/usr/include/pike8.0/pike/gc.h is in pike8.0-dev 8.0.164-1build1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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|| This file is part of Pike. For copyright information see COPYRIGHT.
|| Pike is distributed under GPL, LGPL and MPL. See the file COPYING
|| for more information.
*/
#ifndef GC_H
#define GC_H
#include "global.h"
#include "callback.h"
#include "queue.h"
#include "threads.h"
#include "interpret.h"
#include "pike_rusage.h"
/* 1: Normal operation. 0: Disable automatic gc runs. -1: Disable
* completely. */
extern int gc_enabled;
/* As long as the gc time is less than gc_time_ratio, aim to run the
* gc approximately every time the ratio between the garbage and the
* total amount of allocated things is this. */
extern double gc_garbage_ratio_low;
/* When more than this fraction of the time is spent in the gc, aim to
* minimize it as long as the garbage ratio is less than
* gc_garbage_ratio_high. (Note that the intervals currently are
* measured in real time since cpu time typically is thread local.) */
extern double gc_time_ratio;
/* If the garbage ratio gets up to this value, disregard gc_time_ratio
* and start running the gc as often as it takes so that it doesn't
* get any higher. */
extern double gc_garbage_ratio_high;
/* If there's very little garbage, the gc can settle on extremely long
* intervals that won't pick up an increased garbage rate until it's
* too late. This is the minimum time ratio between the gc running
* time and the gc interval time to avoid that. */
extern double gc_min_time_ratio;
/* When predicting the next gc interval, use a decaying average with
* this slowness factor. It should be a value less than 1.0 that
* specifies the weight to give to the old average value. The
* remaining weight up to 1.0 is given to the last reading. */
extern double gc_average_slowness;
/* The above are used to calculate the threshold on the number of
* allocations since the last gc round before another is scheduled.
* Put a cap on that threshold to avoid very small intervals. */
#define GC_MIN_ALLOC_THRESHOLD 1000
/* The upper limit on the threshold is set to avoid wrap-around only.
* We need some space above it since num_allocs can go beyond the
* threshold if it takes a while until the gc can run. */
#define GC_MAX_ALLOC_THRESHOLD (ALLOC_COUNT_TYPE_MAX - 10000000)
/* Callback called when gc() starts. */
extern struct svalue gc_pre_cb;
/* Callback called when the mark and sweep phase of the gc() is done. */
extern struct svalue gc_post_cb;
/* Callback called for each object that is to be destructed explicitly
* by the gc().
*/
extern struct svalue gc_destruct_cb;
/* Callback called when the gc() is about to exit. */
extern struct svalue gc_done_cb;
/* #define GC_MARK_DEBUG */
/* If we only have 32 bits we need to make good use of them for the
* alloc counter since it can get high, but if we have 64 it's best to
* stay away from unsigned since rotten compilers like MSVC haven't
* had the energy to implement conversion from that type to floating
* point. :P */
#ifdef INT64
#define ALLOC_COUNT_TYPE INT64
#define ALLOC_COUNT_TYPE_MAX MAX_INT64
#define PRINT_ALLOC_COUNT_TYPE PRINTINT64"d"
#else
#define ALLOC_COUNT_TYPE unsigned long
#define ALLOC_COUNT_TYPE_MAX ULONG_MAX
#define PRINT_ALLOC_COUNT_TYPE "lu"
#endif
extern int num_objects, got_unlinked_things;
extern ALLOC_COUNT_TYPE num_allocs, alloc_threshold, saved_alloc_threshold;
