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#----------------------------------------------------------------------------
# PLPLOT TK/TCL graphics renderer support procs
# Maurice LeBrun
# 1-Jul-1993
# IFS, University of Texas at Austin
#
# Includes code borrowed from the TCL/TK widget demo.
#----------------------------------------------------------------------------
#----------------------------------------------------------------------------
# plstdwin
#
# Does "standard" startup for a plframe-containing main window.
# Use it or roll your own, but note: this may change in future versions.
#----------------------------------------------------------------------------
proc plstdwin {w} {
global plstdwin_skip_startup
# Only do global initialization once.
if { ! [info exists plstdwin_skip_startup]} {
# Set up configuration options.
# The first is to hold default values of everything, the second is for
# user customization. See pldefaults.tcl for more info.
pldefaults
plconfig
set plstdwin_skip_startup 1
}
# Set min/max window sizes.
set root_width [winfo vrootwidth .]
set root_height [winfo vrootheight .]
wm minsize $w 300 240
wm maxsize $w [expr "$root_width/64*63"] [expr "$root_height/64*62"]
# Set window geometry defaults. Try to get value from:
# - option database, from app-defaults file
# - global geometry var, from plconfig.tcl (legacy way)
# - automatic: specified fraction of root window
#
# Typically we depart from the usual 4/3 ratio somewhat to account for the
# menu bar.
global geometry
if [info exists geometry] {
set w_geom $geometry
} else {
set w_geom [option get $w geometry {}]
if { $w_geom == "auto" } {
set width [expr "$root_width / 16 * 10"]
set height [expr "$root_height / 16 * 11"]
set w_geom ${width}x${height}
}
}
if { $w_geom != "" } {
wm geometry $w $w_geom
}
}
#----------------------------------------------------------------------------
# null_command
#
# Invokes a dialog explaining that the real binding isn't written yet.
#----------------------------------------------------------------------------
proc null_command {cmd_name} {
set dialog_args "-text {Command \"$cmd_name\" not yet implemented.} \
-aspect 500 -justify left"
mkDialog .null $dialog_args {OK {}}
tkwait visibility .null
grab .null
tkwait window .null
}
#----------------------------------------------------------------------------
# bogue_out
#
# Invokes a dialog explaining that the user bogued out (messed up, blew
# it, puked on the system console, etc).
#----------------------------------------------------------------------------
proc bogue_out {msg} {
set dialog_args "-text \"$msg\" -aspect 800 -justify left"
mkDialog .bogus $dialog_args {OK {}}
tkwait visibility .bogus
grab .bogus
focus .bogus
tkwait window .bogus
}
#----------------------------------------------------------------------------
# dpos w
#
# Position a dialog box at a reasonable place on the screen.
#----------------------------------------------------------------------------
proc dpos w {
set offx [expr "[winfo rootx .]+100"]
set offy [expr "[winfo rooty .]+100"]
wm geometry $w +$offx+$offy
}
#----------------------------------------------------------------------------
# normal_text_setup
#
# Sets up text widgets the way I like them.
#----------------------------------------------------------------------------
proc normal_text_setup {w {width 60} {height 30}} {
global dialog_font dialog_bold_font
button $w.ok -text OK -command "destroy $w"
text $w.t -relief raised -bd 2 -yscrollcommand "$w.s set" -setgrid true \
-width $width -height $height
scrollbar $w.s -relief flat -command "text_scroll $w.t"
pack append $w $w.ok {bottom fillx} $w.s {right filly} $w.t {expand fill}
focus $w.t
# Set up display styles
$w.t tag configure normal -font $dialog_font
$w.t tag configure bold -font $dialog_bold_font
if {[winfo depth $w] == 1} {
$w.t tag configure color1 -background black -foreground white
$w.t tag configure color2 -background black -foreground white
$w.t tag configure raised -background white -relief raised \
-borderwidth 1
$w.t tag configure sunken -background white -relief sunken \
-borderwidth 1
} else {
$w.t tag configure color1 -background "#eed5b7"
$w.t tag configure color2 -foreground red
$w.t tag configure raised -background "#eed5b7" -relief raised \
-borderwidth 1
$w.t tag configure sunken -background "#eed5b7" -relief sunken \
-borderwidth 1
}
$w.t tag configure bgstipple -background black -borderwidth 0 \
-bgstipple gray25
$w.t tag configure fgstipple -fgstipple gray50
$w.t tag configure underline -underline on
# Set up bindings to be as useful as possible.
bind $w <Any-Enter> "focus $w.t"
bind $w.t <Return> "destroy $w"
bind $w.t <Down> "text_scroll_by_line $w.t + 1"
bind $w.t <Up> "text_scroll_by_line $w.t - 1"
bind $w.t <Next> "text_scroll_by_page $w.t + 1"
bind $w.t <space> "text_scroll_by_page $w.t + 1"
bind $w.t <Prior> "text_scroll_by_page $w.t - 1"
bind $w.t <BackSpace> "text_scroll_by_page $w.t - 1"
bind $w.t <Delete> "text_scroll_by_page $w.t - 1"
}
#----------------------------------------------------------------------------
# text_scroll
#
# Scrolls text widget vertically, updating various things
#----------------------------------------------------------------------------
proc text_scroll {w line args} {
eval [list $w yview $line] $args
$w mark set insert [$w index @0,0]
