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/* 
 * Copyright 2009-2011 The VOTCA Development Team (http://www.votca.org)
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *     http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 *
 */

#ifndef _topology_H
#define	_topology_H

#include <vector>
#include <map>
#include <list>

#include <assert.h>
#include <votca/tools/types.h>
#include <votca/tools/vec.h>
#include <votca/tools/matrix.h>
#include "exclusionlist.h"
#include "bead.h"
#include "molecule.h"
#include "residue.h"
#include "beadtype.h"
#include "boundarycondition.h"
#include "triclinicbox.h"
#include "orthorhombicbox.h"
#include "openbox.h"

namespace votca { namespace csg {
using namespace votca::tools;

class Interaction;
class ExclusionList;

typedef vector<Molecule *> MoleculeContainer;
typedef vector<Bead *> BeadContainer;
typedef vector<BeadType *> BeadTypeContainer;
typedef vector<Residue *> ResidueContainer;
typedef vector<Interaction *> InteractionContainer;


using namespace std;

/**
    \brief topology of the whole system

    The Topology class stores the topology of the system like the beads, bonds, molecules and residues.

    \todo internal management for ids and indices
 **/
class Topology
{
public:
    /// constructor
    Topology() {  _bc = new OpenBox(); }
    virtual ~Topology();
    
    /**
     * \brief cleans up all the stored data
     */
    virtual void Cleanup();
    
    /**
     * \brief creates a new Bead
     *
     * \param symmetry symmetry of the bead, 1: spherical 3: ellipsoidal
     * \param name name of the bead
     * \param type bead type
     * \param resnr residue number
     * \param m mass
     * \param q charge
     * \return pointer to created bead
     *
     * The function creates a new bead and adds it to the list of beads.     
     */
    virtual Bead *CreateBead(byte_t symmetry, string name, BeadType *type, int resnr, double m, double q);

     /**
     * \brief get bead type or create it
     * \param name typename
     * \return pointer to bead type
     *
     * Returns an existing bead type or creates one if it doesn't exist yet
     */
    virtual BeadType *GetOrCreateBeadType(string name);

    /**
     * \brief creates a new molecule
     * \param name name of the molecule
     * \return pointer to created molecule
     */
    virtual Molecule *CreateMolecule(string name);

    /**
     *  \brief checks weather molecules with the same name really contain the same number of beads
     */
    void CheckMoleculeNaming(void);
    
    /**
     * \brief create a new resiude
     * @param name residue name
     * @return created residue
     */
    virtual Residue *CreateResidue(string name);
    
    /** 
     * \brief create molecules based on the residue
     *
     * This function scans the topology and creates molecules based on the resiude id.
     * All beads with the same resid are put int one molecule.
    */
    void CreateMoleculesByResidue();
    
    /** 
     * \brief put the whole topology in one molecule
     * \param name name of the new molecule
     *
     *  This function creates one big molecule for all beads in the topology.
    */
    void CreateOneBigMolecule(string name);
    
    /**
     * \brief create molecules based on blocks of atoms
     * \param name molecule name
     * \param first first bead
     * \param nbeads number of beads per molecule
     * \param nmolecules number of molecules
     */
    void CreateMoleculesByRange(string name, int first, int nbeads, int nmolecules);
    
    /**
     * \brief number of molecules in the system
     * @return number of molecule in topology
     */
    int MoleculeCount() { return _molecules.size(); }

    /**
     * number of beads in the system
     * @return number of beads in the system
     */
    int BeadCount() { return _beads.size(); }
    
    /**
     * number of residues in the system
     * \return number of residues
     */
    int ResidueCount() { return _residues.size(); }
       
    /**
     * get molecule by index
     * @param index molecule number
     * @return pointer to molecule
     */
    Molecule *MoleculeByIndex(int index);
    
    /**
     * access containter with all beads
     * @return bead container
     */
    BeadContainer &Beads() { return _beads; }

    /**
     * access  containter with all molecules
     * @return molecule container
     */
    MoleculeContainer &Molecules() { return _molecules; }

    /**
     * access containter with all bonded interactions
     * @return bonded interaction container
     */
    InteractionContainer &BondedInteractions() { return _interactions; }
    
    void AddBondedInteraction(Interaction *ic);
    std::list<Interaction *> InteractionsInGroup(const string &group);
    
    BeadType *getBeadType(const int i) const { return _beadtypes[i]; }
    Bead *getBead(const int i) const { return _beads[i]; }
    Residue *getResidue(const int i) const { return _residues[i]; }
    Molecule *getMolecule(const int i) const { return _molecules[i]; }
       
    /**
     * delete all molecule information
     */
    void ClearMoleculeList(){
        _molecules.clear();
    }
    