PMOD_EXPORT extern int Pike_in_gc;
extern int gc_generation;
extern int gc_trace, gc_debug;
#ifdef CPU_TIME_MIGHT_NOT_BE_THREAD_LOCAL
extern cpu_time_t auto_gc_time;
#endif
extern struct callback *gc_evaluator_callback;
#ifdef PIKE_DEBUG
extern void *gc_svalue_location;
#endif
#ifdef DO_PIKE_CLEANUP
extern int gc_destruct_everything;
extern int gc_keep_markers;
#else
#define gc_destruct_everything 0
#define gc_keep_markers 0
#endif
#define ADD_GC_CALLBACK() do { if(!gc_evaluator_callback) gc_evaluator_callback=add_to_callback(&evaluator_callbacks,(callback_func)do_gc,0,0); }while(0)
#define LOW_GC_ALLOC(OBJ) do { \
extern int d_flag; \
num_objects++; \
num_allocs++; \
DO_IF_DEBUG( \
if(d_flag) CHECK_INTERPRETER_LOCK(); \
if(Pike_in_gc > GC_PASS_PREPARE && Pike_in_gc < GC_PASS_FREE) \
Pike_fatal("Allocating new objects within gc is not allowed!\n"); \
) \
if (Pike_in_gc) remove_marker(OBJ); \
} while (0)
#ifdef ALWAYS_GC
#define GC_ALLOC(OBJ) do{ \
LOW_GC_ALLOC(OBJ); \
ADD_GC_CALLBACK(); \
} while(0)
#else
#define GC_ALLOC(OBJ) do{ \
LOW_GC_ALLOC(OBJ); \
if(num_allocs >= alloc_threshold) \
ADD_GC_CALLBACK(); \
} while(0)
#endif
#ifdef PIKE_DEBUG
/* Use this when reallocating a block that you've used any gc_check or
* gc_mark function on. The new block must take over all references
* that pointed to the old block. */
#define GC_REALLOC_BLOCK(OLDPTR, NEWPTR) do { \
extern int d_flag; \
if (d_flag) CHECK_INTERPRETER_LOCK(); \
if (Pike_in_gc > GC_PASS_PREPARE && Pike_in_gc < GC_PASS_FREE) \
gc_move_marker ((OLDPTR), (NEWPTR)); \
} while (0)
/* Use this when freeing blocks that you've used any gc_check or
* gc_mark function on and that can't contain references. */
#define GC_FREE_SIMPLE_BLOCK(PTR) do { \
extern int d_flag; \
if(d_flag) CHECK_INTERPRETER_LOCK(); \
if (Pike_in_gc == GC_PASS_CHECK) \
Pike_fatal("No free is allowed in this gc pass.\n"); \
else \
remove_marker(PTR); \
} while (0)
/* Use this when freeing blocks that you've used any gc_check or
* gc_mark function on and that can contain references. */
#define GC_FREE_BLOCK(PTR) do { \
extern int d_flag; \
if(d_flag) CHECK_INTERPRETER_LOCK(); \
if (Pike_in_gc > GC_PASS_PREPARE && Pike_in_gc < GC_PASS_FREE) \
Pike_fatal("Freeing objects within gc is not allowed.\n"); \
} while (0)
#else
#define GC_REALLOC_BLOCK(OLDPTR, NEWPTR) do { \
if (Pike_in_gc > GC_PASS_PREPARE && Pike_in_gc < GC_PASS_FREE) \
gc_move_marker ((OLDPTR), (NEWPTR)); \
} while (0)
#define GC_FREE_SIMPLE_BLOCK(PTR) do {} while (0)
#define GC_FREE_BLOCK(PTR) do {} while (0)
#endif
#define GC_FREE(PTR) do { \
GC_FREE_BLOCK(PTR); \
DO_IF_DEBUG( \
if(num_objects < 1) \
Pike_fatal("Panic!! less than zero objects!\n"); \
); \
num_objects-- ; \
}while(0)
struct gc_rec_frame;
struct marker
{
struct marker *next;
struct gc_rec_frame *frame; /* Pointer to the cycle check rec frame. */
void *data;
INT32 refs;
/* Internal references (both weak and nonweak). Increased during
* check pass. */
INT32 weak_refs;
/* Weak (implying internal) references. Increased during check pass.
* Set to -1 during check pass if it reaches the total number of
* references. Set to 0 during mark pass if a nonweak reference is
* found. Decreased during zap weak pass as gc_do_weak_free() is
* called. */
#ifdef PIKE_DEBUG
INT32 xrefs;
/* Known external references. Increased by gc_mark_external(). */
INT32 saved_refs;
/* References at beginning of gc. Set by pretouch and check passes.
