferred Handler. This allows
* requesting clients to always include this hint in their channel
* request.
* </div>
*
* The Handler should check each
* \endhtmlonly ChannelRequestInterface \htmlonly
* of the Requests_Satisfied parameter of
* \endhtmlonly ClientHandlerInterface::HandleChannels() \htmlonly
* for the hint. The first request containing the hint SHOULD be used
* and all further hints SHOULD be ignored.
*
* <div class="rationale">
* This covers the very unlikely case where
* \endhtmlonly ClientHandlerInterface::HandleChannels() \htmlonly
* satisfies two separate requests which have different
* \endhtmlonly \link requestPropertyPreferredHandler() PreferredHandler \endlink \htmlonly s.
* </div>
* </dd>
* </dl>
* \endhtmlonly
*
* \return A pending variant which will emit finished when the property has been
* retrieved.
*/
inline Tp::PendingVariant *requestPropertyHints() const
{
return internalRequestProperty(QLatin1String("Hints"));
}
/**
* Request all of the DBus properties on the interface.
*
* \return A pending variant map which will emit finished when the properties have
* been retrieved.
*/
Tp::PendingVariantMap *requestAllProperties() const
{
return internalRequestAllProperties();
}
public Q_SLOTS:
/**
* Begins a call to the D-Bus method \c Proceed on the remote object.
*
* \htmlonly
* <p>Proceed with the channel request.</p>
*
* <div class="rationale">
* <p>The client that created this object calls this method
* when it has connected signal handlers for
* \endhtmlonly Succeeded() \htmlonly and
* \endhtmlonly Failed() \htmlonly .</p>
* </div>
*
* <p>Clients other than the client which created the ChannelRequest
* MUST NOT call this method.</p>
*
* <p>This method SHOULD return immediately; on success, the request
* might still fail, but this will be indicated asynchronously
* by the \endhtmlonly Failed() \htmlonly signal.</p>
*
* <p>Proceed cannot fail, unless clients have got the life-cycle
* of a ChannelRequest seriously wrong (e.g. a client calls this
* method twice, or a client that did not create the ChannelRequest
* calls this method). If it fails, clients SHOULD assume that the
* whole ChannelRequest has become useless.</p>
* \endhtmlonly
*
* Note that \a timeout is ignored as of now. It will be used once
* http://bugreports.qt.nokia.com/browse/QTBUG-11775 is fixed.
*
* \param timeout The timeout in milliseconds.
*/
inline QDBusPendingReply<> Proceed(int timeout = -1)
{
if (!invalidationReason().isEmpty()) {
return QDBusPendingReply<>(QDBusMessage::createError(
invalidationReason(),
invalidationMessage()
));
}
QDBusMessage callMessage = QDBusMessage::createMethodCall(this->service(), this->path(),
this->staticInterfaceName(), QLatin1String("Proceed"));
return this->connection().asyncCall(callMessage, timeout);
}
/**
* Begins a call to the D-Bus method \c Cancel on the remote object.
*
* \htmlonly
* <p>Cancel the channel request. The precise effect depends on the
* current progress of the request.</p>
*
* <p>If the connection manager has not already been asked to create
* a channel, then \endhtmlonly Failed() \htmlonly is emitted
* immediately, and the channel request is removed.</p>
*
* <p>If the connection manager has already been asked to create a
* channel but has not produced one yet (e.g. if \endhtmlonly ConnectionInterfaceRequestsInterface::CreateChannel() \htmlonly
* has been called, but has not yet returned), then the
* ChannelDispatcher will remember that the request has been cancelled.
