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/*
* Copyright (C) 2008 Emweb bvba, Kessel-Lo, Belgium.
*
* See the LICENSE file for terms of use.
*/
#ifndef WSTRING_H_
#define WSTRING_H_
#include <Wt/WDllDefs.h>
#include <Wt/WGlobal>
#include <string>
#include <vector>
#include <iosfwd>
#ifndef WT_NO_STD_LOCALE
#include <locale>
#endif
namespace Wt {
/*! \class WString Wt/WString Wt/WString
* \brief A value class which describes a locale-aware unicode string.
*
* %Wt offers this string to facilitate handling of unicode text
* through the user interface, and to offer support for localized text
* using message resource bundles.
*
* A %WString may be constructed from a std::string, std::wstring or
* c-style strings (const char * and const wchar_t *), and converted
* to each of these strings taking into account the locale in which
* the %Wt application runs on the web server. Independent of the
* locale on the web server, you may convert from and to UTF8 unicode
* encoded std::strings.
*
* By using the static functions WString::tr() (or WWidget::tr()), one
* may construct a localized string. The key is used to retrieve its
* current value from the application's message-resource
* bundles.
*
* Argument place holder in a string, denoted using {<i>n</i>} for the
* <i>n</i>'th argument, may be substituted by values set using
* arg(int) and arg(std::string).
*
* %WString is used by all built-in widgets for displayed text. By
* calling WApplication::setLocale() or WApplication::refresh(), the
* contents of every %WString is reevaluated in the new locale, by
* calling refresh(). In this way, the contents of the whole user
* interface is adapted to a possibly changed locale.
*
* To benefit from the localization properties of %WString, you should
* design your own widget classes to use %WString in their interface
* for any text that is displayed. In this way, your own widgets will
* automatically, and without any extra effort, participate in a
* relocalization triggered by WApplication::setLocale().
*
* This string class does not provide anything more than basic
* manipulations. Instead, you should convert to a standard library
* string class to manipulate the string contents and perform string
* algorithms on them. In particular, we recommend to use the
* conversion methods toUTF8(), fromUTF8() to convert from and to UTF8
* encoded std::strings. In this way, you can support the whole
* unicode character set, with backward compatible support for the
* standard 7-bit ASCII set. Since %WString internally uses
* UTF8-encoding, and UTF8-encoding is used by the library for
* communication with the browser, there is no actual conversion
* overhead. Only when you need to run string algorithms that require
* the actual length of the string in number of characters, you would
* need to convert to a wide string representation such as
* std::wstring.
*
* \sa WApplication::messageResourceBundle()
* \sa WApplication::locale()
*/
class WT_API WString
{
public:
/*! \brief Sets the encoding for
* \link Wt::DefaultEncoding DefaultEncoding\endlink
*
* WString::setDefaultEncoding() controls the behaviour of
* \link Wt::DefaultEncoding DefaultEncoding\endlink. If not modified, the
* default encoding will be the encoding dictated by the C++ global locale.
* Often UTF-8 is desired, in which case you can use this method to change
* the system-wide how Wt should interpret C style strings.
*
* Since this is a system-wide setting, and not a per-session setting,
* you should call this function before any session is created, e.g. in
* main() before calling WRun().
*
* Note: in the future, the default encoding for DefaultEncoded strings may
* change to UTF-8 instead of the C++ global locale.
*/
static void setDefaultEncoding(Wt::CharEncoding encoding);
/*! \brief Creates an empty string
*
* Create a literal string with empty contents ("").
*/
WString();
#ifndef WT_NO_STD_WSTRING
/*! \brief Creates a %WString from a wide C strinnarrow();
* The wide string is implicitly converted to proper unicode. Note
* that there are known issues with the portability of wchar_t since
* its width and encoding are platform dependent.
*/
WString(const wchar_t *value);
#endif
/*! \brief Copy constructor
*/
WString(const WString& other);
#ifndef WT_NO_STD_WSTRING
/*! \brief Creates a %WString from a wide C++ string
*
* The wide string is implicitly converted to proper unicode. Note
* that there are known issues with the portability of wchar_t since
* its width and encoding are platform dependent.
*/
WString(const std::wstring& value);
#endif
/*! \brief Creates a %WString from a C string.
