/usr/share/perl5/Games/Go/Dg2PDF.pm is in sgf2dg 4.026-10.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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# Dg2PDF
#
# Copyright (C) 2005 Reid Augustin reid@hellosix.com
# 1000 San Mateo Dr.
# Menlo Park, CA 94025 USA
#
# This library is free software; you can redistribute it and/or modify it
# under the same terms as Perl itself, either Perl version 5.8.5 or, at your
# option, any later version of Perl 5 you may have available.
#
# This program is distributed in the hope that it will be useful, but
# WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
# or FITNESS FOR A PARTICULAR PURPOSE.
#
=head1 NAME
Games::Go::Dg2PDF - Perl extension to convert L<Games::Go::Diagrams> to
PDF (Portable Document Format).
=head1 SYNOPSIS
use Games::Go::Dg2PDF
my $dg2pdf = B<Games::Go::Dg2PDF-E<gt>new> (options);
$dg2pdf->convertDiagram($diagram);
=head1 DESCRIPTION
A Games::Go::Dg2PDF object converts a L<Games::Go::Diagram> object
into a PDF file.
=cut
use strict;
require 5.001;
package Games::Go::Dg2PDF;
eval { require PDF::Create; }; # is this module available?
if ($@) {
die ("
Dg2PDF needs the PDF::Create module, but it is not available.
You can find PDF::Create in the same repository where you found
Games::Go::Sgf2Dg, or from http://search.cpan.org/\n\n");
}
use Carp;
our @ISA = qw(Exporter);
# Items to export into callers namespace by default. Note: do not export
# names by default without a very good reason. Use EXPORT_OK instead.
# Do not simply export all your public functions/methods/constants.
# This allows declaration use PackageName ':all';
# If you do not need this, moving things directly into @EXPORT or @EXPORT_OK
# will save memory.
our %EXPORT_TAGS = ( 'all' => [ qw(
) ] );
our @EXPORT_OK = ( @{ $EXPORT_TAGS{'all'} } );
our @EXPORT = qw(
);
BEGIN {
our $VERSION = sprintf "1.%03d", '$Revision: 146 $' =~ /(\d+)/;
}
{
my $v = ($PDF::Create::VERSION =~ m/(^\d*\.\d*)/)[0];
if (not defined($v)) {
carp("Hmm, can't extract PDF::Create package version from $PDF::Create::VERSION. There may be a " .
"more recent version from http://www.sourceforge.net/projects/perl-pdf.\n");
} elsif ($v < 0.06) {
carp("Note: your PDF::Create package is version $PDF::Create::VERSION. You might want to pick up a " .
"more recent version from http://www.sourceforge.net/projects/perl-pdf.\n");
}
# from Slaven on comp.lang.perl.modules:
# Modify PDF::Create to add changing font/stroke colors
package PDF::Create;
sub my_get_data {
if (defined(&get_data)) {
return shift->get_data(); # only in newer versions, apparently
}
return shift->{'data'};
}
sub my_get_page_size {
my $self = shift;
if (defined(&get_page_size)) {
return $self->get_page_size(@_); # only in newer versions, alas
}
my $name = lc(shift);
my %pagesizes = (
'a0' => [ 0, 0, 2380, 3368 ],
'a1' => [ 0, 0, 1684, 2380 ],
'a2' => [ 0, 0, 1190, 1684 ],
'a3' => [ 0, 0, 842, 1190 ],
'a4' => [ 0, 0, 595, 842 ],
'a5' => [ 0, 0, 421, 595 ],
'a6' => [ 0, 0, 297, 421 ],
'letter' => [ 0, 0, 612, 792 ],
'broadsheet' => [ 0, 0, 1296, 1584 ],
'ledger' => [ 0, 0, 1224, 792 ],
'tabloid' => [ 0, 0, 792, 1224 ],
'legal' => [ 0, 0, 612, 1008 ],
'executive' => [ 0, 0, 522, 756 ],
'36x36' => [ 0, 0, 2592, 2592 ],
);
if (!$pagesizes{$name}) {
$name = "a4";
}
$pagesizes{$name};
}
package PDF::Create::Page;
# set colors for drawing commands
sub set_stroke_color {
my($page, $r, $g, $b) = @_;
return if (defined $page->{'current_stroke_color'} &&
$page->{'current_stroke_color'} eq join(",", $r, $g, $b));
$page->{'pdf'}->page_stream($page);
$page->{'pdf'}->add("$r $g $b RG");
$page->{'current_stroke_color'} = join(",", $r, $g, $b);
}
