/usr/include/tse3/TSE2MDL.h is in libtse3-dev 0.3.1-4.3ubuntu1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 | /*
* @(#)TSE2MDL.h 3.00 28 May 1999
*
* Copyright (c) 2000 Pete Goodliffe (pete@cthree.org)
*
* This file is part of TSE3 - the Trax Sequencer Engine version 3.00.
*
* This library is modifiable/redistributable under the terms of the GNU
* General Public License.
*
* You should have received a copy of the GNU General Public License along
* with this program; see the file COPYING. If not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
*/
#ifndef TSE3_FILEOPS2_H
#define TSE3_FILEOPS2_H
#include "tse3/Midi.h"
#include <string>
#include <iostream>
#include <cstddef>
namespace TSE3
{
class Song;
class Track;
class Part;
class Progress;
/**
* This class provides file import for TSE2MDL files.
*
* It uses the TSE2MDL file type, as created by programs based on the
* earlier TSE2 library. This format differs somewhat from the
* TSE3MDL format, notably in that it is a binary format. It is not
* forwards and backwards compatible, and it does not support all of
* TSE3's @ref Song structure. Since these files are produced by programs
* based on the older TSE2 library this class is provided merely
* for compatibility.
*
* When saving/loading TSE3 @ref Song objects, you should prefer the
* TSE3MDL file format which is accessed via the @ref TSE3MDL class.
*
* You may see TSE2MDL files referred to simply as 'TSEMDL' files.
*
* @short TSE version 2 file operations
* @author Pete Goodliffe
* @version 3.00
*/
class TSE2MDL
{
public:
/**
* Creates a TSE2MDL object for the given TSEMDL file.
*
* @param appname Name of the application using TSE3.
* This is saved into the TSE3MDL file header
* (Not currently used, would be by a future
* export method.)
* @param verbose Whether to produce diagnostic output.
* @param out ostream to produce diagnostic output on.
*/
TSE2MDL(const std::string &appname = "",
bool verbose = false,
std::ostream &out = std::cout);
/**
* Performs the TSE2MDL file import, and returns a pointer to a
* @ref Song object holding the imported data.
*
* This @ref Song object has been newed by the TSE2MDL
* object; it is your responsibility to delete it.
*
* @param filename Filename of TSE2MDL file to import.
* @return The imported @ref Song - you must delete it
*/
Song *load(const std::string &filename, Progress *progress = 0);
private:
/*
* Internal methods that load TSE2 chunks.
*/
bool load_header(std::istream &in);
bool load_songTitle(std::istream &in);
bool load_songAuthor(std::istream &in);
bool load_songCopyright(std::istream &in);
bool load_songDate(std::istream &in);
bool load_TempoTrack(std::istream &in, int len);
bool load_TimeSigTrack(std::istream &in, int len);
bool load_FlagTrack(std::istream &in, int len);
bool load_Track(std::istream &in);
bool load_ExtendedTrack(std::istream &in, int length);
bool load_Phrase(std::istream &in, int len);
bool load_Part(std::istream &in);
bool load_ExtendedPart(std::istream &in, int len);
bool load_Choices(std::istream &in, int len);
bool skip(std::istream &in, int len);
int freadInt(std::istream &in, int size);
int freadPString(std::istream &in, char *buffer);
std::string appname;
bool verbose;
std::ostream &out;
Track *prevTrack;
Part *prevPart;
Clock file_PPQN;
size_t file_noTracks;
int file_size;
Song *song;
};
}
#endif
|