/usr/include/libwildmagic/Wm5IntpBSplineUniform2.h is in libwildmagic-dev 5.13-1ubuntu1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 | // Geometric Tools, LLC
// Copyright (c) 1998-2014
// Distributed under the Boost Software License, Version 1.0.
// http://www.boost.org/LICENSE_1_0.txt
// http://www.geometrictools.com/License/Boost/LICENSE_1_0.txt
//
// File Version: 5.0.2 (2011/07/23)
#ifndef WM5INTPBSPLINEUNIFORM2_H
#define WM5INTPBSPLINEUNIFORM2_H
#include "Wm5MathematicsLIB.h"
#include "Wm5IntpBSplineUniform.h"
namespace Wm5
{
template <typename Real>
class WM5_MATHEMATICS_ITEM IntpBSplineUniform2
: public IntpBSplineUniform<Real>
{
public:
// Construction. IntpBSplineUniform2 accepts responsibility for
// deleting the input array data.
IntpBSplineUniform2 (int degree, const int* dim, Real* data);
int Index (int ix, int iy) const;
// Spline evaluation for function interpolation (no derivatives).
Real operator() (Real x, Real y);
virtual Real operator() (Real* X);
// Spline evaluation, derivative counts given in dx, dy, dx[].
Real operator() (int dx, int dy, Real x, Real y);
virtual Real operator() (int* dx, Real* X);
private:
using IntpBSplineUniform<Real>::mDegree;
using IntpBSplineUniform<Real>::mDp1;
using IntpBSplineUniform<Real>::mDp1ToN;
using IntpBSplineUniform<Real>::mDim;
using IntpBSplineUniform<Real>::mData;
using IntpBSplineUniform<Real>::mGridMin;
using IntpBSplineUniform<Real>::mGridMax;
using IntpBSplineUniform<Real>::mBase;
using IntpBSplineUniform<Real>::mOldBase;
using IntpBSplineUniform<Real>::mMatrix;
using IntpBSplineUniform<Real>::mCache;
using IntpBSplineUniform<Real>::mInter;
using IntpBSplineUniform<Real>::mPoly;
using IntpBSplineUniform<Real>::mProduct;
using IntpBSplineUniform<Real>::mSkip;
using IntpBSplineUniform<Real>::mEvaluateCallback;
using IntpBSplineUniform<Real>::SetPolynomial;
void EvaluateUnknownData ();
void ComputeIntermediate ();
};
typedef IntpBSplineUniform2<float> IntpBSplineUniform2f;
typedef IntpBSplineUniform2<double> IntpBSplineUniform2d;
}
#endif
|