* Decreased by gc_do_weak_free() as weak references are removed. */
unsigned INT32 flags;
#else
unsigned INT16 flags;
#endif
};
#define GC_MARKED 0x0001
/* The thing has less internal references than references, or has been
* visited by reference from such a thing. Set in the mark pass. */
#define GC_NOT_REFERENCED 0x0002
/* The thing has only internal references and is not referenced from a
* marked thing. Set in the check pass and cleared in the mark
* pass. */
#define GC_CYCLE_CHECKED 0x0004
/* The thing has been pushed in the cycle check pass. */
#define GC_LIVE 0x0008
/* The thing is a live object (i.e. not destructed and got a destroy
* function) or is referenced from a live object. Set in the cycle
* check pass. */
#define GC_LIVE_OBJ 0x0010
/* The thing is a live object. Set in the cycle check pass. */
#define GC_GOT_DEAD_REF 0x0040
/* 1. The thing has lost all references but since it can't be freed
* inside the gc, it's been given an extra ref to stay around
* until the free pass. Set in the mark, cycle check or zap weak
* passes.
* 2. The thing is in a cycle and isn't GC_LIVE. It's given an
* extra ref so that the refcount garb doesn't recurse when the
* cycle is freed. Set but not cleared in the cycle check pass.
* Thus this flag is set on things that was dead but later marked
* as live, and they won't have the extra ref in that case (cf
* GC_GOT_EXTRA_REF). */
#define GC_FREE_VISITED 0x0080
/* The thing has been visited in the zap weak pass, which uses the
* mark pass code to remove references to things that got nonweak
* references but only weak external references. */
#define GC_USER_1 0x0100
#define GC_USER_2 0x0200
#define GC_USER_3 0x0400
/* Flags free for use in the gc callbacks for the specific data types.
* E.g. multisets use these flags on the multiset_data blocks. */
#define GC_PRETOUCHED 0x4000
/* The thing has been visited by debug_gc_touch() in the pretouch pass. */
#define GC_POSTTOUCHED 0x8000
/* The thing has been visited by debug_gc_touch() in the posttouch pass. */
#ifdef PIKE_DEBUG
#define GC_IS_REFERENCED 0x00040000
/* The thing has been visited by gc_is_referenced() in the mark pass. */
#define GC_XREFERENCED 0x00080000
/* The thing has been visited by gc_mark_external() and thus has a
* known external reference. Set in the check and locate passes. */
#define GC_DO_FREE 0x00100000
/* The thing has been visited by gc_do_free(). Set in the free pass. */
#define GC_GOT_EXTRA_REF 0x00200000
/* The thing has got an extra reference by the gc. */
#define GC_WEAK_FREED 0x00400000
/* The thing has only weak (external) references left and will be
* freed. Set in the mark and zap weak passes. */
#define GC_CHECKED_AS_WEAK 0x00800000
/* The thing has been visited by gc_checked_as_weak(). */
#define GC_WATCHED 0x01000000
/* The thing has been set under watch by gc_watch(). */
#define GC_CLEANUP_LEAKED 0x02000000
/* The thing was reported as leaked by the cleanup code. The extra
* unaccounted refs to it have been/will be freed there too. Thus
* later frees of this object are logged since the "legitimate" free
* might still take place so the thing runs out of refs too early. */
#endif
PMOD_EXPORT struct marker *pmod_get_marker (void *p);
PMOD_EXPORT struct marker *pmod_find_marker (void *p);
#define get_marker debug_get_marker
#define find_marker debug_find_marker
#include "block_alloc_h.h"