* When the channel appears, it will be closed (if it was newly
* created and can be closed), and will not be dispatched to a
* handler.</p>
*
* <p>If the connection manager has already returned a channel, but the
* channel has not yet been dispatched to a handler
* then the channel dispatcher will not dispatch that
* channel to a handler. If the channel was newly created for this
* request, the channel dispatcher will close it with \endhtmlonly ChannelInterface::Close() \htmlonly ;
* otherwise, the channel dispatcher will ignore it. In either case,
* \endhtmlonly Failed() \htmlonly will be emitted when processing
* has been completed.</p>
*
* <p>If \endhtmlonly Failed() \htmlonly is emitted in response to
* this method, the error SHOULD be
* <code>org.freedesktop.Telepathy.Error.Cancelled</code>.</p>
*
* <p>If the channel has already been dispatched to a handler, then
* it's too late to call this method, and the channel request will
* no longer exist.</p>
* \endhtmlonly
*
* Note that \a timeout is ignored as of now. It will be used once
* http://bugreports.qt.nokia.com/browse/QTBUG-11775 is fixed.
*
* \param timeout The timeout in milliseconds.
*/
inline QDBusPendingReply<> Cancel(int timeout = -1)
{
if (!invalidationReason().isEmpty()) {
return QDBusPendingReply<>(QDBusMessage::createError(
invalidationReason(),
invalidationMessage()
));
}
QDBusMessage callMessage = QDBusMessage::createMethodCall(this->service(), this->path(),
this->staticInterfaceName(), QLatin1String("Cancel"));
return this->connection().asyncCall(callMessage, timeout);
}
Q_SIGNALS:
/**
* Represents the signal \c Failed on the remote object.
*
* \htmlonly
* <p>The channel request has failed. It is no longer present,
* and further methods must not be called on it.</p>
* \endhtmlonly
*
* \param error
*
* \htmlonly
* <p>The name of a D-Bus error. This can come from various sources,
* including the error raised by \endhtmlonly ConnectionInterfaceRequestsInterface::CreateChannel() \htmlonly ,
* or an error generated
* to represent failure to establish the \endhtmlonly ConnectionInterface \htmlonly .</p>
* \endhtmlonly
*
* \param message
*
* If the first argument of the D-Bus error message was a string, that
* string. Otherwise, an empty string.
*/
void Failed(const QString& error, const QString& message);
/**
* Represents the signal \c Succeeded on the remote object.
*
* \htmlonly
* <p>The channel request has succeeded. It is no longer present,
* and further methods must not be called on it.</p>
* \endhtmlonly
*/
void Succeeded();
/**
* Represents the signal \c SucceededWithChannel on the remote object.
*
* \htmlonly
* <p>Variant of the \endhtmlonly ChannelRequestInterface::Succeeded() \htmlonly signal
* allowing to get the channel which has been created.</p>
*
* <p>This signal MUST be emitted if the
* \endhtmlonly ChannelDispatcherInterface \htmlonly 's
* \endhtmlonly \link ChannelDispatcherInterface::requestPropertySupportsRequestHints() ChannelDispatcherInterface::SupportsRequestHints \endlink \htmlonly
* property is true. If supported, it MUST be emitted before
* the \endhtmlonly Succeeded() \htmlonly signal.</p>
* \endhtmlonly
*
* \param connection
*
* \htmlonly
* <p>The Connection owning the channel.</p>
* \endhtmlonly
*
* \param connectionProperties
*
* \htmlonly
* <p>A subset of the Connection's properties, currently unused.
* This parameter may be used in future.</p>
* \endhtmlonly
*
* \param channel
*
* \htmlonly
* <p>The channel which has been created.</p>
* \endhtmlonly
*
* \param channelProperties
*
* \htmlonly
* <p>The same immutable properties of the Channel that would appear
* in a \endhtmlonly ConnectionInterfaceRequestsInterface::NewChannels() \htmlonly signal.</p>
* \endhtmlonly
*/
void SucceededWithChannel(const QDBusObjectPath& connection, const QVariantMap& connectionProperties, const QDBusObjectPath& channel, const QVariantMap& channelProperties);
protected:
virtual void invalidate(Tp::DBusProxy *, const QString &, const QString &);
};
}
}
Q_DECLARE_METATYPE(Tp::Client::ChannelRequestInterface*)
|