}
#----------------------------------------------------------------------------
# text_scroll_by_line
#
# Scrolls text widget vertically by the given number of lines.
#----------------------------------------------------------------------------
proc text_scroll_by_line {w sign delta} {
text_scroll $w [$w index "@0,0 $sign $delta lines"]
}
#----------------------------------------------------------------------------
# text_scroll_by_page
#
# Scrolls text widget vertically by the given number of pages (almost).
#----------------------------------------------------------------------------
proc text_scroll_by_page {w sign delta} {
set height [lindex [$w config -height] 4]
set delta [expr $delta*($height-2)]
text_scroll $w [$w index "@0,0 $sign $delta lines"]
}
#----------------------------------------------------------------------------
# The procedure below inserts text into a given text widget and
# applies one or more tags to that text. The arguments are:
#
# w Window in which to insert
# text Text to insert (it's inserted at the "insert" mark)
# args One or more tags to apply to text. If this is empty
# then all tags are removed from the text.
#----------------------------------------------------------------------------
proc insertWithTags {w text args} {
set start [$w index insert]
$w insert insert $text
foreach tag [$w tag names $start] {
$w tag remove $tag $start insert
}
foreach i $args {
$w tag add $i $start insert
}
}
#----------------------------------------------------------------------------
# Numeric utility procs:
#
# min returns minimum argument
# max returns maximum argument
#
# Taken from utils.tcl by Tom Phelps (phelps@cs.Berkeley.EDU)
#----------------------------------------------------------------------------
proc min {args} {
set x [lindex $args 0]
foreach i $args {
if {$i<$x} {set x $i}
}
return $x
}
proc max {args} {
set x [lindex $args 0]
foreach i $args {
if {$i>$x} {set x $i}
}
return $x
}
#----------------------------------------------------------------------------
# fileSelect
#
# Puts up a file selector. Uses iWidgets 3.0 File selector if available,
# otherwise just getItem.
#
# I have to go through a bit of trickery to get "~" expanded, since the
# Tcl glob doesn't expand it if the file doesn't already exist.
#----------------------------------------------------------------------------
proc fileSelect {{filter {}}} {
global pl_iwidgets_package_name
# Use the Iwidgets file selector if available
if ![catch {eval package require $pl_iwidgets_package_name}] {
if {![winfo exist .fs]} {
iwidgets::fileselectiondialog .fs -modality application
}
if {$filter > ""} {
.fs configure -mask $filter
.fs filter
}
if {[.fs activate]} {
set file [.fs get]
} else {
set file ""
}
.fs deactivate
} else {
set file [getItem "Enter file name"]
}
if { [string index $file 0] == "~" } {
set file [glob ~][string trimleft $file ~]
}
return $file
}
#----------------------------------------------------------------------------
# getSaveFile
#
# Puts up a file selector for save file.
#----------------------------------------------------------------------------
proc getSaveFile {devkey} {
set filter "*"
# Map device name to filter suffix.
# Add to this as desired.
switch "$devkey" \
"ps" "set filter *.ps" \
"psc" "set filter *.ps" \
"plmeta" "set filter *.plm" \
"xfig" "set filter *.fig"
return [fileSelect $filter]
}
#----------------------------------------------------------------------------
# getPaletteFile
#
# Puts up a file selector for a palette file.
#----------------------------------------------------------------------------
proc getPaletteFile {} {
return [fileSelect *.pal]
}
#----------------------------------------------------------------------------
# getItem
#
# Asks user to input something, returning the result.
# Selecting "Cancel" returns the empty string.
#----------------------------------------------------------------------------
proc getItem {item} {
global dialog_font dialog_bold_font
global itemval
set w .entry
set itemval ""
catch {destroy $w}
toplevel $w
dpos $w
wm title $w "Entry"
wm iconname $w "Entry"
message $w.msg -font $dialog_font -aspect 800 -text $item
frame $w.frame -borderwidth 10
pack append $w.frame \
[entry $w.frame.e1 -relief sunken] {top pady 10 fillx}
button $w.ok -text OK -command \
"set itemval \[$w.frame.e1 get\]; destroy $w"
button $w.cancel -text Cancel -command "destroy $w"
bind $w.frame.e1 <Return> \
"set itemval \[$w.frame.e1 get\]; destroy $w"
