/usr/share/pymol/data/shaders/label.fs is in pymol 1.7.2.1-2.2.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 | /* ios recent */
uniform sampler2D textureMap;
varying vec2 textureLookup ;
varying vec4 pickcolor ;
uniform float isPicking;
uniform sampler2D bgTextureMap;
uniform vec3 fogSolidColor;
uniform float fogIsSolidColor;
varying float fog;
varying vec3 normalizedViewCoordinate;
#define bgTextureLookup normalizedViewCoordinate.xy
uniform float isStretched;
uniform float isCentered;
uniform float isCenteredOrRepeated;
uniform float isTiled;
uniform vec2 tileSize;
uniform vec2 tiledSize;
uniform vec2 viewImageSize;
uniform vec2 pixelSize;
uniform vec2 halfPixel;
#include ComputeFogColor
void main()
{
vec4 fColor = texture2D(textureMap, textureLookup);
if (fog < 1.0) {
vec4 fogColor = ComputeFogColor();
fColor.rgb = mix(fogColor.rgb, fColor.rgb, fog);
}
#ifdef PYMOL_IOS
vec4 npColor = (1. - isPicking) * fColor;
if (npColor.a < .1)
discard;
gl_FragColor = npColor + isPicking * pickcolor;
#else
gl_FragColor = (1. - isPicking) * fColor + isPicking * pickcolor;
#endif
}
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