*
* The C string is implicitly converted to unicode. When
* \p encoding is \link Wt::LocalEncoding LocalEncoding\endlink,
* the current locale is used to interpret the C string. When
* encoding is \link Wt::UTF8 UTF8\endlink, the C string is
* interpreted as a UTF8 encoded unicode string.
*
* WString::setDefaultEncoding() controls the behaviour of
* \link Wt::DefaultEncoding DefaultEncoding\endlink. Use it to set a
* system-wide default format for C style strings (e.g. to UTF-8).
*/
WString(const char *value, CharEncoding encoding = DefaultEncoding);
#ifndef WT_NO_STD_LOCALE
/*! \brief Creates a %WString from a C string.
*
* The C string is implicitly converted to unicode. The
* string is interpreted within the character set of the given locale.
*/
WString(const char *value, const std::locale &loc);
#endif
/*! \brief Creates a %WString from a C++ string.
*
* The C++ string is implicitly converted to unicode. When
* \p encoding is \link Wt::LocalEncoding LocalEncoding\endlink,
* the current locale is used to interpret the C++ string. When
* encoding is \link Wt::UTF8 UTF8\endlink, the C++ string is
* interpreted as a UTF8 encoded unicode string.
*
* WString::setDefaultEncoding() controls the behaviour of
* \link Wt::DefaultEncoding DefaultEncoding\endlink. Use it to set a
* system-wide default format for C style strings (e.g. to UTF-8).
*/
WString(const std::string& value, CharEncoding encoding = DefaultEncoding);
#ifndef WT_NO_STD_LOCALE
/*! \brief Creates a %WString from a C++ string.
*
* The C++ string is implicitly converted to unicode. The
* string is interpreted within the character set of the given locale.
*/
WString(const std::string& value, const std::locale &loc);
#endif
/*! \brief Destructor
*/
~WString();
WString trim() const;
/*! \brief Assignment operator
*
* Copy another string into this string.
*/
WString& operator= (const WString& rhs);
/*! \brief Comparison operator
*
* Compares two strings and returns \c true if the strings are exactly
* the same. This may require evaluating a localized string in the
* current locale.
*/
bool operator== (const WString& rhs) const;
/*! \brief Comparison operator
*
* Compares to strings lexicographically. This may require
* evaluating a localized string in the current locale. The unicode
* representation of the strings are compared.
*/
bool operator< (const WString& rhs) const;
/*! \brief Comparison operator
*
* Compares to strings lexicographically. This may require
* evaluating a localized string in the current locale. The unicode
* representation of the strings are compared.
*/
bool operator> (const WString& rhs) const;
#ifdef WT_TARGET_JAVA
int compareTo(const WString& rhs) const;
#endif
/*! \brief Self-concatenation operator
*
* Appends a string to the current value. If the string was localized,
* this automatically converts it to a literal string, by evaluating the
* string using the current locale.
*/
WString& operator+= (const WString& rhs);
#ifndef WT_NO_STD_WSTRING
/*! \brief Self-concatenation operator
*
* Appends a string to the current value. If the string was localized,
* this automatically converts it to a literal string, by evaluating the
* string using the current locale.
*/
WString& operator+= (const std::wstring& rhs);
#endif
#ifndef WT_NO_STD_WSTRING
/*! \brief Self-concatenation operator
*
* Appends a string to the current value. If the string was localized,
* this automatically converts it to a literal string, by evaluating the
* string using the current locale.
*/
WString& operator+= (const wchar_t *rhs);
#endif
/*! \brief Self-concatenation operator
*
* Appends a string to the current value. The right hand side is
* interpreted in the server locale and converted to unicode. If the
* string was localized, this automatically converts it to a literal
* string, by evaluating the string using the current locale.
*/
WString& operator+= (const std::string& rhs);
/*! \brief Self-concatenation operator
*
* Appends a string to the current value. The right hand side is
* interpreted in the server locale and converted to unicode. If the
* string was localized, this automatically converts it to a literal
* string, by evaluating the string using the current locale.
*/
WString& operator+= (const char *rhs);
/*! \brief Returns whether the string is empty.
*/
bool empty() const;
/*! \brief Creates a %WString from a UTF8 unicode encoded string.
