/usr/include/vtk-6.2/vtkQtLabelRenderStrategy.h is in libvtk6-qt-dev 6.2.0+dfsg1-10build1.
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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 | /*=========================================================================
Program: Visualization Toolkit
Module: vtkQtLabelRenderStrategy.h
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
// .NAME vtkQtLabelRenderStrategy - Renders labels with Qt
//
// .SECTION Description
// This class uses Qt to render labels and compute sizes. The labels are
// rendered to a QImage, then EndFrame() converts that image to a vtkImageData
// and textures the image onto a quad spanning the render area.
#ifndef vtkQtLabelRenderStrategy_h
#define vtkQtLabelRenderStrategy_h
#include "vtkRenderingQtModule.h" // For export macro
#include "vtkLabelRenderStrategy.h"
class vtkLabelSizeCalculator;
class vtkLabeledDataMapper;
class vtkPlaneSource;
class vtkPolyDataMapper2D;
class vtkQImageToImageSource;
class vtkTexture;
class vtkTexturedActor2D;
class vtkTextureMapToPlane;
class VTKRENDERINGQT_EXPORT vtkQtLabelRenderStrategy : public vtkLabelRenderStrategy
{
public:
void PrintSelf(ostream& os, vtkIndent indent);
vtkTypeMacro(vtkQtLabelRenderStrategy, vtkLabelRenderStrategy);
static vtkQtLabelRenderStrategy* New();
// Description:
// Compute the bounds of a label. Must be performed after the renderer is set.
virtual void ComputeLabelBounds(vtkTextProperty* tprop, vtkStdString label,
double bds[4])
{ this->Superclass::ComputeLabelBounds(tprop, label, bds); }
virtual void ComputeLabelBounds(vtkTextProperty* tprop, vtkUnicodeString label,
double bds[4]);
// Description:
// Render a label at a location in world coordinates.
// Must be performed between StartFrame() and EndFrame() calls.
virtual void RenderLabel(int x[2], vtkTextProperty* tprop, vtkStdString label)
{ this->Superclass::RenderLabel(x, tprop, label); }
virtual void RenderLabel(int x[2], vtkTextProperty* tprop, vtkStdString label,
int maxWidth)
{ this->Superclass::RenderLabel(x, tprop, label, maxWidth); }
virtual void RenderLabel(int x[2], vtkTextProperty* tprop,
vtkUnicodeString label);
virtual void RenderLabel(int x[2], vtkTextProperty* tprop,
vtkUnicodeString label, int maxWidth);
// Description:
// Start a rendering frame. Renderer must be set.
virtual void StartFrame();
// Description:
// End a rendering frame.
virtual void EndFrame();
// Description:
// Release any graphics resources that are being consumed by this strategy.
// The parameter window could be used to determine which graphic
// resources to release.
virtual void ReleaseGraphicsResources(vtkWindow *window);
protected:
vtkQtLabelRenderStrategy();
~vtkQtLabelRenderStrategy();
//BTX
class Internals;
Internals* Implementation;
//ETX
vtkQImageToImageSource* QImageToImage;
vtkPlaneSource* PlaneSource;
vtkTextureMapToPlane* TextureMapToPlane;
vtkTexture* Texture;
vtkPolyDataMapper2D* Mapper;
vtkTexturedActor2D* Actor;
bool AntialiasText; // Should the text be antialiased, inherited from render window.
private:
vtkQtLabelRenderStrategy(const vtkQtLabelRenderStrategy&); // Not implemented.
void operator=(const vtkQtLabelRenderStrategy&); // Not implemented.
};
#endif
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