PTR_HASH_ALLOC_FIXED_FILL_PAGES(marker, n/a);
#undef get_marker
#undef find_marker
#ifdef DYNAMIC_MODULE
#define get_marker(X) ((struct marker *) debug_malloc_pass(pmod_get_marker(X)))
#define find_marker(X) ((struct marker *) debug_malloc_pass(pmod_find_marker(X)))
#else
#define get_marker(X) ((struct marker *) debug_malloc_pass(debug_get_marker(X)))
#define find_marker(X) ((struct marker *) debug_malloc_pass(debug_find_marker(X)))
#endif
extern size_t gc_ext_weak_refs;
typedef void gc_cycle_check_cb (void *data, int weak);
struct gc_frame;
void count_memory_in_ba_mixed_frames(size_t *num, size_t *size);
void count_memory_in_gc_rec_frames(size_t *num, size_t *size);
void count_memory_in_mc_markers(size_t *num, size_t *size);
struct callback *debug_add_gc_callback(callback_func call,
void *arg,
callback_func free_func);
void dump_gc_info(void);
int attempt_to_identify(void *something, void **inblock);
void describe_location(void *real_memblock,
int real_type,
void *location,
int indent,
int depth,
int flags);
void debug_gc_fatal(void *a, int flags, const char *fmt, ...);
void debug_gc_fatal_2 (void *a, int type, int flags, const char *fmt, ...);
void low_describe_something(void *a,
int t,
int indent,
int depth,
int flags,
void *inblock);
void describe_something(void *a, int t, int indent, int depth, int flags, void *inblock);
PMOD_EXPORT void describe(void *x);
void debug_describe_svalue(struct svalue *s);
void gc_watch(void *a);
void debug_gc_touch(void *a);
PMOD_EXPORT int real_gc_check(void *a);
PMOD_EXPORT int real_gc_check_weak(void *a);
void exit_gc(void);
void locate_references(void *a);
void debug_gc_add_extra_ref(void *a);
void debug_gc_free_extra_ref(void *a);
int debug_gc_is_referenced(void *a);
int gc_mark_external (void *a, const char *place);
void debug_really_free_gc_frame(struct gc_frame *l);
int gc_do_weak_free(void *a);
void gc_delayed_free(void *a, int type);
void debug_gc_mark_enqueue(queue_call call, void *data);
int real_gc_mark(void *a DO_IF_DEBUG (COMMA int type));
void gc_move_marker (void *old_thing, void *new_thing);
PMOD_EXPORT void gc_cycle_enqueue(gc_cycle_check_cb *checkfn, void *data, int weak);
void gc_cycle_run_queue(void);
int gc_cycle_push(void *x, struct marker *m, int weak);
void do_gc_recurse_svalues(struct svalue *s, int num);
void do_gc_recurse_short_svalue(union anything *u, int type);
int gc_do_free(void *a);
size_t do_gc(void *ignored, int explicit_call);
void f__gc_status(INT32 args);
void f_implicit_gc_real_time (INT32 args);
void f_count_memory (INT32 args);
void f_identify_cycle(INT32 args);
void cleanup_gc(void);
#if defined (PIKE_DEBUG) && defined (DEBUG_MALLOC)
#define DMALLOC_TOUCH_MARKER(X, EXPR) (get_marker(X), (EXPR))
#else
#define DMALLOC_TOUCH_MARKER(X, EXPR) (EXPR)
#endif
#ifdef PIKE_DEBUG
#define gc_mark(DATA, TYPE) real_gc_mark (DATA, TYPE)
#else
#define gc_mark(DATA, TYPE) real_gc_mark (DATA)
#endif
#define gc_check(VP) \
DMALLOC_TOUCH_MARKER(VP, real_gc_check(debug_malloc_pass(VP)))
#define gc_check_weak(VP) \
DMALLOC_TOUCH_MARKER(VP, real_gc_check_weak(debug_malloc_pass(VP)))
/* An object is considered live if its program has the flag
* PROGRAM_LIVE_OBJ set. That flag gets set if:
* o There's a destroy LFUN,
* o a program event callback is set with pike_set_prog_event_callback,
* o an exit callback is set with set_exit_callback, or
* o any inherited program has PROGRAM_LIVE_OBJ set.