*
* This is equivalent to using the constructor WString(\p value,
* UTF8).
*
* When \p checkValid is \c true, the UTF8 encoding is validated. You
* should enable this only if you cannot trust the origin of the string.
* The library uses this internally whenever it receives data from the
* browser (in UTF-8 format).
*/
static WString fromUTF8(const std::string& value, bool checkValid = false);
/*! \brief Creates a %WString from a UTF8 unicode encoded string.
*
* This is equivalent to using the constructor WString(\p value,
* UTF8).
*
* When \p checkValid is \c true, the UTF8 encoding is validated. You
* should enable this only if you cannot trust the origin of the string.
* The library uses this internally whenever it receives data from the
* browser (in UTF-8 format).
*/
static WString fromUTF8(const char *value, bool checkValid = false);
/*! \brief Returns the value as a UTF8 unicode encoded string.
*
* For a localized string, returns the current localized value.
*
* \sa fromUTF8()
*/
std::string toUTF8() const;
/*! \brief Creates a localized string from a key.
*
* Whenever the value of the string is needed, the key is used for a
* lookup in the application message resource bundles taking into
* account the current application locale. If the key cannot be
* resolved, its value is set to '??key??'.
*
* \sa WApplication::locale(), WApplication::localizedStrings()
*/
static WString tr(const char *key);
/*! \brief Creates a localized string with the specified key.
*
* \sa tr(const char *)
*/
static WString tr(const std::string& key);
/*! \brief Creates a localized string from a key for a number \p n.
*
* Whenever the value of the string is needed, the \p key is used
* for a lookup in the application message resource bundles taking
* into account the current application locale. This function
* fetches the appropriate plural case for the translation
* corresponding to the quantity \p n. Note that usually, your
* string will have a place-holder for the value of \p n, and thus
* you will also need to bind \p as an argument.
*
* For example, consider a string "quantity.cars" with two plural cases:
* - n == 1: "{1} car"
* - n != 1: "{1} cars"
*
* You would use the following to use the string:
* \if cpp
* \code
* Wt::WString::trn("quantity.cars", cars).arg(cars);
* \endcode
* \else
* \code
* WString.trn("quantity.cars", cars).arg(cars);
* \endcode
* \endif
*
* If the \p key cannot be resolved, its value is set to '??key??'.
*
* \sa tr()
*/
static WString trn(const char *key, ::uint64_t n);
/*! \brief Creates a localized string with the specified key for a
number \c n.
*
* \sa trn(const char *)
*/
static WString trn(const std::string& key, ::uint64_t n);
#ifndef WT_NO_STD_WSTRING
/*! \brief Returns the value as a wide C++ string.
*
* A localized string is resolved using the WApplication::localizedStrings().
*
* Argument place holders are substitued with actual arguments.
*/
std::wstring value() const;
#else
std::string value() const;
#endif
/*! \brief Returns the value as a narrow C++ string.
*
* A localized string is resolved using the WApplication::localizedStrings().
*
* Argument place holders are substitued with actual arguments.
*
* Any wide character is narrowed using the provided locale, possibly
* losing information. If you wish to keep all information, use toUTF8()
* instead, which encodes wide characters in the string.
*
* \sa toUTF8()
*/
#ifndef WT_NO_STD_LOCALE
std::string narrow(const std::locale &loc = std::locale()) const;
#else
std::string narrow() const;
#endif
#ifndef WT_NO_STD_WSTRING
/*! \brief Returns the value as a wide C++ string.
*
* A localized string is resolved using the WApplication::localizedStrings().
*
* Argument place holders are substitued with actual arguments.
*/
operator std::wstring() const;
#endif
/*! \brief Retuns whether the string is literal or localized.
*
* \sa tr()
*/
bool literal() const { return !impl_ || impl_->key_.empty(); }
/*! \brief Returns the key for a localized string.
*
* When the string is literal, the result is undefined.
*/
const std::string key() const;
#ifndef WT_NO_STD_WSTRING
/*! \brief Substitutes the next positional argument with a string value.
*
* In the string, the \p n-th argument is referred to as using
* {\p n}.