# set colors for fonts
sub set_fill_color {
my($page, $r, $g, $b) = @_;
return if (defined $page->{'current_fill_color'} &&
$page->{'current_fill_color'} eq join(",", $r, $g, $b));
$page->{'pdf'}->page_stream($page);
$page->{'pdf'}->add("$r $g $b rg");
$page->{'current_fill_color'} = join(",", $r, $g, $b);
}
# b: closes, fills and strokes the path using the non-zero winding number rule
sub close_fill_stroke {
my $self = shift;
$self->{'pdf'}->page_stream($self);
$self->{'pdf'}->add("b");
}
# b*: closes, fills and strokes the path using the even-odd rule
sub close_fill_stroke2 {
my $self = shift;
$self->{'pdf'}->page_stream($self);
$self->{'pdf'}->add("b*");
}
# raw print - dump directly to PDF page stream
sub print {
my $self = shift;
$self->{'pdf'}->page_stream($self);
while(@_) {
$self->{'pdf'}->add(shift);
}
}
package PDF::Create;
# kludge in some more flexible filename handling
sub filehandle {
my ($self, $fh, $filename) = @_;
$self->{fh} = $fh if (defined($fh));
$self->{filename} = $filename if (defined($fh));
return $self->{fh};
}
}
######################################################
#
# Class Variables
#
#####################################################
our %options = (
boardSize => 19,
doubleDigits => 0,
coords => 0,
topLine => 1,
bottomLine => 19,
leftLine => 1,
rightLine => 19,
diaCoords => sub { my ($x, $y) = @_;
$x = chr($x - 1 + ord('a'));
$y = chr($y - 1 + ord('a'));
return("$x$y"); },
file => '',
filename => 'unknown',
print => sub { return; }, # Hmph...
# PDF=specific options:
pageSize => 'letter',
topMargin => 72 * .70,
bottomMargin => 72 * .70,
leftMargin => 72 * .70,
rightMargin => 72 * .70,
text_fontName => 'Times-Roman',
text_fontSize => 11,
stone_fontName => 'Courier-Bold',
stone_fontSize => 5,
stone_width => undef,
stone_height => undef,
);
use constant Y_NUMBER_OFFSET => +1;
######################################################
#
# Public methods
#
#####################################################
=head1 METHODS
=over 4
=item my $dg2pdf = B<Games::Go::Dg2PDF-E<gt>new> (?options?)
A B<new> Games::Go::Dg2PDF takes the following options:
=back
=head2 General Dg2 Converter Options:
=over 4
=item B<boardSize> =E<gt> number
Sets the size of the board.
Default: 19
=item B<doubleDigits> =E<gt> true | false
Numbers on stones are wrapped back to 1 after they reach 100.
Numbers associated with comments and diagram titles are not
affected.
Default: false
=item B<coords> =E<gt> true | false
Generates a coordinate grid.
Default: false
=item B<topLine> =E<gt> number (Default: 1)
=item B<bottomLine> =E<gt> number (Default: 19)
=item B<leftLine> =E<gt> number (Default: 1)
=item B<rightLine> =E<gt> number (Default: 19)
The edges of the board that should be displayed. Any portion of the
board that extends beyond these numbers is not included in the
output.
=item B<diaCoords> =E<gt> sub { # convert $x, $y to Diagram coordinates }
This callback defines a subroutine to convert coordinates from $x,
$y to whatever coordinates are used in the Games::Go::Diagram
object. The default B<diaCoords> converts 1-based $x, $y to the
same coordinates used in SGF format files. You only need to define
this if you're using a different coordinate system in the Diagram.
Default:
sub { my ($x, $y) = @_;
$x = chr($x - 1 + ord('a')); # convert 1 to 'a', etc
$y = chr($y - 1 + ord('a'));
return("$x$y"); }, # concatenate two letters
=item B<print> =E<gt> sub { my ($dg2tex, @tex) = @_; ... }
A user defined subroutine to replace the default printing method.
This callback is called from the B<print> method (below) with the
reference to the B<Dg2TeX> object and a list of lines that are
part of the TeX diagram source.