* */
#define gc_object_is_live(OBJ) \
((OBJ)->prog && (OBJ)->prog->flags & PROGRAM_LIVE_OBJ)
#ifdef GC_MARK_DEBUG
void gc_mark_enqueue (queue_call fn, void *data);
void gc_mark_run_queue(void);
void gc_mark_discard_queue(void);
#else /* !GC_MARK_DEBUG */
extern struct pike_queue gc_mark_queue;
#define gc_mark_enqueue(FN, DATA) do { \
DO_IF_DEBUG ( \
if (Pike_in_gc != GC_PASS_MARK && Pike_in_gc != GC_PASS_ZAP_WEAK) \
gc_fatal ((DATA), 0, \
"gc_mark_enqueue() called in invalid gc pass.\n"); \
); \
enqueue (&gc_mark_queue, (FN), (DATA)); \
} while (0)
#define gc_mark_run_queue() run_queue (&gc_mark_queue)
#define gc_mark_discard_queue() discard_queue (&gc_mark_queue)
#endif /* !GC_MARK_DEBUG */
#if defined (PIKE_DEBUG) || defined (GC_MARK_DEBUG)
PMOD_EXPORT extern void *gc_found_in;
PMOD_EXPORT extern int gc_found_in_type;
PMOD_EXPORT extern const char *gc_found_place;
#define GC_ENTER(THING, TYPE) \
do { \
void *orig_gc_found_in = gc_found_in; \
int orig_gc_found_in_type = gc_found_in_type; \
gc_found_in = (THING); \
gc_found_in_type = (TYPE); \
do
#define GC_LEAVE \
while (0); \
gc_found_in = orig_gc_found_in; \
gc_found_in_type = orig_gc_found_in_type; \
} while (0)
static INLINE int ATTRIBUTE((unused)) debug_gc_check (void *a, const char *place)
{
int res;
const char *orig_gc_found_place = gc_found_place;
gc_found_place = place;
res = gc_check (a);
gc_found_place = orig_gc_found_place;
return res;
}
static INLINE int ATTRIBUTE((unused)) debug_gc_check_weak (void *a, const char *place)
{
int res;
const char *orig_gc_found_place = gc_found_place;
gc_found_place = place;
res = gc_check_weak (a);
gc_found_place = orig_gc_found_place;
return res;
}
#define debug_gc_check_svalues(S, NUM, PLACE) \
do { \
const char *orig_gc_found_place = gc_found_place; \
gc_found_place = (PLACE); \
gc_check_svalues ((S), (NUM)); \
gc_found_place = orig_gc_found_place; \
} while (0)
#define debug_gc_check_weak_svalues(S, NUM, PLACE) \
do { \
const char *orig_gc_found_place = gc_found_place; \
gc_found_place = (PLACE); \
gc_check_weak_svalues ((S), (NUM)); \
gc_found_place = orig_gc_found_place; \
} while (0)
#else /* !defined (PIKE_DEBUG) && !defined (GC_MARK_DEBUG) */
#define GC_ENTER(THING, TYPE) do
#define GC_LEAVE while (0)
#define debug_gc_check(X, PLACE) gc_check (X)
#define debug_gc_check_weak(X, PLACE) gc_check_weak (X)
#define debug_gc_check_svalues(S, NUM, PLACE) gc_check_svalues ((S), (NUM))
#define debug_gc_check_weak_svalues(S, NUM, PLACE) gc_check_weak_svalues ((S), (NUM))
#endif /* !defined (PIKE_DEBUG) && !defined (GC_MARK_DEBUG) */
#define gc_fatal \
fprintf(stderr, "%s:%d: GC fatal:\n", __FILE__, __LINE__), debug_gc_fatal
#define gc_fatal_2 \
fprintf(stderr, "%s:%d: GC fatal:\n", __FILE__, __LINE__), debug_gc_fatal_2
#ifdef PIKE_DEBUG
#define gc_checked_as_weak(X) do { \
get_marker(X)->flags |= GC_CHECKED_AS_WEAK; \
} while (0)
#define gc_assert_checked_as_weak(X) do { \
if (!(find_marker(X)->flags & GC_CHECKED_AS_WEAK)) \
Pike_fatal("A thing was checked as nonweak but " \
"marked or cycle checked as weak.\n"); \
} while (0)
#define gc_assert_checked_as_nonweak(X) do { \
