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// Geometric Tools, LLC
// Copyright (c) 1998-2014
// Distributed under the Boost Software License, Version 1.0.
// http://www.boost.org/LICENSE_1_0.txt
// http://www.geometrictools.com/License/Boost/LICENSE_1_0.txt
//
// File Version: 5.0.2 (2010/10/01)

#ifndef WM5MATH_H
#define WM5MATH_H

#include "Wm5MathematicsLIB.h"
#include "Wm5Assert.h"
#include <cfloat>
#include <cmath>
#include <cstdlib>

// TODO.  Provide SIMD versions of the implementations for whatever platforms
// we support.

namespace Wm5
{

template <typename Real>
class Math
{
public:
    // Wrappers to hide implementations of functions.  The ACos and ASin
    // functions clamp the input argument to [-1,1] to avoid NaN issues
    // when the input is slightly larger than 1 or slightly smaller than -1.
    // Other functions have the potential for using a fast and approximate
    // algorithm rather than calling the standard math library functions.
    static Real ACos (Real value);
    static Real ASin (Real value);
    static Real ATan (Real value);
    static Real ATan2 (Real y, Real x);
    static Real Ceil (Real value);
    static Real Cos (Real value);
    static Real Exp (Real value);
    static Real FAbs (Real value);
    static Real Floor (Real value);
    static Real FMod (Real x, Real y);
    static Real InvSqrt (Real value);
    static Real Log (Real value);
    static Real Log2 (Real value);
    static Real Log10 (Real value);
    static Real Pow (Real base, Real exponent);
    static Real Sin (Real value);
    static Real Sqr (Real value);
    static Real Sqrt (Real value);
    static Real Tan (Real value);

    // Return -1 if the input is negative, 0 if the input is zero, and +1
    // if the input is positive.
    static int Sign (int value);
    static Real Sign (Real value);

    // Generate a random number in [0,1].  The random number generator may
    // be seeded by a first call to UnitRandom with a positive seed.
    static Real UnitRandom (unsigned int seed = 0);

    // Generate a random number in [-1,1].  The random number generator may
    // be seeded by a first call to SymmetricRandom with a positive seed.
    static Real SymmetricRandom (unsigned int seed = 0);

    // Generate a random number in [min,max].  The random number generator may
    // be seeded by a first call to IntervalRandom with a positive seed.
    static Real IntervalRandom (Real min, Real max, unsigned int seed = 0);

    // Clamp the input to the specified interval [min,max].
    static Real Clamp (Real value, Real minValue, Real maxValue);

    // Clamp the input to [0,1].
    static Real Saturate (Real value);

    // Fast evaluation of trigonometric and inverse trigonometric functions
    // using polynomial approximations.  The speed ups vary with processor.

    // The input must be in [0,pi/2].
    static Real FastSin0 (Real angle);
    static Real FastSin1 (Real angle);

    // The input must be in [0,pi/2]
    static Real FastCos0 (Real angle);
    static Real FastCos1 (Real angle);

    // The input must be in [0,pi/4].
    static Real FastTan0 (Real angle);
    static Real FastTan1 (Real angle);

    // The input must be in [0,1].
    static Real FastInvSin0 (Real value);
    static Real FastInvSin1 (Real value);

    // The input must be in [0,1].
    static Real FastInvCos0 (Real value);
    static Real FastInvCos1 (Real value);

    // The input must be in [-1,1]. 
    static Real FastInvTan0 (Real value);
    static Real FastInvTan1 (Real value);

    // Fast approximations to exp(-x).  The input x must be in [0,infinity).
    static Real FastNegExp0 (Real value);
    static Real FastNegExp1 (Real value);
    static Real FastNegExp2 (Real value);
    static Real FastNegExp3 (Real value);

    // Common constants.
    WM5_MATHEMATICS_ITEM static const Real EPSILON;
    WM5_MATHEMATICS_ITEM static const Real ZERO_TOLERANCE;
    WM5_MATHEMATICS_ITEM static const Real MAX_REAL;
    WM5_MATHEMATICS_ITEM static const Real PI;
    WM5_MATHEMATICS_ITEM static const Real TWO_PI;
    WM5_MATHEMATICS_ITEM static const Real HALF_PI;
    WM5_MATHEMATICS_ITEM static const Real INV_PI;
    WM5_MATHEMATICS_ITEM static const Real INV_TWO_PI;
    WM5_MATHEMATICS_ITEM static const Real DEG_TO_RAD;
    WM5_MATHEMATICS_ITEM static const Real RAD_TO_DEG;
    WM5_MATHEMATICS_ITEM static const Real LN_2;
    WM5_MATHEMATICS_ITEM static const Real LN_10;
    WM5_MATHEMATICS_ITEM static const Real INV_LN_2;
    WM5_MATHEMATICS_ITEM static const Real INV_LN_10;
    WM5_MATHEMATICS_ITEM static const Real SQRT_2;
    WM5_MATHEMATICS_ITEM static const Real INV_SQRT_2;
    WM5_MATHEMATICS_ITEM static const Real SQRT_3;
    WM5_MATHEMATICS_ITEM static const Real INV_SQRT_3;
};

#include "Wm5Math.inl"

typedef Math<float> Mathf;
typedef Math<double> Mathd;

}

#endif