=back
=head2 Dg2PDF-specific options:
=over 4
=item B<pageSize> =E<gt> 'page size'
May be one of:
=over 4
=item a0 - a6
=item letter
=item broadsheet
=item ledger
=item tabloid
=item legal
=item executive
=item 36x36
=back
Default: 'letter'
=item B<topMargin> =E<gt> points
=item B<bottomMargin> =E<gt> points
=item B<leftMargin> =E<gt> points
=item B<rightMargin> =E<gt> points
Margins are set in PDF 'user space units' which are approximately
equivilent to points (1/72 of an inch).
Default for all margins: 72 * .70 (7/10s of an inch)
=item B<text_fontName> =E<gt> 'font' Default: 'Times-Roman',
=item B<stone_fontName> =E<gt> 'font' Default: 'Courier-Bold'
Text and stone fonts names may be one of these (case sensitive):
=over 4
=item Courier
=item Courier-Bold
=item Courier-BoldOblique
=item Courier-Oblique
=item Helvetica
=item Helvetica-Bold
=item Helvetica-BoldOblique
=item Helvetica-Oblique
=item Times-Roman
=item Times-Bold
=item Times-Italic
=item Times-BoldItalic
=back
=item B<text_fontSize> =E<gt> points
The point size for the comment text. Diagram titles use this size
plus 4, and the game title uses this size plus 6.
Default: 11
=item B<stone_fontSize> =E<gt> points
The B<stone_fontSize> determines the size of the text inside stones,
and may also determine the size of the stones and diagrams (see
B<stone_height> and B<stone_width> below).
Default: 5
=item B<stone_width> =E<gt> points
=item B<stone_height> =E<gt> points
The B<stone_width> and B<stone_height> determine the size of the
stones and diagrams.
If B<stone_width> is not explicitly set, it is calculated from the
B<stone_fontSize> to allow up to three digits on a stone . The
default B<stone_fontSize> allows for three diagrams (with -coords)
per 'letter' page if comments don't take up extra space below
diagrams. If B<doubleDigits> is specified, the stones and board are
slightly smaller (stone 100 may look a bit cramped).
If B<stone_height> is not explicitly set, it will be 1.05 *
B<stone_width>, creating a slightly rectangular diagram.
Default: undef - determined from B<stone_fontSize>
=cut
sub new {
my ($proto, %args) = @_;
my $my = {};
bless($my, ref($proto) || $proto);
# $my->{stone_width} = 1;
# $my->{stone_height} = 1;
$my->{diagram_box_right} = 1;
$my->{diagram_box_bottom} = 0;
$my->{text_box_y_last} = 0;
foreach (keys(%options)) {
$my->{$_} = $options{$_}; # transfer default options
}
# transfer user args
$my->configure(%args);
return($my);
}
=item $dg2pdf-E<gt>B<configure> (option =E<gt> value, ?...?)
Change Dg2PDF options from values passed at B<new> time.
=cut
sub configure {
my ($my, %args) = @_;
if (exists($args{file})) {
$my->{file} = delete($args{file});
if (ref($my->{file}) eq 'SCALAR') {
$my->{filename} = $my->{file};
$my->{print} = sub { ${$_[0]->{file}} .= $_[1]; };
} elsif (ref($my->{file}) eq 'ARRAY') {
$my->{filename} = 'ARRAY';
$my->{print} = sub { push @{$_[0]->{file}}, split("\n", $_[1]); };
} elsif (ref($my->{file}) eq 'GLOB') {
$my->{filename} = 'GLOB';
$my->{print} = sub { $_[0]->{file}->print($_[1]) or
die "Error writing to output file:$!\n"; };
} elsif (ref($my->{file}) =~ m/^IO::/) {
$my->{filename} = 'IO';
$my->{print} = sub { $_[0]->{currentPage}->add($_[1]) or
die "Error writing to output file:$!\n"; };
} else {
require IO::File;
$my->{filename} = $my->{file};
$my->{file} = IO::File->new($my->{filename}) or
die("Error opening $my->{filename}: $!\n");
$my->{print} = sub { $_[0]->{currentPage}->add($_[1]) or
die "Error writing to $_[0]->{filename}:$!\n"; };
}
}
foreach (keys(%args)) {
if (exists($options{$_})) {
$my->{$_} = $args{$_}; # transfer user option
} else {
carp("Unknown option: $_");
}
}
# make sure edges of the board don't exceed boardSize
$my->{topLine} = 1 if ($my->{topLine} < 1);
$my->{leftLine} = 1 if ($my->{leftLine} < 1);
$my->{bottomLine} = $my->{boardSize} if ($my->{bottomLine} > $my->{boardSize});
$my->{rightLine} = $my->{boardSize} if ($my->{rightLine} > $my->{boardSize});
}
=item $dg2pdf-E<gt>B<print> ($text ? , ... ?)