if (find_marker(X)->flags & GC_CHECKED_AS_WEAK) \
Pike_fatal("A thing was checked as weak but " \
"marked or cycle checked as nonweak.\n"); \
} while (0)
#else /* !PIKE_DEBUG */
#define gc_checked_as_weak(X) do {} while (0)
#define gc_assert_checked_as_weak(X) do {} while (0)
#define gc_assert_checked_as_nonweak(X) do {} while (0)
#endif /* !PIKE_DEBUG */
#define gc_recurse_svalues(S,N) \
(Pike_in_gc == GC_PASS_CYCLE ? \
gc_cycle_check_svalues((S), (N)) : \
Pike_in_gc == GC_PASS_MARK || Pike_in_gc == GC_PASS_ZAP_WEAK ? \
gc_mark_svalues((S), (N)) : \
(visit_svalues ((S), (N), REF_TYPE_NORMAL, NULL), 0))
#define gc_recurse_short_svalue(U,T) \
(Pike_in_gc == GC_PASS_CYCLE ? \
gc_cycle_check_short_svalue((U), (T)) : \
Pike_in_gc == GC_PASS_MARK || Pike_in_gc == GC_PASS_ZAP_WEAK ? \
gc_mark_short_svalue((U), (T)) : \
visit_short_svalue ((U), (T), REF_TYPE_NORMAL, NULL))
#define gc_recurse_weak_svalues(S,N) \
(Pike_in_gc == GC_PASS_CYCLE ? \
gc_cycle_check_weak_svalues((S), (N)) : \
Pike_in_gc == GC_PASS_MARK || Pike_in_gc == GC_PASS_ZAP_WEAK ? \
gc_mark_weak_svalues((S), (N)) : \
(visit_svalues ((S), (N), REF_TYPE_WEAK, NULL), 0))
#define gc_recurse_weak_short_svalue(U,T) \
(Pike_in_gc == GC_PASS_CYCLE ? \
gc_cycle_check_weak_short_svalue((U), (T)) : \
Pike_in_gc == GC_PASS_MARK || Pike_in_gc == GC_PASS_ZAP_WEAK ? \
gc_mark_weak_short_svalue((U), (T)) : \
visit_short_svalue ((U), (T), REF_TYPE_WEAK, NULL))
#define GC_RECURSE_THING(V, T) \
(DMALLOC_TOUCH_MARKER(V, Pike_in_gc == GC_PASS_CYCLE) ? \
PIKE_CONCAT(gc_cycle_check_, T)(V, 0) : \
Pike_in_gc == GC_PASS_MARK || Pike_in_gc == GC_PASS_ZAP_WEAK ? \
PIKE_CONCAT3(gc_mark_, T, _as_referenced)(V) : \
PIKE_CONCAT3 (visit_,T,_ref) (debug_malloc_pass (V), \
REF_TYPE_NORMAL, NULL))
#define gc_recurse_array(V) GC_RECURSE_THING((V), array)
#define gc_recurse_mapping(V) GC_RECURSE_THING((V), mapping)
#define gc_recurse_multiset(V) GC_RECURSE_THING((V), multiset)
#define gc_recurse_object(V) GC_RECURSE_THING((V), object)
#define gc_recurse_program(V) GC_RECURSE_THING((V), program)
#ifdef PIKE_DEBUG
#define gc_is_referenced(X) \
DMALLOC_TOUCH_MARKER(X, debug_gc_is_referenced(debug_malloc_pass(X)))
#else
#define gc_is_referenced(X) !(get_marker(X)->flags & GC_NOT_REFERENCED)
#endif
#define add_gc_callback(X,Y,Z) \
dmalloc_touch(struct callback *,debug_add_gc_callback((X),(Y),(Z)))
#ifndef PIKE_DEBUG
#define gc_add_extra_ref(X) (++*(INT32 *)(X))
#define gc_free_extra_ref(X)
#else
#define gc_add_extra_ref(X) debug_gc_add_extra_ref(debug_malloc_pass(X))
#define gc_free_extra_ref(X) debug_gc_free_extra_ref(debug_malloc_pass(X))
#endif
#define GC_PASS_PREPARE 50
#define GC_PASS_PRETOUCH 90
#define GC_PASS_CHECK 100
#define GC_PASS_MARK 200
#define GC_PASS_CYCLE 250
#define GC_PASS_ZAP_WEAK 260
#define GC_PASS_POSTTOUCH 270
#define GC_PASS_FREE 300
#define GC_PASS_KILL 400
#define GC_PASS_DESTRUCT 500
#define GC_PASS_LOCATE -1
#define GC_PASS_DISABLED -2
#ifdef PIKE_DEBUG
extern int gc_in_cycle_check;
#endif
/* Use WEAK < 0 for strong links. The gc makes these assumptions about
* them:
*
* 1. All strong links are recursed before any other links, i.e.