    /**
     * \brief adds all the beads+molecules+residues from other topology
     * \param top topology to add
     */
    void Add(Topology *top);

    /**
     * \brief copy topology data of different topology
     * \param top topology to copy from
     */
    void CopyTopologyData(Topology *top);

    /**
     *  \brief rename all the molecules in range
     * \param range range string of type 1:2:10 = 1, 3, 5, 7, ...
     * \param name new name of molecule
     * range is a string which is parsed by RangeParser,
     */
    void RenameMolecules(string range, string name);

    /**
     * set the simulation box
     * \param box triclinic box matrix
     */
    void setBox(const matrix &box, BoundaryCondition::eBoxtype boxtype=BoundaryCondition::typeAuto) {
        // determine box type automatically in case boxtype==typeAuto
        if(boxtype==BoundaryCondition::typeAuto) {
            boxtype = autoDetectBoxType(box);
        }

        if(_bc) {
            delete (_bc);
        }
        
        switch(boxtype) {
            case BoundaryCondition::typeTriclinic:
                _bc = new TriclinicBox();
                break;
            case BoundaryCondition::typeOrthorhombic:
                _bc = new OrthorhombicBox();
                break;
            default:
                _bc = new OpenBox();
                break;
        }
               
        _bc->setBox(box);
    };

    /**
     * get the simulation box
     * \return triclinic box matrix
     */
    const matrix &getBox() {
        return _bc->getBox();
    };
    
    /**
     * set the time of current frame
     * \param t simulation time in ns
     */
    void setTime(double t) { _time = t; };

    /**
     * get the time of current frame
     * \return simulation time in ns
     */
    double getTime() { return _time; };
    
    /**
     * set the step number of current frame
     * \param s step number
     */
    void setStep(int s) { _step = s; };

    /**
     * get the step number of current frame
     * \return step number
     */
    int getStep() { return _step; };

    /**
     * \brief pbc correct distance of two beads
     * \param bead1 index of first bead
     * \param bead2 index of second bead
     * \return distance vector
     * 
     * calculates the smallest distance between two beads with correct treatment
     * of pbc
     */
    vec getDist(int bead1, int bead2) const;
    
    /**
     * \brief calculate shortest vector connecting two points
     * \param r1 first point
     * \param r2 second point
     * \return distance vector
     *
     * calculates the smallest distance between two points with correct treatment
     * of pbc
     */
    vec BCShortestConnection(const vec &r1, const vec &r2) const;

    /**
     * \brief return the shortest box size
     * \return shortest size
     *
     * Calculates the shortest length to connect two sides of the box
     */
    double ShortestBoxSize();

    /**
     *  calculates the box volume
     *  \return box volume
     */
    double BoxVolume();
        
    /**
     *  rebuild exclusion list     
     */
    void RebuildExclusions();

    /**
     * access exclusion list
     * \return exclusion list
     */
    ExclusionList &getExclusions() { return _exclusions; }

    BoundaryCondition::eBoxtype getBoxType() {
        return _bc->getBoxType();
    }

    void InsertExclusion(int i, list<int> l);

protected:
    BoundaryCondition *_bc;

    BoundaryCondition::eBoxtype autoDetectBoxType(const matrix &box);

    /// bead types in the topology
    BeadTypeContainer _beadtypes;
    
    /// beads in the topology
    BeadContainer _beads;
    
    /// molecules in the topology
    MoleculeContainer _molecules;
    
    /// residues in the topology
    ResidueContainer _residues;
    
    /// bonded interactions in the topology
    InteractionContainer _interactions;
    
    ExclusionList _exclusions;
    
    map<string, int> _interaction_groups;
    map<string, int> _beadtype_map;
    
    map<string, list<Interaction *> > _interactions_by_group;
    
    double _time;
    int _step;
};

inline Bead *Topology::CreateBead(byte_t symmetry, string name, BeadType *type, int resnr, double m, double q)
{
    
    Bead *b = new Bead(this, _beads.size(), type, symmetry, name, resnr, m, q);    
    _beads.push_back(b);
    return b;
}

inline Molecule *Topology::CreateMolecule(string name)
{
    Molecule *mol = new Molecule(this, _molecules.size(), name);
    _molecules.push_back(mol);
    return mol;
}

inline Residue *Topology::CreateResidue(string name)
{
    Residue *res = new Residue(this, _molecules.size(), name);
    _residues.push_back(res);
    return res;
}

inline Molecule *Topology::MoleculeByIndex(int index)
{
    return _molecules[index];
}

inline void Topology::InsertExclusion(int i, list<int> l) {
    _exclusions.InsertExclusion(i,l);
}

}}

#include "interaction.h"

#endif	/* _topology_H */