*
* For example: the string "<tt>{1} bought {2} apples in the
* shop.</tt>" with first argument value "<tt>Bart</tt>" and second
* argument value <tt>5</tt> becomes: "<tt>Bart bought 5 apples in
* the shop.</tt>"
*/
WString& arg(const std::wstring& value);
#endif
/*! \brief Substitutes the next positional argument with a string value.
*
* In the string, the \p n-th argument is referred to as using
* {\p n}.
*
* For example: the string "<tt>{1} bought {2} apples in the
* shop.</tt>" with first argument value "<tt>Bart</tt>" and second
* argument value <tt>5</tt> becomes: "<tt>Bart bought 5 apples in
* the shop.</tt>"
*/
WString& arg(const std::string& value, CharEncoding = DefaultEncoding);
WString& arg(const char *value, CharEncoding = DefaultEncoding);
/*! \brief Substitutes the next positional argument with a string value.
*
* In the string, the \p n-th argument is referred to as using
* {\p n}.
*
* For example: the string "<tt>{1} bought {2} apples in the
* shop.</tt>" with first argument value "<tt>Bart</tt>" and second
* argument value <tt>5</tt> becomes: "<tt>Bart bought 5 apples in
* the shop.</tt>"
*/
WString& arg(const WString& value);
/*! \brief Substitutes the next positional argument with an integer value.
*
* In the string, the \p n-th argument is reffered to as using
* {\p n}.
*
* For example: the string "<tt>{1} bought {2} apples in the
* shop.</tt>" with first argument value "<tt>Bart</tt>" and second
* argument value <tt>5</tt> becomes: "<tt>Bart bought 5 apples in
* the shop.</tt>"
*/
WString& arg(int value);
/*! \brief Substitutes the next positional argument with an unsigned value.
*
* \sa arg()
*/
WString& arg(unsigned value);
/*! \brief Substitutes the next positional argument with an integer value.
*
* In the string, the \p n-th argument is reffered to as using
* {\p n}.
*
* For example: the string "<tt>{1} bought {2} apples in the
* shop.</tt>" with first argument value "<tt>Bart</tt>" and second
* argument value <tt>5</tt> becomes: "<tt>Bart bought 5 apples in
* the shop.</tt>"
*/
WString& arg(::int64_t value);
/*! \brief Substitutes the next positional argument with an unsigned value.
*
* \sa arg()
*/
WString& arg(::uint64_t value);
/*! \brief Substitutes the next positional argument with a double value.
*
* In the string, the \p n-th argument is reffered to as using
* {\p n}.
*
* For example: the string "<tt>{1} bought {2} apples in the
* shop.</tt>" with first argument value "<tt>Bart</tt>" and second
* argument value <tt>5</tt> becomes: "<tt>Bart bought 5 apples in
* the shop.</tt>"
*/
WString& arg(double value);
/*! \brief Returns the list of arguments
*/
const std::vector<WString>& args() const;
/*! \brief Refreshes the string.
*
* For a localized string, its value is resolved again.
*
* Returns whether the value has (potentially) changed.
*/
bool refresh();
/*! \brief Returns the string as a JavaScript literal
*
* The \p delimiter may be a single or double quote.
*
* \sa WWebWidget::jsStringLiteral()
*/
std::string jsStringLiteral(char delimiter = '\'') const;
#ifdef WT_CNOR
WString& operator+(const char *);
WString& operator+(const WString &);
#endif
/*! \brief Comparison operator
*
* Compares two strings and returns \c true if the strings are not exactly
* the same. This may require evaluating a localized string in the
* current locale.
*/
bool operator!= (const WString& rhs) const { return !(*this == rhs); }
/** \brief An empty string.
