/usr/include/libwildmagic/Wm5IntpBSplineUniform.h is in libwildmagic-dev 5.13-1ubuntu1.
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// Copyright (c) 1998-2014
// Distributed under the Boost Software License, Version 1.0.
// http://www.boost.org/LICENSE_1_0.txt
// http://www.geometrictools.com/License/Boost/LICENSE_1_0.txt
//
// File Version: 5.0.1 (2010/10/01)
#ifndef WM5INTPBSPLINEUNIFORM_H
#define WM5INTPBSPLINEUNIFORM_H
#include "Wm5MathematicsLIB.h"
namespace Wm5
{
template <typename Real>
class WM5_MATHEMATICS_ITEM IntpBSplineUniform
{
public:
// Construction and destruction. IntpBSplineUniform accepts
// responsibility for deleting the input array data. The input array
// dim is copied.
IntpBSplineUniform (int dims, int degree, const int* dim, Real* data);
virtual ~IntpBSplineUniform ();
int GetDimension () const;
int GetDegree () const;
Real GetDomainMin (int i) const;
Real GetDomainMax (int i) const;
int GetGridMin (int i) const;
int GetGridMax (int i) const;
// spline evaluation for function interpolation (no derivatives)
virtual Real operator() (Real* X) = 0;
// spline evaluation, derivative counts given in dx[]
virtual Real operator() (int* dx, Real* X) = 0;
protected:
int mDims; // N, number of dimensions
int mDegree; // D, degree of polynomial spline
int mDp1; // D+1
int mDp1ToN; // power(D+1,N)
int mDp1To2N; // power(D+1,2N)
int* mDim; // dimension sizes dim[0] through dim[N-1]
Real* mData; // N-dimensional array of data
Real* mDomMin; // minimum allowed value of spline input vector
Real* mDomMax; // maximum allowed value of spline input vector
int* mGridMin; // minimum allowed value for current local grid
int* mGridMax; // maximum allowed value for current local grid
int* mBase; // base indices for grid of local control points
int* mOldBase; // old base indices for grid of local control points
Real** mMatrix; // (D+1)x(D+1) blending matrix
Real* mCache; // cache for subblock of data
Real* mInter; // intermediate product of data with blending matrix
Real** mPoly; // poly[N][D+1], store polynomials and derivatives
Real** mCoeff; // coefficients for polynomial construction
Real* mProduct; // outer tensor product of m with itself N times
int* mSkip; // for skipping zero values of mtensor
Real (*mEvaluateCallback)(int);
virtual void EvaluateUnknownData () = 0;
virtual void ComputeIntermediate () = 0;
void SetPolynomial (int order, Real diff, Real* poly);
static int Choose (int n, int k); // n choose k
static Real** BlendMatrix (int degree);
};
typedef IntpBSplineUniform<float> IntpBSplineUniformf;
typedef IntpBSplineUniform<double> IntpBSplineUniformd;
}
#endif
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