/usr/include/trilinos/Galeri_QuadQuadrature.h is in libtrilinos-galeri-dev 12.4.2-2.
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// ************************************************************************
//
// Galeri: Finite Element and Matrix Generation Package
// Copyright (2006) ETHZ/Sandia Corporation
//
// Under terms of Contract DE-AC04-94AL85000, there is a non-exclusive
// license for use of this work by or on behalf of the U.S. Government.
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// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// 1. Redistributions of source code must retain the above copyright
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//
// 2. Redistributions in binary form must reproduce the above copyright
// notice, this list of conditions and the following disclaimer in the
// documentation and/or other materials provided with the distribution.
//
// 3. Neither the name of the Corporation nor the names of the
// contributors may be used to endorse or promote products derived from
// this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY SANDIA CORPORATION "AS IS" AND ANY
// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
// PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL SANDIA CORPORATION OR THE
// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
// EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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// Questions about Galeri? Contact Marzio Sala (marzio.sala _AT_ gmail.com)
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// @HEADER
#ifndef GALERI_QUADQUADRATURE_H
#define GALERI_QUADQUADRATURE_H
/*!
* \file Galeri_QuadQuadrature.h
*/
#include "Epetra_SerialDenseVector.h"
#include "Epetra_SerialDenseMatrix.h"
#include "Galeri_AbstractQuadrature.h"
namespace Galeri {
namespace FiniteElements {
/*!
* \class QuadQuadrature
*
* \brief Quadrature formula on quadrilaterals.
*
* \author Marzio Sala, SNL 9214.
*
* \author Last updated on 31-Mar-05.
*
*/
class QuadQuadrature : public AbstractQuadrature
{
public:
//! Constructor.
/*!
* \param NumQuadrNodes - (In) Number of quadrature nodes per element.
* Valid choices are: 1, 4, 9.
*/
QuadQuadrature(const int NumQuadrNodes)
{
NumQuadrNodes_ = NumQuadrNodes;
NumDimensions_ = 2;
NumLocalNodes_ = 4;
J_.Reshape(NumDimensions_,NumDimensions_);
basis_rs_.Reshape(NumLocalNodes_,NumQuadrNodes_);
basis_dr_.Reshape(NumLocalNodes_,NumQuadrNodes_);
basis_ds_.Reshape(NumLocalNodes_,NumQuadrNodes_);
basis_dt_.Reshape(NumLocalNodes_,NumQuadrNodes_);
basis_xy_.Reshape(NumLocalNodes_, 1);
basis_dx_.Reshape(NumLocalNodes_, 1);
basis_dy_.Reshape(NumLocalNodes_, 1);
basis_dz_.Reshape(NumLocalNodes_, 1);
basis_rs_temp_.Reshape(NumLocalNodes_, 1);
basis_dr_temp_.Reshape(NumLocalNodes_, 1);
basis_ds_temp_.Reshape(NumLocalNodes_, 1);
basis_dt_temp_.Reshape(NumLocalNodes_, 1);
Weight_.Reshape(NumQuadrNodes_, 1);
qr_.Reshape(NumQuadrNodes_, 1);
qs_.Reshape(NumQuadrNodes_, 1);
switch (NumQuadrNodes_) {
case 1:
qs_[0] = 0.0;
qr_[0] = 0.0;
Weight_[0] = 4.0;
break;
case 4:
qs_[0] = -0.57735026918963;
qr_[0] = -0.57735026918963;
Weight_[0] = 1.0;
qs_[1] = 0.57735026918963;
qr_[1] = -0.57735026918963;
Weight_[1] = 1.0;
qs_[2] = 0.57735026918963;
qr_[2] = 0.57735026918963;
Weight_[2] = 1.0;
qs_[3] = 0.57735026918963;
qr_[3] = -0.57735026918963;
Weight_[3] = 1.0;
break;
case 9:
qs_[0] = -0.34641016151378; /* -sqrt(3)/5 */
qr_[0] = -0.34641016151378;
Weight_[0] = 25.0/81;
qs_[1] = 0.0;
qr_[1] = -0.34641016151378;
Weight_[1] = 40.0/81;
qs_[2] = +0.34641016151378;
qr_[2] = -0.34641016151378;
Weight_[2] = 25.0/81;
qs_[3] = -0.34641016151378;
qr_[3] = 0.0;
Weight_[3] = 40.0/81;
qs_[4] = 0.0;
qr_[4] = 0.0;
Weight_[4] = 64.0/81;
qs_[5] = +0.34641016151378;
qr_[5] = 0.0;
Weight_[5] = 40.0/81;
qs_[6] = -0.34641016151378;
qr_[6] = +0.34641016151378;
Weight_[6] = 25.0/81;
qs_[7] = 0.0;
qr_[7] = +0.34641016151378;
Weight_[7] = 40.0/81;
qs_[8] = +0.34641016151378;
qr_[8] = +0.34641016151378;
Weight_[8] = 25.0/81;
break;
default:
cerr << "The selected number of quadrature nodes ("
<< NumQuadrNodes_ << " is not available" << endl;
cerr << "Valid choices are: 1, 4, 9." << endl;
throw(-1);
}
double x[4], y[4];
x[0] = -1.0; x[1] = 1.0; x[2] = 1.0; x[3] = -1.0;
y[0] = -1.0; y[1] = -1.0; y[2] = 1.0; y[3] = 1.0;
for (int k = 0 ; k < NumQuadrNodes_ ; k++) {
for (int i = 0 ; i < 4 ; i++) {
basis_rs_(i,k) = 0.25*(1+x[i] * qr_[k])*(1 + y[i] * qs_[k]);
basis_dr_(i,k) = 0.25* x[i] *(1 + y[i] * qs_[k]);
basis_ds_(i,k) = 0.25*(1+x[i] * qr_[k])* y[i];
}
}
}
//! Destructor.
