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/*
* Copyright (C) 2008 Emweb bvba, Kessel-Lo, Belgium.
*
* See the LICENSE file for terms of use.
*/
#ifndef WSIGNALMAPPER_H_
#define WSIGNALMAPPER_H_
#include <map>
#include <Wt/WSignal>
#include <Wt/WJavaScript>
namespace Wt {
/*! \class WSignalMapper Wt/WSignalMapper Wt/WSignalMapper
* \brief A utility class to connect multiple senders to a single slot.
*
* This class is useful if you would like to respond to signals of
* many objects or widgets within a single slot, but need to identify
* the particular sender through some property.
*
* Usage example:
* \code
* void Test::createWidgets()
* {
* Wt::WSignalMapper<WText *> *MyMap = new Wt::WSignalMapper<Wt::WText *>(this);
* // connect mapped() to our target slot
* MyMap->mapped().connect(this, &Test::onClick);
*
* // connect and map every source signal to the mapper
* MyMap->mapConnect(text1->clicked(), text1);
* MyMap->mapConnect(text2->clicked(), text2);
* MyMap->mapConnect(text3->clicked(), text3);
* }
*
* void Test::onClick(WText* source)
* {
* // source is where it is coming from
* // ...
* }
* \endcode
*
* The type <i>T</i> may be any type that has proper copy semantics
* and a default constructor. The mapper may pass one extra argument
* (type <i>A1</i>) from the original signal to the mapped() signal.
* In that case, you must connect the original signal to the map1()
* slot, or use mapConnect1().
*
* The mapper uses signal.sender() to attribute ownership of a signal to
* a sender.
*
* You may want to consider to boost::bind() (or std::bind()) instead,
* which is simpler and achieves the same in a more direct way:
* \code
* text1->clicked().connect(boost::bind(&Test::onClick, this, text1));
* text2->clicked().connect(boost::bind(&Test::onClick, this, text2));
* text3->clicked().connect(boost::bind(&Test::onClick, this, text3));
* \endcode
*
* \ingroup signalslot
*/
template <typename T, typename A1 = NoClass>
class WSignalMapper : public WObject
{
public:
/*! \brief Creates a new %WSignalMapper.
*/
WSignalMapper(WObject *parent = 0);
/*! \brief Associates data with a sender.
*
* Associate data with a sender, which wel emitted by the mapped()
* signal, when the corresponding sender signal triggers map() or
* map1().
*/
void setMapping(WObject *sender, const T& data);
#ifndef WT_CNOR
/*! \brief Maps a signal without arguments.
*
* Connect the given signal with the slot, and associate the data
* when it is triggered.
*
* \code
* Wt::WSignalMapper<T> *mapper = ...
*
* mapper->mapConnect(widget->clicked(), data);
* \endcode
* is equivalent to:
* \code
* Wt::WSignalMapper<T> *mapper = ...
*
* widget->clicked().connect(mapper, &Wt::WSignalMapper<T>::map);
* mapper->setMapping(widget, data);
* \endcode
*/
Wt::Signals::connection mapConnect(SignalBase& signal, const T& data);
#else
#ifndef WT_TARGET_JAVA
Wt::Signals::connection mapConnect(SignalBase& signal, const T& data);
#endif
template<typename S>
Wt::Signals::connection mapConnect(EventSignal<S>& signal, const T& data);
Wt::Signals::connection mapConnect(EventSignal<>& signal, const T& data);
#endif
/*! \brief Maps a signal with one argument.
*
* Connect the given signal with the slot, and associate the data
* when it is triggered. The signal argument will be passed to the
* mapped() signal.
*
* \code
* Wt::WSignalMapper<T, Wt::WMouseEvent> *mapper = ...
*
* mapper->mapConnect(widget->clicked(), data);
* \endcode
* is equivalent to:
* \code
* Wt::WSignalMapper<T, Wt::WMouseEvent> *mapper = ...
*
* widget->clicked().connect(mapper, &Wt::WSignalMapper<T, Wt::WMouseEvent>::map1);
* mapper->setMapping(widget, data);
* \endcode
*/
template<typename S>
Wt::Signals::connection mapConnect1(S& signal, const T& data);
/*! \brief %Signal emitted in response to a signal sent to map() or map1().
*
* The first argument propagated is the data that is associated with
* the specific sender, set in setMapping() or mapConnect(). The
* second argument is an argument passed from the originating signal.
*/
Signal<T, A1>& mapped() { return mapped_; }
/*! \brief Slot to which to connect the source signal.
*
* When a signal triggers the slot, the sender is identified and
* used to find corresponding data set with setMapping(), which is
* then use to propagate further in the mapped() signal.
*/
void map();
/*! \brief Slot to which to connect the source signal, passing the argument
* to the receiver.
*
* When a signal triggers the slot, the sender is identified and
* used to find corresponding data set with setMapping(), which is
* then use to propagate further in the mapped() signal. The
* additional argument \p a is passed as the second argument to
* the mapped() signal.
*/
void map1(A1 a);
/*! \brief Removes the mapping of an object
*
* This method does not disconnect any signals; that is the responsability of
* the user of WSignalMapper. If no mapping of for an object exits,
* the mapper will ignore the signal, and not emit the mapped signal.
*/
void removeMapping(WObject *sender);
private:
Signal<T, A1> mapped_;
typedef std::map<WObject *, T> DataMap;
DataMap mappings_;
};
#ifndef WT_TARGET_JAVA
#ifdef _MSC_VER
#pragma warning( push )
#pragma warning( disable : 4355 )
#endif // _MSC_VER
template <typename T, typename A1>
WSignalMapper<T, A1>::WSignalMapper(WObject *parent)
: WObject(parent),
mapped_(this)
{ }
#ifdef _MSC_VER
#pragma warning( pop )
#endif // _MSC_VER
template <typename T, typename A1>
void WSignalMapper<T, A1>::setMapping(WObject *sender, const T& data)
{
mappings_[sender] = data;
}
template <typename T, typename A1>
Wt::Signals::connection WSignalMapper<T, A1>::mapConnect(SignalBase& signal, const T& data)
{
if (signal.sender() == 0)
throw WException("WSignalMapper::mapConnect(): signal does not "
"have sender");
mappings_[signal.sender()] = data;
return signal.connect
(this, static_cast<void (WObject::*)()>(&WSignalMapper<T, A1>::map));
}
template <typename T, typename A1>
template <typename S>
Wt::Signals::connection WSignalMapper<T, A1>::mapConnect1(S& signal, const T& data)
{
if (signal.sender() == 0)
throw WException("WSignalMapper::mapConnect1(): signal does not "
"have sender");
mappings_[signal.sender()] = data;
return signal.connect(this, &WSignalMapper<T, A1>::map1);
}
template <typename T, typename A1>
void WSignalMapper<T, A1>::map()
{
WObject *theSender = sender();
typename DataMap::const_iterator i = mappings_.find(theSender);
if (i != mappings_.end()) {
mapped_.emit(i->second, A1());
}
}
template <typename T, typename A1>
void WSignalMapper<T, A1>::map1(A1 a1)
{
WObject *theSender = sender();
typename DataMap::const_iterator i = mappings_.find(theSender);
if (i != mappings_.end()) {
mapped_.emit(i->second, a1);
}
}
template <typename T, typename A1>
void WSignalMapper<T, A1>::removeMapping(WObject *sender)
{
typename DataMap::iterator i = mappings_.find(sender);
if (i != mappings_.end()) {
mappings_.erase(i);
}
}
#endif
}
#endif // WSIGNALMAPPER_H_
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