/usr/include/libwildmagic/Wm5Query3Integer.h is in libwildmagic-dev 5.13-1ubuntu1.
This file is owned by root:root, with mode 0o644.
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// Copyright (c) 1998-2014
// Distributed under the Boost Software License, Version 1.0.
// http://www.boost.org/LICENSE_1_0.txt
// http://www.geometrictools.com/License/Boost/LICENSE_1_0.txt
//
// File Version: 5.0.0 (2010/01/01)
#ifndef WM5QUERY3INTEGER_H
#define WM5QUERY3INTEGER_H
#include "Wm5MathematicsLIB.h"
#include "Wm5Query3.h"
#include "Wm5Integer.h"
namespace Wm5
{
template <typename Real>
class Query3Integer : public Query3<Real>
{
public:
// The components of the input vertices are truncated to 32-bit integer
// values, so you should guarantee that the vertices are sufficiently
// large to give a good distribution of numbers. The value N in
// Integer<N> is chosen large enough so that the exact arithmetic is
// correct for the functions.
Query3Integer (int iVQuantity, const Vector3<Real>* akVertex);
// Run-time type information.
virtual Query::Type GetType () const;
// Queries about the relation of a point to various geometric objects.
virtual int ToPlane (const Vector3<Real>& test, int v0, int v1, int v2)
const;
virtual int ToCircumsphere (const Vector3<Real>& test, int v0, int v1,
int v2, int v3) const;
// Helper functions.
static Integer<3> Dot (Integer<3>& x0, Integer<3>& y0, Integer<3>& z0,
Integer<3>& x1, Integer<3>& y1, Integer<3>& z1);
static Integer<4> Det3 (Integer<4>& x0, Integer<4>& y0, Integer<4>& z0,
Integer<4>& x1, Integer<4>& y1, Integer<4>& z1, Integer<4>& x2,
Integer<4>& y2, Integer<4>& z2);
static Integer<6> Det4 (Integer<6>& x0, Integer<6>& y0, Integer<6>& z0,
Integer<6>& w0, Integer<6>& x1, Integer<6>& y1, Integer<6>& z1,
Integer<6>& w1, Integer<6>& x2, Integer<6>& y2, Integer<6>& z2,
Integer<6>& w2, Integer<6>& x3, Integer<6>& y3, Integer<6>& z3,
Integer<6>& w3);
private:
using Query3<Real>::mVertices;
};
#include "Wm5Query3Integer.inl"
typedef Query3Integer<float> Query3Integerf;
typedef Query3Integer<double> Query3Integerd;
}
#endif
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