~QuadQuadrature()
{}
void ComputeJacobian(const int QuadrNode,
const double* x,
const double* y,
const double* z) const
{
double divide_by;
double ijacobian[2][2];
double qr = qr_[QuadrNode];
double qs = qs_[QuadrNode];
/* transformation from the reference square to the actual one */
ijacobian[0][0] = 0.25 * (-x[0] * (1-qs) + x[1] * (1-qs) + x[2] * (1+qs) - x[3] * (1+qs));
ijacobian[0][1] = 0.25 * (-x[0] * (1-qr) - x[1] * (1+qr) + x[2] * (1+qr) + x[3] * (1-qr));
ijacobian[1][0] = 0.25 * (-y[0] * (1-qs) + y[1] * (1-qs) + y[2] * (1+qs) - y[3] * (1+qs));
ijacobian[1][1] = 0.25 * (-y[0] * (1-qr) - y[1] * (1+qr) + y[2] * (1+qr) + y[3] * (1-qr));
det_J_ = ijacobian[0][0] * ijacobian[1][1] - ijacobian[0][1] * ijacobian[1][0];
divide_by = 1.0 / (det_J_);
/* transformation from the actual to the reference */
J_(1,1) = divide_by * ijacobian[0][0];
J_(0,1) = - divide_by * ijacobian[0][1];
J_(1,0) = - divide_by * ijacobian[1][0];
J_(0,0) = divide_by * ijacobian[1][1];
}
void ComputeQuadrNodes(const int QuadrNode,
const double* x, const double* y, const double* z,
double & xq, double & yq, double & zq ) const
{
xq = 0.0;
yq = 0.0;
zq = 0.0;
for (int k = 0 ; k < NumLocalNodes_ ; k++)
{
xq += basis_rs_(k,QuadrNode) * x[k];
yq += basis_rs_(k,QuadrNode) * y[k];
basis_dr_temp_[k] = basis_dr_(k,QuadrNode);
basis_ds_temp_[k] = basis_ds_(k,QuadrNode);
basis_xy_[k] = basis_rs_(k,QuadrNode);
}
}
void ComputeDerivatives(const int QuadrNode) const
{
for (int i = 0 ; i < NumLocalNodes_ ; i++)
{
basis_dx_(i) = basis_dr_(i,QuadrNode) * J_(0,0) +
basis_ds_(i,QuadrNode) * J_(0,1);
basis_dy_(i) = basis_dr_(i,QuadrNode) * J_(1,0) +
basis_ds_(i,QuadrNode) * J_(1,1);
}
}
inline double QuadrWeight(const int QuadrNode) const
{
return(Weight_[QuadrNode]);
}
inline double DetJacobian(const int QuadrNode) const
{
return(det_J_);
}
inline double Phi(const int i) const
{
return(basis_xy_(i));
}
inline double PhiX(const int i) const
{
return(basis_dx_(i));
}
inline double PhiY(const int i) const
{
return(basis_dy_(i));
}
inline double PhiZ(const int i) const
{
return(basis_dz_(i));
}
inline double Psi(const int i) const
{
return(basis_xy_(i));
}
inline double PsiX(const int i) const
{
return(basis_dx_(i));
}
inline double PsiY(const int i) const
{
return(basis_dy_(i));
}
inline double PsiZ(const int i) const
{
return(basis_dz_(i));
}
inline int NumQuadrNodes() const
{
return(NumQuadrNodes_);
}
int NumPhiFunctions() const
{
return(4);
}
int NumPsiFunctions() const
{
return(4);
}
protected:
int NumQuadrNodes_;
int NumDimensions_;
int NumLocalNodes_;
mutable double det_J_;
mutable Epetra_SerialDenseMatrix J_;
mutable Epetra_SerialDenseMatrix basis_rs_;
mutable Epetra_SerialDenseMatrix basis_dr_;
mutable Epetra_SerialDenseMatrix basis_ds_;
mutable Epetra_SerialDenseMatrix basis_dt_;
mutable Epetra_SerialDenseVector basis_xy_;
mutable Epetra_SerialDenseVector basis_dx_;
mutable Epetra_SerialDenseVector basis_dy_;
mutable Epetra_SerialDenseVector basis_dz_;
mutable Epetra_SerialDenseVector basis_rs_temp_;
mutable Epetra_SerialDenseVector basis_dr_temp_;
mutable Epetra_SerialDenseVector basis_ds_temp_;
mutable Epetra_SerialDenseVector basis_dt_temp_;
mutable Epetra_SerialDenseVector Weight_;
mutable Epetra_SerialDenseVector qr_;
mutable Epetra_SerialDenseVector qs_;
mutable Epetra_SerialDenseVector qt_;
};
} // namespace FiniteElements
} // namespace Galeri
#endif
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