/usr/include/x86_64-linux-gnu/visp3/core/vpPoint.h is in libvisp-core-dev 3.0.0-4.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 | /****************************************************************************
*
* This file is part of the ViSP software.
* Copyright (C) 2005 - 2015 by Inria. All rights reserved.
*
* This software is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* ("GPL") version 2 as published by the Free Software Foundation.
* See the file LICENSE.txt at the root directory of this source
* distribution for additional information about the GNU GPL.
*
* For using ViSP with software that can not be combined with the GNU
* GPL, please contact Inria about acquiring a ViSP Professional
* Edition License.
*
* See http://visp.inria.fr for more information.
*
* This software was developed at:
* Inria Rennes - Bretagne Atlantique
* Campus Universitaire de Beaulieu
* 35042 Rennes Cedex
* France
*
* If you have questions regarding the use of this file, please contact
* Inria at visp@inria.fr
*
* This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
* WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
*
* Description:
* Point feature.
*
* Authors:
* Eric Marchand
*
*****************************************************************************/
#ifndef vpPoint_H
#define vpPoint_H
/*!
\file vpPoint.h
\brief class that defines what is a point
*/
class vpHomogeneousMatrix;
#include <visp3/core/vpMatrix.h>
#include <visp3/core/vpForwardProjection.h>
#include <visp3/core/vpColor.h>
/*!
\class vpPoint
\ingroup group_core_geometry
\brief Class that defines what is a point.
*/
class VISP_EXPORT vpPoint : public vpForwardProjection
{
public:
//! Basic constructor.
vpPoint();
vpPoint(double oX, double oY, double oZ);
vpPoint(const vpColVector &P);
vpPoint(const std::vector<double> &P);
//! Destructor.
virtual ~vpPoint() {}
public:
// Compute the 3D coordinates _cP (camera frame)
void changeFrame(const vpHomogeneousMatrix &cMo, vpColVector &_cP) ;
void changeFrame(const vpHomogeneousMatrix &cMo);
void display(const vpImage<unsigned char> &I,
const vpCameraParameters &cam,
const vpColor &color=vpColor::green,
const unsigned int thickness=1) ;
void display(const vpImage<unsigned char> &I,
const vpHomogeneousMatrix &cMo,
const vpCameraParameters &cam,
const vpColor &color=vpColor::green,
const unsigned int thickness=1) ;
void display(const vpImage<vpRGBa> &I,
const vpHomogeneousMatrix &cMo,
const vpCameraParameters &cam,
const vpColor &color=vpColor::green,
const unsigned int thickness=1) ;
vpPoint *duplicate() const ;
// Get coordinates
double get_X() const;
double get_Y() const;
double get_Z() const;
double get_W() const;
double get_oX() const;
double get_oY() const;
double get_oZ() const;
double get_oW() const;
double get_x() const;
double get_y() const;
double get_w() const;
void getWorldCoordinates(double& oX, double& oY, double& oZ);
void getWorldCoordinates(vpColVector &P);
vpColVector getWorldCoordinates(void);
void getWorldCoordinates(std::vector<double> &P);
//! Basic construction.
void init() ;
friend VISP_EXPORT std::ostream& operator<<(std::ostream& os, const vpPoint& vpp);
vpPoint& operator=(const vpPoint& vpp);
//! Projection onto the image plane of a point. Input: the 3D coordinates in the camera frame _cP, output : the 2D coordinates _p.
void projection(const vpColVector &_cP, vpColVector &_p);
void projection();
// Set coordinates
void set_X(const double X);
void set_Y(const double Y);
void set_Z(const double Z);
void set_W(const double W);
void set_oX(const double oX);
void set_oY(const double oY);
void set_oZ(const double oZ);
void set_oW(const double oW);
void set_x(const double x);
void set_y(const double y);
void set_w(const double w);
void setWorldCoordinates(const double oX, const double oY, const double oZ);
void setWorldCoordinates(const vpColVector &P);
void setWorldCoordinates(const std::vector<double> &P);
};
#endif
|