* strong links must be passed to gc_cycle_check_* last. This also
* means that if following a strong link causes nonstrong links to
* be followed recursively then there can only be one strong link
* in a thing.
* 2. There can never be a cycle consisting of only strong links.
*
* Warning: This is unusable other than internally; you'll never be
* able to guarantee the second assumption since strong links are used
* internally for parent object and program relations. */
#define GC_CYCLE_ENTER(X, TYPE, WEAK) do { \
void *_thing_ = (X); \
struct marker *_m_ = get_marker(_thing_); \
if (!(_m_->flags & GC_MARKED)) { \
DO_IF_DEBUG( \
if (gc_in_cycle_check) \
Pike_fatal("Recursing immediately in gc cycle check.\n"); \
gc_in_cycle_check = 1; \
); \
if (gc_cycle_push(_thing_, _m_, (WEAK))) {
#define GC_CYCLE_ENTER_OBJECT(X, WEAK) do { \
struct object *_thing_ = (X); \
struct marker *_m_ = get_marker(_thing_); \
if (!(_m_->flags & GC_MARKED)) { \
if (gc_object_is_live (_thing_)) \
_m_->flags |= GC_LIVE|GC_LIVE_OBJ; \
DO_IF_DEBUG( \
if (gc_in_cycle_check) \
Pike_fatal("Recursing immediately in gc cycle check.\n"); \
gc_in_cycle_check = 1; \
); \
if (gc_cycle_push(_thing_, _m_, (WEAK))) {
#define GC_CYCLE_LEAVE \
} \
DO_IF_DEBUG(gc_in_cycle_check = 0); \
} \
} while (0)
/* Generic API to follow refs in arbitrary structures (experimental).
*
* The check/mark/cycle check callbacks in the gc might be converted
* to this. Global state is fair play by design; the intention is to
* use thread local storage when the time comes. */
/* A visit_thing_fn is made for every type of refcounted block. An
* INT32 refcounter is assumed to be first in every block.
* The visit_thing_fn should start by calling the visit_enter function
* with src_thing, the base type and extra as arguments. Then
* visit_thing_fn should call visit_ref exactly once for every
* refcounted ref inside src_thing, in a stable order. dst_thing is
* then the target of the ref, ref_type describes the type of the ref
* itself (REF_TYPE_*), visit_dst is the visit_thing_fn for the target
* block, and extra is an arbitrary value passed along to visit_dst.
* After visit_ref has been called for all refcounted things, visit_leave
* should be called with the same arguments as the initial call of
* visit_enter.
*
* action identifies some action that the visit_thing_fn should take
* (VISIT_*). Also, visit_ref_cb is likely to get a return value that
* identifies an action that should be taken on the ref.
*
* visit_thing_fn's must be reentrant. visit_dst might be called
* immediately, queued and called later, or not called at all. */
typedef void visit_thing_fn (void *src_thing, int action, void *extra);
typedef void visit_enter_cb (void *thing, int type, void *extra);
typedef void visit_ref_cb (void *dst_thing, int ref_type,
visit_thing_fn *visit_dst, void *extra);
typedef void visit_leave_cb (void *thing, int type, void *extra);
PMOD_EXPORT extern visit_enter_cb *visit_enter;
PMOD_EXPORT extern visit_ref_cb *visit_ref;
PMOD_EXPORT extern visit_leave_cb *visit_leave;
#define REF_TYPE_STRENGTH 0x03 /* Bits for normal/weak/strong. */
#define REF_TYPE_NORMAL 0x00 /* Normal (nonweak and nonstrong) ref. */
#define REF_TYPE_WEAK 0x01 /* Weak ref. */
#define REF_TYPE_STRONG 0x02 /* Strong ref. Note restrictions above. */
#define REF_TYPE_INTERNAL 0x04 /* "Internal" ref. */
/* An "internal" ref is one that should be considered internal within
* a structure that is treated as one unit on the pike level. E.g. the
* refs from mappings and multisets to their data blocks are internal.
