This file is indexed.

/usr/share/netgen/libsrc/meshing/adfront3.hpp is in netgen-headers 4.9.13.dfsg-8build2.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
#ifndef FILE_ADFRONT3
#define FILE_ADFRONT3

/**************************************************************************/
/* File:   adfront3.hh                                                    */
/* Author: Joachim Schoeberl                                              */
/* Date:   01. Okt. 95                                                    */
/**************************************************************************/

/*
  Advancing front class for volume meshing
*/



/// Point in advancing front
class FrontPoint3
{
  /// coordinates
Point<3> p;           
  /// global node index
PointIndex globalindex;   
  /// number of faces connected to point 
int nfacetopoint;    
  /// distance to original boundary
int frontnr;
  /// 
int cluster;
public:
  ///
  FrontPoint3 ();
  ///
  FrontPoint3 (const Point<3> & ap, PointIndex agi);
  
  ///
  const Point<3> & P () const
  { return p; }
  ///
  PointIndex GlobalIndex () const
  { return globalindex; }
  
  ///
  void AddFace ()
  { nfacetopoint++; }

  ///
  void RemoveFace()
  { 
    nfacetopoint--;
    if (nfacetopoint == 0) nfacetopoint = -1;
  }
  
  ///
  int Valid () const
  { return nfacetopoint >= 0; }

  ///
  void DecFrontNr (int afrontnr)
  {
    if (frontnr > afrontnr) frontnr = afrontnr;
  }
  
  ///
  int FrontNr () const
  { return frontnr; }

  ///
  friend class AdFront3;
};



class MiniElement2d
{
protected:
  int np;
  PointIndex pnum[4];
  bool deleted;
public:
  MiniElement2d ()
  { np = 3; deleted = 0; }
  MiniElement2d (int anp)
  { np = anp; deleted = 0; }

  int GetNP() const { return np; }
  PointIndex & operator[] (int i) { return pnum[i]; }
  const PointIndex operator[] (int i) const { return pnum[i]; }

  const PointIndex PNum (int i) const { return pnum[i-1]; }
  PointIndex & PNum (int i) { return pnum[i-1]; }
  const PointIndex PNumMod (int i) const { return pnum[(i-1)%np]; }

  void Delete () { deleted = 1; pnum[0] = pnum[1] = pnum[2] = pnum[3] = PointIndex::BASE-1; }
  bool IsDeleted () const { return deleted; }
};


inline ostream & operator<<(ostream  & s, const MiniElement2d & el)
{
  s << "np = " << el.GetNP();
  for (int j = 0; j < el.GetNP(); j++)
    s << " " << el[j];
  return s;
}




/// Face in advancing front
class FrontFace
{
private:
  ///
  MiniElement2d f;
  ///
  int qualclass;
  ///
  char oldfront;
  ///
  int hashvalue;
  ///
  int cluster;

public:
  ///
  FrontFace ();
  ///
  FrontFace (const MiniElement2d & af);
  ///
  const MiniElement2d & Face () const
  { return f; }
  
  ///
  int QualClass () const
  { return qualclass; }

  ///
  void IncrementQualClass ()
  { qualclass++; }

  ///
  void ResetQualClass ()
  {
    if (qualclass > 1)
      {
	qualclass = 1;
	oldfront = 0;
      }
  }
  
  ///
  bool Valid () const
  { return !f.IsDeleted(); }

  ///
  void Invalidate ();

  ///
  int HashValue() const 
  { return hashvalue; }

  ///
  void SetHashValue(int hv) 
  { hashvalue = hv; }

  ///
  friend class AdFront3;

  int Cluster () const { return cluster; }
};  




/// Advancing front, 3D.
class AdFront3
{
  ///
Array<FrontPoint3, PointIndex::BASE> points;
  ///
Array<FrontFace> faces;
  ///
Array<PointIndex> delpointl;

  /// which points are connected to pi ?
TABLE<int, PointIndex::BASE> * connectedpairs;
  
  /// number of total front faces;
int nff;
  /// number of quads in front
int nff4; 
  
  ///
double vol;

  ///
GeomSearch3d hashtable;

  /// 
int hashon;

  ///
int hashcreated;

  /// counter for rebuilding internal tables
int rebuildcounter;
  /// last base element
int lasti;
  /// minimal selection-value of baseelements
int minval;

  ///
class Box3dTree * facetree;
public:

  ///
  AdFront3 ();
  ///
  ~AdFront3 ();
  ///
  void GetPoints (Array<Point<3> > & apoints) const;
  ///
  int GetNP() const 
  { return points.Size(); }
  ///
  const Point<3> & GetPoint (PointIndex pi) const
  { return points[pi].P(); }
  ///
  int GetNF() const
  { return nff; }
  ///
  const MiniElement2d & GetFace (int i) const
  { return faces.Get(i).Face(); }
  ///
  void Print () const;
  ///
  bool Empty () const
  { return nff == 0; }
  ///
  bool Empty (int elnp) const
  {
    if (elnp == 4)
      return (nff4 == 0);
    return (nff - nff4 == 0);
  }
  ///
  int SelectBaseElement ();

  ///
  void CreateTrees ();

  ///
  void GetIntersectingFaces (const Point<3> & pmin, const Point<3> & pmax, 
			     Array<int> & ifaces) const;

  ///
  void GetFaceBoundingBox (int i, Box3d & box) const;

  ///
  int GetLocals (int baseelement,
		 Array<Point3d > & locpoints,
                 Array<MiniElement2d> & locfaces,   // local index
                 Array<PointIndex> & pindex,
                 Array<INDEX> & findex,
		 INDEX_2_HASHTABLE<int> & connectedpairs,
                 float xh,
		 float relh,
		 INDEX& facesplit);
  
  ///
  void GetGroup (int fi,
                 Array<MeshPoint> & grouppoints,
                 Array<MiniElement2d> & groupelements,
                 Array<PointIndex> & pindex,
                 Array<INDEX> & findex
                 ) const;

  ///
  void DeleteFace (INDEX fi);
  ///
  PointIndex AddPoint (const Point<3> & p, PointIndex globind);
  ///
  INDEX AddFace (const MiniElement2d & e);
  ///
  INDEX AddConnectedPair (const INDEX_2 & pair);
  ///
  void IncrementClass (INDEX fi)
  { faces.Elem(fi).IncrementQualClass(); }

  ///
  void ResetClass (INDEX fi)
  { faces.Elem(fi).ResetQualClass(); }

  ///
  void SetStartFront (int baseelnp = 0);

  /// is Point p inside Surface ?
  bool Inside (const Point<3> & p) const;
  /// both points on same side ?
  int SameSide (const Point<3> & lp1, const Point<3> & lp2, 
		const Array<int> * testfaces = NULL) const;


  ///
  PointIndex GetGlobalIndex (PointIndex pi) const
  { return points[pi].GlobalIndex(); }
  ///
  double Volume () const
  { return vol; }


private:
  void RebuildInternalTables();
};




#endif