pack append $w $w.msg {top fill} $w.frame {top expand fill} \
$w.ok {left expand fill} $w.cancel {left expand fill}
tkwait visibility $w
grab $w
focus $w.frame.e1
tkwait window $w
return $itemval
}
#----------------------------------------------------------------------------
# confirm
#
# Sure about that, buddy?
#----------------------------------------------------------------------------
proc confirm {msg} {
global confirm_flag
set dialog_args "-text {$msg} \
-aspect 500 -justify left"
mkDialog .confirm $dialog_args \
"OK {set confirm_flag 1}" "Cancel {set confirm_flag 0}"
tkwait visibility .confirm
grab .confirm
focus .confirm
tkwait window .confirm
return $confirm_flag
}
#----------------------------------------------------------------------------
# mkDialog w msgArgs list list ...
#
# Create a dialog box with a message and any number of buttons at
# the bottom.
#
# Arguments:
# w - Name to use for new top-level window.
# msgArgs - List of arguments to use when creating the message of the
# dialog box (e.g. text, justifcation, etc.)
# list - A two-element list that describes one of the buttons that
# will appear at the bottom of the dialog. The first element
# gives the text to be displayed in the button and the second
# gives the command to be invoked when the button is invoked.
#----------------------------------------------------------------------------
proc mkDialog {w msgArgs args} {
catch {destroy $w}
toplevel $w -class Dialog
dpos $w
wm title $w "Dialog box"
wm iconname $w "Dialog"
# Create two frames in the main window. The top frame will hold the message
# and the bottom one will hold the buttons. Arrange them one above the
# other, with any extra vertical space split between them.
frame $w.top -relief raised -border 1
frame $w.bot -relief raised -border 1
pack append $w $w.top {top fill expand} $w.bot {top fill expand}
# Create the message widget and arrange for it to be centered in the top
# frame.
eval message $w.top.msg -justify center $msgArgs
pack append $w.top $w.top.msg {top expand padx 10 pady 10}
# Create as many buttons as needed and arrange them from left to right in
# the bottom frame. Embed the left button in an additional sunken frame to
# indicate that it is the default button, and arrange for that button to be
# invoked as the default action for clicks and returns in the dialog.
if {[llength $args] > 0} {
set arg [lindex $args 0]
frame $w.bot.0 -relief sunken -border 1
pack append $w.bot $w.bot.0 {left expand padx 20 pady 20}
button $w.bot.0.button -text [lindex $arg 0] \
-command "[lindex $arg 1]; destroy $w"
pack append $w.bot.0 $w.bot.0.button {expand padx 12 pady 12}
bind $w <Return> "[lindex $arg 1]; destroy $w"
focus $w
set i 1
foreach arg [lrange $args 1 end] {
button $w.bot.$i -text [lindex $arg 0] \
-command "[lindex $arg 1]; destroy $w"
pack append $w.bot $w.bot.$i {left expand padx 20}
set i [expr $i+1]
}
}
bind $w <Any-Enter> [list focus $w]
focus $w
}
#----------------------------------------------------------------------------
# Form2d
#
# Create a top-level window that displays a bunch of entries used for
# entering window coordinates.
#
# Arguments:
# w Name of top level window
# desc Short description of coordinates to be entered.
#
# Global variables referenced:
# fv00 fn00
# fv01 fn01
# fv10 fn10
# fv11 fn11
#
# The global variables are modified by the entry widgets and may be
# overwritten at any time so the caller must wait for the dialog to be
# destroyed and then use them immediately.
#----------------------------------------------------------------------------
proc Form2d {w desc} {
global dialog_font dialog_bold_font
global tabList
global fv00 fv01 fv10 fv11
global fn00 fn01 fn10 fn11
catch {destroy $w}
toplevel $w
dpos $w
wm title $w "Entry window"
wm iconname $w "Entry"
message $w.msg \
-font $dialog_font \
-aspect 700 \
-text "$desc Click \"OK\" button when finished."
pack append $w \
$w.msg {top fill}
set rows {0 1}
set cols {0 1}
set tabList ""
foreach i $rows {
frame $w.$i
foreach j $cols {
set name [set fn$i$j]
set value [set fv$i$j]
frame $w.$i.$j -bd 1m
entry $w.$i.$j.entry -relief sunken -width 10
$w.$i.$j.entry insert 0 $value
bind $w.$i.$j.entry <Tab> "Form2d_tab \$tabList"
bind $w.$i.$j.entry <Return> "Form2d_destroy $w"
set tabList [concat $tabList $w.$i.$j.entry]
label $w.$i.$j.label -width 10
$w.$i.$j.label config -text "$name:"
pack append $w.$i.$j \
$w.$i.$j.entry right \
$w.$i.$j.label left
pack append $w.$i \
$w.$i.$j {left fillx}
}
pack append $w \
$w.$i {top fillx}
}
button $w.ok -text OK -command "Form2d_destroy $w"
