/usr/include/libwildmagic/Wm5IntrTriangle3Cylinder3.h is in libwildmagic-dev 5.13-1ubuntu1.
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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 | // Geometric Tools, LLC
// Copyright (c) 1998-2014
// Distributed under the Boost Software License, Version 1.0.
// http://www.boost.org/LICENSE_1_0.txt
// http://www.geometrictools.com/License/Boost/LICENSE_1_0.txt
//
// File Version: 5.5.0 (2010/11/02)
#ifndef WM5INTRTRIANGLE3CYLINDER3_H
#define WM5INTRTRIANGLE3CYLINDER3_H
#include "Wm5MathematicsLIB.h"
#include "Wm5Intersector.h"
#include "Wm5Triangle3.h"
#include "Wm5Cylinder3.h"
namespace Wm5
{
template <typename Real>
class WM5_MATHEMATICS_ITEM IntrTriangle3Cylinder3
: public Intersector<Real,Vector3<Real> >
{
public:
IntrTriangle3Cylinder3 (const Triangle3<Real>& triangle,
const Cylinder3<Real>& cylinder);
// Object access.
const Triangle3<Real>& GetTriangle () const;
const Cylinder3<Real>& GetCylinder () const;
// Static query.
virtual bool Test ();
private:
// Support for the static test query.
bool DiskOverlapsPoint (const Vector2<Real>& Q) const;
bool DiskOverlapsSegment (const Vector2<Real>& Q0,
const Vector2<Real>& Q1) const;
bool DiskOverlapsPolygon (int numVertices, const Vector2<Real>* Q) const;
// The objects to intersect.
const Triangle3<Real>* mTriangle;
const Cylinder3<Real>* mCylinder;
};
typedef IntrTriangle3Cylinder3<float> IntrTriangle3Cylinder3f;
typedef IntrTriangle3Cylinder3<double> IntrTriangle3Cylinder3d;
}
#endif
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