This file is indexed.

/usr/include/vtk-5.10/vtkMultiThreader.h is in libvtk5-dev 5.10.1+dfsg-2.1build1.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
/*=========================================================================

  Program:   Visualization Toolkit
  Module:    vtkMultiThreader.h

  Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
  All rights reserved.
  See Copyright.txt or http://www.kitware.com/Copyright.htm for details.

     This software is distributed WITHOUT ANY WARRANTY; without even
     the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
     PURPOSE.  See the above copyright notice for more information.

=========================================================================*/
// .NAME vtkMultiThreader - A class for performing multithreaded execution
// .SECTION Description
// vtkMultithreader is a class that provides support for multithreaded
// execution using sproc() on an SGI, or pthread_create on any platform
// supporting POSIX threads.  This class can be used to execute a single
// method on multiple threads, or to specify a method per thread. 

#ifndef __vtkMultiThreader_h
#define __vtkMultiThreader_h

#include "vtkObject.h"

#ifdef VTK_USE_SPROC
#include <sys/types.h> // Needed for unix implementation of sproc
#include <unistd.h> // Needed for unix implementation of sproc
#endif

#if defined(VTK_USE_PTHREADS) || defined(VTK_HP_PTHREADS)
#include <pthread.h> // Needed for PTHREAD implementation of mutex
#include <sys/types.h> // Needed for unix implementation of pthreads
#include <unistd.h> // Needed for unix implementation of pthreads
#endif

// If VTK_USE_SPROC is defined, then sproc() will be used to create
// multiple threads on an SGI. If VTK_USE_PTHREADS is defined, then
// pthread_create() will be used to create multiple threads (on
// a sun, for example)

// Defined in vtkSystemIncludes.h:
//   VTK_MAX_THREADS

// If VTK_USE_PTHREADS is defined, then the multithreaded
// function is of type void *, and returns NULL
// Otherwise the type is void which is correct for WIN32
// and SPROC
//BTX
#ifdef VTK_USE_SPROC
typedef int vtkThreadProcessIDType;
typedef int vtkMultiThreaderIDType;
#endif

// Defined in vtkSystemIncludes.h:
//   VTK_THREAD_RETURN_VALUE
//   VTK_THREAD_RETURN_TYPE

#ifdef VTK_USE_PTHREADS
typedef void *(*vtkThreadFunctionType)(void *);
typedef pthread_t vtkThreadProcessIDType;
// #define VTK_THREAD_RETURN_VALUE  NULL
// #define VTK_THREAD_RETURN_TYPE   void *
typedef pthread_t vtkMultiThreaderIDType;
#endif

#ifdef VTK_USE_WIN32_THREADS
typedef vtkWindowsLPTHREAD_START_ROUTINE vtkThreadFunctionType;
typedef vtkWindowsHANDLE vtkThreadProcessIDType;
// #define VTK_THREAD_RETURN_VALUE 0
// #define VTK_THREAD_RETURN_TYPE DWORD __stdcall
typedef vtkWindowsDWORD vtkMultiThreaderIDType;
#endif

#if !defined(VTK_USE_PTHREADS) && !defined(VTK_USE_WIN32_THREADS)
typedef void (*vtkThreadFunctionType)(void *);
typedef int vtkThreadProcessIDType;
// #define VTK_THREAD_RETURN_VALUE
// #define VTK_THREAD_RETURN_TYPE void
typedef int vtkMultiThreaderIDType;
#endif
//ETX

class vtkMutexLock;

class VTK_COMMON_EXPORT vtkMultiThreader : public vtkObject 
{
public:
  static vtkMultiThreader *New();

  vtkTypeMacro(vtkMultiThreader,vtkObject);
  void PrintSelf(ostream& os, vtkIndent indent);

  // Description:
  // This is the structure that is passed to the thread that is
  // created from the SingleMethodExecute, MultipleMethodExecute or
  // the SpawnThread method. It is passed in as a void *, and it is
  // up to the method to cast correctly and extract the information.
  // The ThreadID is a number between 0 and NumberOfThreads-1 that indicates
  // the id of this thread. The NumberOfThreads is this->NumberOfThreads for
  // threads created from SingleMethodExecute or MultipleMethodExecute,
  // and it is 1 for threads created from SpawnThread.
  // The UserData is the (void *)arg passed into the SetSingleMethod,
  // SetMultipleMethod, or SpawnThread method.

