/usr/include/tuxcap/chipmunk.h is in libtuxcap-dev 1.4.0.dfsg2-2.2build1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 | /* Copyright (c) 2007 Scott Lembcke
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#ifdef __cplusplus
extern "C" {
#endif
typedef float cpFloat;
static inline cpFloat
cpfmax(cpFloat a, cpFloat b)
{
return (a > b) ? a : b;
}
static inline cpFloat
cpfmin(cpFloat a, cpFloat b)
{
return (a < b) ? a : b;
}
#ifndef INFINITY
#ifdef _WIN32
union MSVC_EVIL_FLOAT_HACK
{
unsigned __int8 Bytes[4];
float Value;
};
static union MSVC_EVIL_FLOAT_HACK INFINITY_HACK = {{0x00, 0x00, 0x80, 0x7F}};
#define INFINITY (INFINITY_HACK.Value)
#else
#define INFINITY (1e1000)
#endif
#endif
#include <inttypes.h>
#include "cpVect.h"
#include "cpBB.h"
#include "cpBody.h"
#include "cpArray.h"
#include "cpHashSet.h"
#include "cpSpaceHash.h"
#include "cpShape.h"
#include "cpPolyShape.h"
#include "cpArbiter.h"
#include "cpCollision.h"
#include "cpJoint.h"
#include "cpSpace.h"
#define CP_HASH_COEF (3344921057ul)
#define CP_HASH_PAIR(A, B) ((uintptr_t)(A)*CP_HASH_COEF ^ (uintptr_t)(B)*CP_HASH_COEF)
void cpInitChipmunk(void);
cpFloat cpMomentForCircle(cpFloat m, cpFloat r1, cpFloat r2, cpVect offset);
cpFloat cpMomentForPoly(cpFloat m, int numVerts, cpVect *verts, cpVect offset);
#ifdef __cplusplus
}
#endif
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