/usr/share/oce-0.17/src/DrawResources/SCAN.tcl is in oce-draw 0.17.1-1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 | # Copyright (c) 1999-2014 OPEN CASCADE SAS
#
# This file is part of Open CASCADE Technology software library.
#
# This library is free software; you can redistribute it and/or modify it under
# the terms of the GNU Lesser General Public License version 2.1 as published
# by the Free Software Foundation, with special exception defined in the file
# OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
# distribution for complete text of the license and disclaimer of any warranty.
#
# Alternatively, this file may be used under the terms of Open CASCADE
# commercial license or contractual agreement.
proc 2dscan {} {
dtyp .
set name [lastrep id x y MOUSEbutton]
global $name
lastrep id x1 y1 z1 MOUSEbutton
dset x0 x1 y0 y1 z0 z1 MOUSEbutton 0
erase $name
draw id 6 $name
while {[dval MOUSEbutton] == 0} {
pick id x2 y2 z2 MOUSEbutton nowait
dset dx x2-x1 dy y2-y1 dz z2-z1 x1 x2 y1 y2 z1 z2
draw id 6 $name
2dtranslate $name dx dy
draw id 6 $name
}
draw id 6 $name
if {[dval MOUSEbutton] == 1} { display $name; return; }
dset dx x0-x2 dy y0-y2 dz z0-z2
2dtranslate $name dx dy
display $name
}
proc scan {} {
dtyp .
set name [lastrep id x y MOUSEbutton]
global $name
lastrep id x1 y1 z1 MOUSEbutton
dset x0 x1 y0 y1 z0 z1 MOUSEbutton 0
erase $name
draw id 6 $name
while {[dval MOUSEbutton] == 0} {
pick id x2 y2 z2 MOUSEbutton nowait
dset dx x2-x1 dy y2-y1 dz z2-z1 x1 x2 y1 y2 z1 z2
draw id 6 $name
translate $name dx dy dz
draw id 6 $name
}
draw id 6 $name
if {[dval MOUSEbutton] == 1} { display $name; return; }
dset dx x0-x2 dy y0-y2 dz z0-z2
translate $name dx dy dz
display $name
}
proc scanx {} {
dtyp .
set name [lastrep id x y MOUSEbutton]
global $name
lastrep id x1 y1 z1 MOUSEbutton
dset x0 x1 y0 y1 z0 z1 MOUSEbutton 0
erase $name
draw id 6 $name
while {[dval MOUSEbutton] == 0} {
pick id x2 y2 z2 MOUSEbutton nowait
dset dx x2-x1 x1 x2
draw id 6 $name
translate $name dx 0 0
draw id 6 $name
}
draw id 6 $name
if {[dval MOUSEbutton] == 1} {display $name; return;}
dset dx x0-x2
translate $name dx 0 0
display $name
}
proc scany {} {
dtyp .
set name [lastrep id x y MOUSEbutton]
global $name
lastrep id x1 y1 z1 MOUSEbutton
dset x0 x1 y0 y1 z0 z1 MOUSEbutton 0
erase $name
draw id 6 $name
while {[dval MOUSEbutton] == 0} {
pick id x2 y2 z2 MOUSEbutton nowait
dset dy y2-y1 y1 y2
draw id 6 $name
translate $name 0 dy 0
draw id 6 $name
}
draw id 6 $name
if {[dval MOUSEbutton] == 1} { display $name; return;}
dset dy y0-y2
translate $name 0 dy 0
display $name
}
proc scanz {} {
dtyp .
set name [lastrep id x y MOUSEbutton]
global $name
lastrep id x1 y1 z1 MOUSEbutton
dset x0 x1 y0 y1 z0 z1 MOUSEbutton 0
erase $name
draw id 6 $name
while {[dval MOUSEbutton] == 0} {
pick id x2 y2 z2 MOUSEbutton nowait
dset dz z2-z1 z1 z2
draw id 6 $name
translate $name 0 0 dz
draw id 6 $name
}
draw id 6 $name
if {[dval MOUSEbutton] == 1} { display $name; return;}
dset dz z0-z2
translate $name 0 0 dz
display $name
}
proc tscan {} {
dtyp .
set name [lastrep id x y MOUSEbutton]
global $name
lastrep id x1 y1 z1 MOUSEbutton
dset x0 x1 y0 y1 z0 z1 MOUSEbutton 0
while {[dval MOUSEbutton] == 0} {
pick id x2 y2 z2 MOUSEbutton nowait
dset dx x2-x0 dy y2-y0 dz z2-z0
eval ttranslate [explode $name e] dx dy dz
repaint
}
if {[dval MOUSEbutton] == 3} return;
dset dx x2-x0 dy y2-y0 dz z2-z0
ttranslate $name dx dy dz
}
proc tscanx {} {
dtyp .
set name [lastrep id x y MOUSEbutton]
global $name
lastrep id x1 y1 z1 MOUSEbutton
dset x0 x1 y0 y1 z0 z1 MOUSEbutton 0
while {[dval MOUSEbutton] == 0} {
pick id x2 y2 z2 MOUSEbutton nowait
dset dx x2-x0
eval ttranslate [explode $name e] dx 0 0
repaint
}
if {[dval MOUSEbutton] == 3} return;
dset dx x2-x0
ttranslate $name dx 0 0
}
proc tscany {} {
dtyp .
set name [lastrep id x y MOUSEbutton]
global $name
lastrep id x1 y1 z1 MOUSEbutton
dset x0 x1 y0 y1 z0 z1 MOUSEbutton 0
while {[dval MOUSEbutton] == 0} {
pick id x2 y2 z2 MOUSEbutton nowait
dset dy y2-y0
eval ttranslate [explode $name e] 0 dy 0
repaint
}
if {[dval MOUSEbutton] == 3} return;
dset dy y2-y0
ttranslate $name 0 dy 0
}
proc tscanz {} {
dtyp .
set name [lastrep id x y MOUSEbutton]
global $name
lastrep id x1 y1 z1 MOUSEbutton
dset x0 x1 y0 y1 z0 z1 MOUSEbutton 0
while {[dval MOUSEbutton] == 0} {
pick id x2 y2 z2 MOUSEbutton nowait
dset dz z2-z0
eval ttranslate [explode $name e] 0 0 dz
repaint
}
if {[dval MOUSEbutton] == 3} return;
dset dz z2-z0
ttranslate $name 0 0 dz
}
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