/usr/include/libwildmagic/Wm5LCPPolyDist.h is in libwildmagic-dev 5.13-1ubuntu1.
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// Copyright (c) 1998-2014
// Distributed under the Boost Software License, Version 1.0.
// http://www.boost.org/LICENSE_1_0.txt
// http://www.geometrictools.com/License/Boost/LICENSE_1_0.txt
//
// File Version: 5.0.1 (2010/10/01)
#ifndef WM5LCPPOLYDIST_H
#define WM5LCPPOLYDIST_H
#include "Wm5PhysicsLIB.h"
#include "Wm5Tuple.h"
#include "Wm5Vector2.h"
#include "Wm5Vector3.h"
#include "Wm5LCPSolver.h"
namespace Wm5
{
template <int Dimension, typename FVector, typename DVector>
class WM5_PHYSICS_ITEM LCPPolyDist
{
public:
typedef Tuple<Dimension,int> ITuple;
// A class for computing the distance between two convex polygons or two
// convex polyhedra. The distance algorithm is formulated as a linear
// complementarity problem (LCP) for three-dimensional data. For convex
// polygons in two dimensions, the third component of the vertices must
// be zero.
// Status codes returned by the polyhedra distance calculation.
enum
{
SC_FOUND_SOLUTION
= LCPSolver::SC_FOUND_SOLUTION, // solution
SC_FOUND_TRIVIAL_SOLUTION
= LCPSolver::SC_FOUND_TRIVIAL_SOLUTION, // solution (z = 0, w = q)
SC_CANNOT_REMOVE_COMPLEMENTARY
= LCPSolver::SC_CANNOT_REMOVE_COMPLEMENTARY, // no solution
SC_EXCEEDED_MAX_RETRIES
= LCPSolver::SC_EXCEEDED_MAX_RETRIES,
// no solution (round-off problems?)
SC_VERIFY_FAILURE, // VerifySolution failed
SC_TEST_POINTS_TEST_FAILED, // VerifyWithTestPoints failed
};
// Polygons are represented by vertices and edges. The vertices are
// stored as vectors in 3D with the last component always zero.
// numPoints1 = number of vertices of first polygon
// points1 = array of vertices
// numFaces1 = number of edges (same as numPoints1)
// faces1 = array of edges, each edge a pair of indices into the
// vertex array points1: <0,1>, <1,2>, ..., <n-2,n-1>,
// <n-1,0>
// numPoints2 = number of vertices of second polygon
// points2 = array of vertices
// numFaces2 = number of edges (same as numPoints2)
// faces2 = array of edges, each edge a pair of indices into the
// vertex array points2: <0,1>, <1,2>, ..., <n-2,n-1>,
// <n-1,0>
// statusCode = the status of the LCP numerical solver
// distance = distance between the polygons
// closest = array of two closest points, one on each polygon
//
// Polyhedra are represented by vertices and faces.
// numPoints1 = number of vertices of first polyhedron
// points1 = array of vertices
// numFaces1 = number of triangular faces
// faces1 = array of faces, each face a triple of indices into
// the vertex array points1
// numPoints2 = number of vertices of second polyhedron
// points2 = array of vertices
// numFaces2 = number of triangular faces
// faces2 = array of faces, each face a triple of indices into
// the vertex array points2
// statusCode = the status of the LCP numerical solver
// distance = distance between the polyhedra
// closest = array of two closest points, one on each polyhedron
LCPPolyDist (int numPoints1, FVector* points1, int numFaces1,
ITuple* faces1, int numPoints2, FVector* points2, int numFaces2,
ITuple* faces2, int& statusCode, float& distance, FVector closest[2],
double verifyMinDifference = 0.00001, double randomWidth = 0.0);
// Polygons and polyhedra represented by halfspaces. The halfspaces are
// all the points p such that p.Dot(An[i]) <= Bn[i], n = 1 or 2. The
// arrays An[] are the outer-pointing edge/face normals. The arrays Bn[]
// are the line/plane constants.
// numFaces1 = number of halfspaces of first polygon/polyhedron
// B1 = array of line/plane constants
// A1 = array of outer pointing edge/face normals
// numFaces2 = number of halfspaces of second polygon/polyhedron
// B2 = array of line/plane constants
// A2 = array of outer pointing edge/face normals
// statusCode = the status of the LCP numerical solver
// distance = distance between the polygons/polyhedra
// closest = array of two closest points, one on each
// polygon/polyhedron
LCPPolyDist (int numFaces1, FVector* A1, float* B1, int numFaces2,
FVector* A2, float* B2, int& statusCode, float& distance,
FVector closest[2], double verifyMinDifference = 0.00001,
double randomWidth = 0.0);
// VerifyMinDifference: Solution vectors are tested to determine if they
// meet constraints imposed by the halfspace statement of the problem:
// V o Z <= B. VerifyMinDifference is the amount that this dot product can
// exceed B without reporting an error.
// RandomWidth: Used in GenerateHalfSpaceDescription to produce a random
// array of vertices whose means are the input values to FuzzArray. Each
// vertex is selected from a uniform distribution of width RandomWidth.
private:
double ProcessLoop (bool halfspaceConstructor, int& statusCode,
FVector closest[2]);
bool BuildMatrices (double** M, double* Q);
void ComputeHalfspaces (int numPoints, const DVector* points,
int numFaces, const ITuple* faces, DVector* A, double* B);
void GenerateHalfSpaceDescription (int numPoints, DVector* points,
int numFaces, ITuple* faces, DVector* A, double* B);
void ChangeFaceOrder (int numFaces, ITuple* faces);
void MoveHalfspaces (int numFaces, DVector* A, double* B);
void MovePoints ();
int VerifySolution (const DVector closest[2]);
int mDimension;
int mNumEquations;
int mNumPoints1;
int mNumPoints2;
int mNumFaces1;
int mNumFaces2;
DVector* mPoints1; // points
DVector* mPoints2;
ITuple* mFaces1; // faces
ITuple* mFaces2;
DVector* mA1; // halfspace vectors
DVector* mA2;
double* mB1; // halfspace constants
double* mB2;
double mVerifyMinDifference;
double mRandomWidth;
#ifdef WM5_LCPPOLYDIST_LOG
void OpenLog ();
void CloseLog ();
void PrintMatrices (double** M, double* Q);
void LogRetries (int tryNumber);
void LCPSolverLoopLimit ();
void LogVertices (int numPoints, const DVector* points);
void LogVerticesAndFaces (int numPoints, const FVector* points,
int numFaces, const ITuple* faces);
void LogHalfspaces (int numFaces, const DVector* A, const double* B);
void SetupTestPoints (int index, int numFaces, int numPoints,
const DVector& closest, const DVector* A, const double* B,
const DVector* points, DVector* testPoints);
void LogTestPoints (const DVector* testPoints);
void LogSolutionWithTestPoints (int index, const DVector& closest,
const DVector* testPoints);
void VerifyWithTestPoints (const DVector* closest, int& statusCode);
void RandomizeArray (int numPoints, DVector* points);
void RandomizeHalfspaces ();
void LogVerifyFailure (int whichPoly, int i, double diff);
std::ofstream mLog;
#endif
};
typedef LCPPolyDist<2, Vector2<float>, Vector2<double> > LCPPolyDist2;
typedef LCPPolyDist<3, Vector3<float>, Vector3<double> > LCPPolyDist3;
}
#endif
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