/usr/include/libwildmagic/Wm5ContScribeCircle3Sphere3.h is in libwildmagic-dev 5.13-1ubuntu1.
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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 | // Geometric Tools, LLC
// Copyright (c) 1998-2014
// Distributed under the Boost Software License, Version 1.0.
// http://www.boost.org/LICENSE_1_0.txt
// http://www.geometrictools.com/License/Boost/LICENSE_1_0.txt
//
// File Version: 5.0.1 (2010/10/01)
#ifndef WM5CONTSCRIBECIRCLE3SPHERE3_H
#define WM5CONTSCRIBECIRCLE3SPHERE3_H
#include "Wm5MathematicsLIB.h"
#include "Wm5Circle3.h"
#include "Wm5Sphere3.h"
namespace Wm5
{
// All functions return 'true' if circle/sphere has been constructed,
// 'false' otherwise (input points are linearly dependent).
// Circle containing three 3D points.
template <typename Real> WM5_MATHEMATICS_ITEM
bool Circumscribe (const Vector3<Real>& v0, const Vector3<Real>& v1,
const Vector3<Real>& v2, Circle3<Real>& circle);
// Sphere containing four 3D points.
template <typename Real> WM5_MATHEMATICS_ITEM
bool Circumscribe (const Vector3<Real>& v0, const Vector3<Real>& v1,
const Vector3<Real>& v2, const Vector3<Real>& v3,
Sphere3<Real>& sphere);
// Circle inscribing triangle of three 3D points.
template <typename Real> WM5_MATHEMATICS_ITEM
bool Inscribe (const Vector3<Real>& v0, const Vector3<Real>& v1,
const Vector3<Real>& v2, Circle3<Real>& circle);
// Sphere inscribing tetrahedron of four 3D points.
template <typename Real> WM5_MATHEMATICS_ITEM
bool Inscribe (const Vector3<Real>& v0, const Vector3<Real>& v1,
const Vector3<Real>& v2, const Vector3<Real>& v3,
Sphere3<Real>& sphere);
}
#endif
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