pack append $w \
$w.ok {bottom fill}
tkwait visibility $w
grab $w
focus $w.0.0.entry
}
# This procedure is invoked when the top level entry dialog is destroyed.
# It updates the global vars used to communicate the entry values then
# destroys the window.
proc Form2d_destroy {w} {
global fv00 fv01 fv10 fv11
set fv00 [$w.0.0.entry get]
set fv01 [$w.0.1.entry get]
set fv10 [$w.1.0.entry get]
set fv11 [$w.1.1.entry get]
destroy $w
}
# The procedure below is invoked in response to tabs in the entry
# windows. It moves the focus to the next window in the tab list.
# Arguments:
#
# list - Ordered list of windows to receive focus
proc Form2d_tab {list} {
set i [lsearch $list [focus]]
if {$i < 0} {
set i 0
} else {
incr i
if {$i >= [llength $list]} {
set i 0
}
}
focus [lindex $list $i]
}
#----------------------------------------------------------------------------
# evalCmd w
#
# Create a top-level window containing a text widget that allows you
# to enter a TCL command and have it executed.
#
# Arguments:
# w - Name to use for new top-level window.
#----------------------------------------------------------------------------
proc evalCmd {{w .eval}} {
catch {destroy $w}
# -geometry unknown in 7.6 toplevels: toplevel $w -geometry 400x300
toplevel $w
wm geometry $w 400x300
dpos $w
wm title $w "Interpret command"
wm iconname $w "Interpret"
frame $w.cmd
label $w.cmd.label -text "Command:" -width 13 -anchor w
entry $w.cmd.entry -width 40 -relief sunken -bd 2 -textvariable command
button $w.cmd.button -text "Execute" \
-command "eval \$command"
pack append $w.cmd $w.cmd.label left $w.cmd.entry left \
$w.cmd.button {left pady 10 padx 20}
bind $w.cmd.entry <Return> "eval \$command"
text $w.t -relief raised -bd 2 -setgrid true
$w.t insert 0.0 {\
Type TCL command to be executed in the window above, then type <Return>
or click on "Execute".
}
$w.t mark set insert 0.0
bind $w <Any-Enter> "focus $w.cmd.entry"
button $w.ok -text OK -command "destroy $w"
pack append $w $w.cmd {top fill} \
$w.ok {bottom fillx} $w.t {expand fill}
}
#----------------------------------------------------------------------------
# Used to get rid of sections of code during development.
#----------------------------------------------------------------------------
proc ignore { args } {}
#------------------------------------------------------------------------------
# Proc to set up debug bindings.
#------------------------------------------------------------------------------
proc dbug_bind {w} {
bind $w <Any-ButtonPress> {puts stderr "Widget event: ButtonPress"}
bind $w <Any-ButtonRelease> {puts stderr "Widget event: ButtonRelease"}
bind $w <Any-Circulate> {puts stderr "Widget event: Circulate"}
bind $w <Any-CirculateRequest> {puts stderr "Widget event: CirculateRequest"}
bind $w <Any-Colormap> {puts stderr "Widget event: Colormap"}
bind $w <Any-Configure> {puts stderr "Widget event: Configure"}
bind $w <Any-ConfigureRequest> {puts stderr "Widget event: ConfigureRequest"}
bind $w <Any-Destroy> {puts stderr "Widget event: Destroy"}
bind $w <Any-Enter> {puts stderr "Widget event: Enter"}
bind $w <Any-Expose> {puts stderr "Widget event: Expose"}
bind $w <Any-FocusIn> {puts stderr "Widget event: FocusIn"}
bind $w <Any-FocusOut> {puts stderr "Widget event: FocusOut"}
bind $w <Any-Gravity> {puts stderr "Widget event: Gravity"}
bind $w <Any-Keymap> {puts stderr "Widget event: Keymap"}
bind $w <Any-KeyPress> {puts stderr "Widget event: KeyPress"}
bind $w <Any-KeyRelease> {puts stderr "Widget event: KeyRelease"}
bind $w <Any-Leave> {puts stderr "Widget event: Leave"}
bind $w <Any-Map> {puts stderr "Widget event: Map"}
bind $w <Any-MapRequest> {puts stderr "Widget event: MapRequest"}
#bind $w <Any-Motion> {puts stderr "Widget event: Motion"}
bind $w <Any-Property> {puts stderr "Widget event: Property"}
bind $w <Any-Reparent> {puts stderr "Widget event: Reparent"}
bind $w <Any-ResizeRequest> {puts stderr "Widget event: ResizeRequest"}
bind $w <Any-Unmap> {puts stderr "Widget event: Unmap"}
bind $w <Any-Visibility> {puts stderr "Widget event: Visibility"}
}
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