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// Copyright (c) 1998-2014
// Distributed under the Boost Software License, Version 1.0.
// http://www.boost.org/LICENSE_1_0.txt
// http://www.geometrictools.com/License/Boost/LICENSE_1_0.txt
//
// File Version: 5.0.1 (2010/10/01)
#ifndef WM5APPRSPHEREFIT3_H
#define WM5APPRSPHEREFIT3_H
#include "Wm5MathematicsLIB.h"
#include "Wm5Sphere3.h"
namespace Wm5
{
// Least-squares fit of a sphere to a set of points. A successful fit is
// indicated by the return value of 'true'. If the return value is 'false',
// the number of iterations was exceeded. Try increasing the maximum number
// of iterations.
//
// If initialCenterIsAverage is set to 'true', the initial guess for the
// sphere center is the average of the data points. If the data points are
// clustered along a solid angle, SphereFit3 is very slow to converge. If
// initialCenterIsAverage is set to 'false', the initial guess for the
// sphere center is computed using a least-squares estimate of the
// coefficients for a quadratic equation that represents a sphere. This
// approach tends to converge rapidly.
template <typename Real> WM5_MATHEMATICS_ITEM
bool SphereFit3 (int numPoints, const Vector3<Real>* points,
int maxIterations, Sphere3<Real>& sphere, bool initialCenterIsAverage);
}
#endif
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