/usr/include/libtomahawk/Source.h is in libtomahawk-dev 0.8.4+dfsg1-0ubuntu1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 | /* === This file is part of Tomahawk Player - <http://tomahawk-player.org> ===
*
* Copyright 2010-2011, Christian Muehlhaeuser <muesli@tomahawk-player.org>
* Copyright 2010-2012, Jeff Mitchell <jeff@tomahawk-player.org>
* Copyright 2013, Uwe L. Korn <uwelk@xhochy.com>
*
* Tomahawk is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Tomahawk is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Tomahawk. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef SOURCE_H
#define SOURCE_H
#include <QObject>
#include <QSharedPointer>
#include <QVariantMap>
#include "accounts/AccountManager.h"
#include "collection/Collection.h"
#include "network/DBSyncConnectionState.h"
#include "utils/TomahawkUtils.h"
#include "DllMacro.h"
#include "Typedefs.h"
class ControlConnection;
class DBSyncConnection;
class MusicScanner;
namespace Tomahawk
{
class DatabaseCommand;
class DatabaseCommand_AddFiles;
class DatabaseCommand_DeleteFiles;
class DatabaseCommand_LoadAllSources;
class DatabaseCommand_LogPlayback;
class DatabaseCommand_SocialAction;
class DatabaseCommand_UpdateSearchIndex;
struct PlaybackLog;
class Resolver;
class SourcePrivate;
class DLLEXPORT Source : public QObject
{
Q_OBJECT
friend class ::DBSyncConnection;
friend class ::ControlConnection;
friend class DatabaseCommand_AddFiles;
friend class DatabaseCommand_DeleteFiles;
friend class DatabaseCommand_LoadAllSources;
friend class DatabaseCommand_LogPlayback;
friend class DatabaseCommand_SocialAction;
friend class ::MusicScanner;
public:
explicit Source( int id, const QString& nodeId = QString() );
virtual ~Source();
bool isLocal() const;
bool isOnline() const;
QString nodeId() const;
QString friendlyName() const;
void setFriendlyName( const QString& fname );
// fallback when the normal friendlyname from cache is not available
// this is usually the jabber id or whatever was used when first connected
QString dbFriendlyName() const;
void setDbFriendlyName( const QString& dbFriendlyName );
QPixmap avatar( TomahawkUtils::ImageMode style = TomahawkUtils::Original, const QSize& size = QSize(), bool defaultAvatarFallback = false );
collection_ptr dbCollection() const;
QList< Tomahawk::collection_ptr > collections() const;
void addCollection( const Tomahawk::collection_ptr& c );
void removeCollection( const Tomahawk::collection_ptr& c );
int id() const;
ControlConnection* controlConnection() const;
bool setControlConnection( ControlConnection* cc );
const QSet< Tomahawk::peerinfo_ptr > peerInfos() const;
void scanningFinished( bool updateGUI );
unsigned int trackCount() const;
Tomahawk::query_ptr currentTrack() const;
QString textStatus() const;
Tomahawk::DBSyncConnectionState state() const;
Tomahawk::playlistinterface_ptr playlistInterface();
QSharedPointer<QMutexLocker> acquireLock();
signals:
void syncedWithDatabase();
void synced();
void online();
void offline();
void collectionAdded( const Tomahawk::collection_ptr& collection );
void collectionRemoved( const Tomahawk::collection_ptr& collection );
void stats( const QVariantMap& );
void playbackStarted( const Tomahawk::track_ptr& track );
void playbackFinished( const Tomahawk::track_ptr& track, const Tomahawk::PlaybackLog& log );
void stateChanged();
void commandsFinished();
void socialAttributesChanged( const QString& action );
void latchedOn( const Tomahawk::source_ptr& to );
void latchedOff( const Tomahawk::source_ptr& from );
public slots:
void setStats( const QVariantMap& m );
QString lastCmdGuid() const;
private slots:
void setLastCmdGuid( const QString& guid );
void dbLoaded( unsigned int id, const QString& fname );
void updateIndexWhenSynced();
void handleDisconnect( Tomahawk::Accounts::Account*, Tomahawk::Accounts::AccountManager::DisconnectReason reason );
void setOffline();
void setOnline( bool force = false );
void onStateChanged( Tomahawk::DBSyncConnectionState newstate, Tomahawk::DBSyncConnectionState oldstate, const QString& info );
void onPlaybackStarted( const Tomahawk::track_ptr& track, unsigned int duration );
void onPlaybackFinished( const Tomahawk::track_ptr& track, const Tomahawk::PlaybackLog& log );
void trackTimerFired();
void executeCommands();
void addCommand( const dbcmd_ptr& command );
private:
Q_DECLARE_PRIVATE( Source )
SourcePrivate* d_ptr;
static bool friendlyNamesLessThan( const QString& first, const QString& second ); //lessThan for sorting
QString prettyName( const QString& name ) const;
void updateTracks();
void reportSocialAttributesChanged( DatabaseCommand_SocialAction* action );
};
} //ns
#endif // SOURCE_H
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