* In general, if the target block isn't one of the eight referenced
* pike types then the ref is internal. Internal refs must not make up
* a cycle. They don't count towards the lookahead distance in
* f_count_memory. */
#define VISIT_NORMAL 0
/* Alias for zero which indicates normal (no) action: Visit all refs
* to all (refcounted) blocks and do nothing else. */
#define VISIT_COMPLEX_ONLY 0x01
/* Bit flag. If this is set, only follow refs to blocks that might
* contain more refs. */
#define VISIT_COUNT_BYTES 0x02
/* Add the number of bytes allocated for the block to
* mc_counted_bytes, then visit the refs. Never combined with
* VISIT_COMPLEX_ONLY. */
#define VISIT_MODE_MASK 0x0F
/* Bitmask for visit mode selection. The rest is flags. */
#define VISIT_NO_REFS 0x10
/* Don't visit any refs. Typically set when lookahead is negative as
an optimization. */
#define VISIT_FLAGS_MASK 0xF0
/* Bitmask for visit flags. */
/* Map between type and visit function for the standard ref types. */
PMOD_EXPORT extern visit_thing_fn *const visit_fn_from_type[MAX_TYPE + 1];
PMOD_EXPORT TYPE_T type_from_visit_fn (visit_thing_fn *fn);
PMOD_EXPORT TYPE_FIELD real_visit_svalues (struct svalue *s, size_t num,
int ref_type, void *extra);
static INLINE int ATTRIBUTE((unused)) real_visit_short_svalue (union anything *u, TYPE_T t,
int ref_type, void *extra)
{
check_short_svalue (u, t);
if (REFCOUNTED_TYPE(t))
visit_ref (u->ptr, ref_type, visit_fn_from_type[t], extra);
return 0;
}
#define visit_short_svalue(U, T, REF_TYPE, EXTRA) \
(real_visit_short_svalue (debug_malloc_pass ((U)), (T), (REF_TYPE), (EXTRA)))
#ifdef DEBUG_MALLOC
static INLINE TYPE_FIELD ATTRIBUTE((unused)) dmalloc_visit_svalues (struct svalue *s, size_t num,
int ref_type, char *l, void *extra)
{
return real_visit_svalues (dmalloc_check_svalues (s, num, l),
num, ref_type, extra);
}
#define visit_svalues(S, NUM, REF_TYPE, EXTRA) \
dmalloc_visit_svalues ((S), (NUM), (REF_TYPE), (EXTRA), DMALLOC_LOCATION())
static INLINE void ATTRIBUTE((unused)) dmalloc_visit_svalue (struct svalue *s,
int ref_type, void *extra, char *l)
{
int t = TYPEOF(*s);
check_svalue (s);
dmalloc_check_svalue (s, l);
if (REFCOUNTED_TYPE(t)) {
if (t == PIKE_T_FUNCTION) visit_function (s, ref_type, extra);
else visit_ref (s->u.ptr, ref_type, visit_fn_from_type[t], extra);
}
}
#define visit_svalue(S, REF_TYPE, EXTRA) \
dmalloc_visit_svalue ((S), (REF_TYPE), (EXTRA), DMALLOC_LOCATION())
#else
#define visit_svalues real_visit_svalues
static INLINE void ATTRIBUTE((unused)) visit_svalue (struct svalue *s, int ref_type, void *extra)
{
int t = TYPEOF(*s);
check_svalue (s);
if (REFCOUNTED_TYPE(t)) {
if (t == PIKE_T_FUNCTION) visit_function (s, ref_type, extra);
else visit_ref (s->u.ptr, ref_type, visit_fn_from_type[t], extra);
}
}
#endif
/* Memory counting */
PMOD_EXPORT extern int mc_pass;
PMOD_EXPORT extern size_t mc_counted_bytes;
PMOD_EXPORT int mc_count_bytes (void *thing);
void init_mc(void);
void exit_mc(void);
#endif
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