*/
static const WString Empty;
static void checkUTF8Encoding(std::string& value);
private:
WString(const char *key, bool, ::uint64_t n = -1);
std::string utf8_;
std::string resolveKey() const;
void makeLiteral();
struct Impl {
std::string key_;
std::vector<WString> arguments_;
::int64_t n_;
Impl();
};
static std::vector<WString> stArguments_;
void createImpl();
Impl *impl_;
static CharEncoding defaultEncoding_;
static CharEncoding realEncoding(CharEncoding encoding);
};
#ifndef WT_CNOR
/* \brief Short hand for WString(const char * value, UTF8)
*
* \relates WString
*/
extern WString utf8(const char *value);
/* \brief Short hand for WString(const std::string& value, UTF8)
*
* \relates WString
*/
extern WString utf8(const std::string& value);
/*! \brief Concatenate two WStrings
*
* \relates WString
*/
extern WT_API WString operator+ (const WString& lhs, const WString& rhs);
#ifndef WT_NO_STD_WSTRING
/*! \brief Conatenate a WString with a C++ wide string
*
* \relates WString
*/
extern WT_API WString operator+ (const WString& lhs, const std::wstring& rhs);
#endif
#ifndef WT_NO_STD_WSTRING
/*! \brief Conatenate a WString with a C wide string
*
* \relates WString
*/
extern WT_API WString operator+ (const WString& lhs, const wchar_t *rhs);
#endif
/*! \brief Conatenate a WStrin with a C++ string
*
* \relates WString
*/
extern WT_API WString operator+ (const WString& lhs, const std::string& rhs);
/*! \brief Conatenate a WString with a C string
*
* \relates WString
*/
extern WT_API WString operator+ (const WString& lhs, const char *rhs);
#ifndef WT_NO_STD_WSTRING
/*! \brief Conatenate a C++ wide string with a WString
*
* \relates WString
*/
extern WT_API WString operator+ (const std::wstring& lhs, const WString& rhs);
#endif
#ifndef WT_NO_STD_WSTRING
/*! \brief Conatenate a C wide string with a WString
*
* \relates WString
*/
extern WT_API WString operator+ (const wchar_t *lhs, const WString& rhs);
#endif
/*! \brief Conatenate a C++ string with a WString
*
* \relates WString
*/
extern WT_API WString operator+ (const std::string& lhs, const WString& rhs);
/*! \brief Conatenate a C string with a WString
*
* \relates WString
*/
extern WT_API WString operator+ (const char *lhs, const WString& rhs);
/*! \brief Compare a C string with a WString
*
* \relates WString
*/
extern WT_API bool operator== (const char *lhs, const WString& rhs);
#ifndef WT_NO_STD_WSTRING
/*! \brief Compare a C wide string with a WString
*
* \relates WString
*/
extern WT_API bool operator== (const wchar_t *lhs, const WString& rhs);
#endif
/*! \brief Compare a C++ string with a WString
*
* \relates WString
*/
extern WT_API bool operator== (const std::string& lhs, const WString& rhs);
#ifndef WT_NO_STD_WSTRING
/*! \brief Compare a C++ wide string with a WString
*
* \relates WString
*/
extern WT_API bool operator== (const std::wstring& lhs, const WString& rhs);
#endif
/*! \brief Compare a C string with a WString
*
* \relates WString
*/
extern WT_API bool operator!= (const char *lhs, const WString& rhs);
#ifndef WT_NO_STD_WSTRING
/*! \brief Compare a C wide string with a WString
*
* \relates WString
*/
extern WT_API bool operator!= (const wchar_t *lhs, const WString& rhs);
#endif
/*! \brief Compare a C++ string with a WString
*
* \relates WString
*/
extern WT_API bool operator!= (const std::string& lhs, const WString& rhs);
#ifndef WT_NO_STD_WSTRING
/*! \brief Compare a C++ wide string with a WString
*
* \relates WString
*/
extern WT_API bool operator!= (const std::wstring& lhs, const WString& rhs);
#endif
#ifndef WT_NO_STD_WSTRING
/*! \brief Output a WString to a C++ wide stream
*
* \relates WString
*/
extern WT_API std::wostream& operator<< (std::wostream& lhs, const WString& rhs);
#endif
/*! \brief Output a WString to a C++ stream
*
* The string is narrowed using the currently global C++ locale, possibly
* losing information.
* \relates WString
*/
extern WT_API std::ostream& operator<< (std::ostream& lhs, const WString& rhs);
#endif // WT_CNOR
#ifndef WT_DEPRECATED_3_0_0
/*! \brief Alias for %WString (<b>deprecated</b>).
*
* \deprecated use WString instead.
*
* %WString provides all the functionality of the now deprecated
* WMessage, but is used more consistently through the API.
*
* \relates WString
*/
typedef WString WMessage;
#endif // WT_DEPRECATED_3_0_0
}
#endif // WSTRING_H_
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