  //BTX
#define ThreadInfoStruct vtkMultiThreader::ThreadInfo
  class ThreadInfo
  {
  public:
    int                 ThreadID;
    int                 NumberOfThreads;
    int                 *ActiveFlag;
    vtkMutexLock        *ActiveFlagLock;
    void                *UserData;
  };
  //ETX

  // Description:
  // Get/Set the number of threads to create. It will be clamped to the range
  // 1 - VTK_MAX_THREADS, so the caller of this method should check that the
  // requested number of threads was accepted.
  vtkSetClampMacro( NumberOfThreads, int, 1, VTK_MAX_THREADS );
  virtual int GetNumberOfThreads();

  // Description:
  // Set/Get the maximum number of threads to use when multithreading.
  // This limits and overrides any other settings for multithreading.
  // A value of zero indicates no limit.
  static void SetGlobalMaximumNumberOfThreads(int val);
  static int  GetGlobalMaximumNumberOfThreads();

  // Description:
  // Set/Get the value which is used to initialize the NumberOfThreads
  // in the constructor.  Initially this default is set to the number of 
  // processors or VTK_MAX_THREADS (which ever is less).
  static void SetGlobalDefaultNumberOfThreads(int val);
  static int  GetGlobalDefaultNumberOfThreads();

  // These methods are excluded from Tcl wrapping 1) because the
  // wrapper gives up on them and 2) because they really shouldn't be
  // called from a script anyway.
  //BTX 
  
  // Description:
  // Execute the SingleMethod (as define by SetSingleMethod) using
  // this->NumberOfThreads threads.
  void SingleMethodExecute();

  // Description:
  // Execute the MultipleMethods (as define by calling SetMultipleMethod
  // for each of the required this->NumberOfThreads methods) using
  // this->NumberOfThreads threads.
  void MultipleMethodExecute();
  
  // Description:
  // Set the SingleMethod to f() and the UserData field of the
  // ThreadInfo that is passed to it will be data.
  // This method (and all the methods passed to SetMultipleMethod)
  // must be of type vtkThreadFunctionType and must take a single argument of
  // type void *.
  void SetSingleMethod(vtkThreadFunctionType, void *data );
 
  // Description:
  // Set the MultipleMethod at the given index to f() and the UserData 
  // field of the ThreadInfo that is passed to it will be data.
  void SetMultipleMethod( int index, vtkThreadFunctionType, void *data ); 

  // Description:
  // Create a new thread for the given function. Return a thread id
  // which is a number between 0 and VTK_MAX_THREADS - 1. This id should
  // be used to kill the thread at a later time.
  int SpawnThread( vtkThreadFunctionType, void *data );

  // Description:
  // Terminate the thread that was created with a SpawnThreadExecute()
  void TerminateThread( int thread_id );

  // Description:
  // Determine if a thread is still active
  int IsThreadActive( int threadID );
  
  // Description:
  // Get the thread identifier of the calling thread.
  static vtkMultiThreaderIDType GetCurrentThreadID();

  // Description:
  // Check whether two thread identifiers refer to the same thread.
  static int ThreadsEqual(vtkMultiThreaderIDType t1,
                          vtkMultiThreaderIDType t2);

protected:
  vtkMultiThreader();
  ~vtkMultiThreader();

  // The number of threads to use
  int                        NumberOfThreads;

  // An array of thread info containing a thread id
  // (0, 1, 2, .. VTK_MAX_THREADS-1), the thread count, and a pointer
  // to void so that user data can be passed to each thread
  ThreadInfo                 ThreadInfoArray[VTK_MAX_THREADS];

  // The methods
  vtkThreadFunctionType      SingleMethod;
  vtkThreadFunctionType      MultipleMethod[VTK_MAX_THREADS];

  // Storage of MutexFunctions and ints used to control spawned 
  // threads and the spawned thread ids
  int                        SpawnedThreadActiveFlag[VTK_MAX_THREADS];
  vtkMutexLock               *SpawnedThreadActiveFlagLock[VTK_MAX_THREADS];
  vtkThreadProcessIDType     SpawnedThreadProcessID[VTK_MAX_THREADS];
  ThreadInfo                 SpawnedThreadInfoArray[VTK_MAX_THREADS];

//ETX

  // Internal storage of the data
  void                       *SingleData;
  void                       *MultipleData[VTK_MAX_THREADS];

private:
  vtkMultiThreader(const vtkMultiThreader&);  // Not implemented.
  void operator=(const vtkMultiThreader&);  // Not implemented.
};

#endif