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/*
 * Copyright 2009-2011 The VOTCA Development Team (http://www.votca.org)
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *     http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 *
 */

#include <stdlib.h>
#include <votca/csg/csgapplication.h>
#include <votca/tools/histogramnew.h>
#include <votca/csg/beadlist.h>
#include <votca/csg/nblist.h>
#include <votca/csg/nblistgrid.h>

using namespace std;
using namespace votca::csg;

// comments were mainly added to explain the "overhead" needed for threaded 
// calculations/analyzations

// to sum it up: instead of having one "thread" doing all your work (the whole tracetory),
// you may split it into single frames and distribute it among many "workers".
// a solid choice is: number of cores = number of workers.
// you, as the user, are required to define how to initialize and merge your workers.
// the main part of the program, EvalConfiguration, is shifted to the Worker class 
// but other than that stays untouched compared to a non-threaded version

class CsgTestApp
: public CsgApplication {

    string ProgramName() {
        return "template_threaded_rdf";
    }

    void HelpText(ostream &out) {
        out << "template for threaded rdf calculations";
    }

    void Initialize();

    bool DoTrajectory() {
        return true;
    }

// explicitly turn on threaded mode by overriding DoThreaded() and returning true
// note that threads will be started and merged in an ordered way by default
// this has the disadvantage of slowing everything down a bit (you will likely not
// notice a decrease of performance), but the advantage of processing frames in
// their original order
// in most cases, you want that
// in some cases, where reading and writing/merging does not have to occur in order, 
// you may consider switching SynchronizeThreads() off 
// in this example, where an rdf-like value is calculated, ordered reading/writing is not
// neccessary. however, leave it untouched to prevent future mistakes

    bool DoThreaded() {
        return true;
    }
// are you sure? really?
// bool SynchronizeThreads() {
//      return false;
//  }

    void BeginEvaluate(Topology *top, Topology *top_ref);
    void EndEvaluate();

// ForkWorker is the function you need to override and initialize your workers
    CsgApplication::Worker *ForkWorker(void);

// MergeWorker needs you to define how to merge different workers and their data
    void MergeWorker(Worker *worker);
protected:
// data belonging to the main class CsgTestApp
    HistogramNew _rdf;
    double _cut_off;

};

// derive from CsgApplication::Worker and define your worker
class RDFWorker
: public CsgApplication::Worker {
public:
    ~RDFWorker(){};
// override EvalConfiguration with your analysis routine
    void EvalConfiguration(Topology *top, Topology *top_ref);
// data belonging to this particular worker
    HistogramNew _rdf;
    double _cut_off;

};

int main(int argc, char** argv) {
    CsgTestApp app;

    return app.Exec(argc, argv);
}

void CsgTestApp::Initialize() {
    CsgApplication::Initialize();
    AddProgramOptions("RDF options")
            ("c", boost::program_options::value<double>()->default_value(1.0), "the cutoff");
}

void CsgTestApp::BeginEvaluate(Topology *top, Topology *top_ref) {
    _cut_off = OptionsMap()["c"].as<double>();
    _rdf.Initialize(0, _cut_off, 50);
}

// create and initialize single workers
// ForkWorker() will be called as often as the parameter '--nt NTHREADS'
// it creates a new worker and the user is required to initialize variables etc.
// (if needed)
CsgApplication::Worker * CsgTestApp::ForkWorker() {
    RDFWorker *worker;
    worker = new RDFWorker();
// initialize
    worker->_cut_off = OptionsMap()["c"].as<double>();
    worker->_rdf.Initialize(0, worker->_cut_off, 50);
    return worker; 
}

// EvalConfiguration does the actual calculation
// you won't see any explicit threaded stuff here
void RDFWorker::EvalConfiguration(Topology *top, Topology *top_ref) {
    BeadList b;
    b.Generate(*top, "*");
    NBListGrid nb;
    nb.setCutoff(_cut_off);
    nb.Generate(b);
    NBList::iterator i;
    for (i = nb.begin(); i != nb.end(); ++i) {
        _rdf.Process((*i)->dist());
    }
}

// the user is required to define how to merge the single data
// belonging to each thread into the main data belonging to CsgTestApp
void CsgTestApp::MergeWorker(Worker *worker) {
    RDFWorker * myRDFWorker;
// cast generel Worker into your derived worker class(here RDFWorker)
    myRDFWorker = dynamic_cast<RDFWorker*> (worker);

// the next comment block explains how mutexes are used internally for this function:
// mutexes are used to exclusively work on data
// e.g., if you read or write global data, make sure that nobody else (i.e. no other worker)
// works on that very same piece of data at the same time; otherwise,
// you will end up with wrong results that you struggle to understand
// the parent class handles a "merging mutex" for you internally; this is what happens:
// first, a mutex is created, e.g.
//        Mutex rdfMutex;
// then, for each worker, the mutex is first locked
//        rdfMutex.Lock())
// and MergeWorker(worker) is called (i.e. the code you define here is executed)
// after MergeWorker exits, the mutex is unlocked
//        rdfMutex.Unlock();
// and allows other threads to get a lock and start merging

// now follows your code

// merging of data in this simple example is easy and does not have to follow
// the original order of frames (since plain summing is commutative)
    _rdf.data().y() = _rdf.data().y() + myRDFWorker->_rdf.data().y();

}

void CsgTestApp::EndEvaluate() {
    _rdf.data().y() = 
            element_div(_rdf.data().y(),
            element_prod(_rdf.data().x(), _rdf.data().x())
            );

    _rdf.data().Save("rdf.dat");
}