B<print>s raw PDF code to B<file> as defined at B<new> time.
Whether or not B<file> was defined, B<print> accumulates the PDF
code for later retrieval with B<converted>.
=cut
sub print {
my ($my, @args) = @_;
unless(exists($my->{pdf})) {
push(@{$my->{pre_init_print}}, @args);
return; # we'll get around to it eventually...
}
foreach my $arg (@args) {
&{$my->{print}} ($my, $arg);
}
}
=item $dg2pdf-E<gt>B<printComment> ($text ? , ... ?)
Adds $text to the diagram comments.
=cut
sub printComment {
my ($my, @args) = @_;
foreach(@args) {
$my->_flow_text($_);
}
}
=item $dg2pdf-E<gt>B<comment> ($comment ? , ... ?)
Inserts the PDF comment character ('%') in front of each line of
each comment and B<print>s it to B<file>.
Note that this is I<not> the same as the B<printComment> method.
=cut
sub comment {
my ($my, @comments) = @_;
foreach my $c (@comments) {
while ($c =~ s/([^\n]*)\n//) {
$my->print("%$1\n");
}
$my->print("%$c\n") if ($c ne '');
}
}
=item my $canvas = $dg2pdf-E<gt>B<convertDiagram> ($diagram)
Converts a I<Games::Go::Diagram> into PDF.
=cut
sub convertDiagram {
my ($my, $diagram) = @_;
my @name = $diagram->name;
$name[0] = 'Unknown Diagram' unless(defined($name[0]));
my $pageLabel = '?';
if ($name[0] =~ m/^Variation\s*(\S*)/) {
$pageLabel = "V$1";
} elsif ($name[0] =~ m/^Diagram\s*(\S*)/) {
$pageLabel = "D$1";
}
unless(exists($my->{root})) {
$my->_createPDF;
$my->{pdf}->add(@{$my->{pre_init_print}});
}
$my->_next_diagram_box; # get location for next diagram
# BUGBUG table of contents?
my $propRef = $diagram->property; # get property list for the diagram
my $first = $diagram->first_number;
my $last = $diagram->last_number;
$my->{offset} = $diagram->offset;
$my->{stoneOffset} = $diagram->offset;
if ($my->{doubleDigits}) {
while ($first - $my->{stoneOffset} >= 100) {
$my->{stoneOffset} += 100; # first to last is not supposed to cross 101
}
}
my $range = '';
if ($first) {
$range = ': ' . ($first - $my->{offset});
if ($last != $first) {
$range .= '-' . ($last - $my->{offset});
}
} else {
# carp("Hmmm! No numbered moves in $name[0]");
}
if (exists($propRef->{0}{N})) {
$range .= "\n\n$propRef->{0}{N}"; # node name
}
$my->_preamble;
if (defined($diagram->var_on_move) and
defined($diagram->parent)) {
my $varOnMove = $diagram->var_on_move;
my $parentOffset = $diagram->parent->offset;
my $parentName = $diagram->parent->name->[0];
if (defined($parentOffset) and
defined($parentName)) {
$name[0] .= ' at move ' .
($varOnMove - $parentOffset) .
' in ' .
$parentName;
}
}
foreach my $y ($my->{topLine} .. $my->{bottomLine}) {
foreach my $x ($my->{leftLine} .. $my->{rightLine}) {
$my->_convertIntersection($diagram, $x, $y);
}
if ($my->{coords}) { # right-side coords
$my->_createText($my->{currentPage},
$my->_boardX($my->{rightLine} + 1), $my->_boardY($y) + Y_NUMBER_OFFSET,
-text => $my->{boardSize} - $y + 1);
}
}
# print bottom coordinates
$my->_interlude;
# now handle text associated with this diagram
{
local $my->{text_fontSize} = $my->{text_fontSize} + 6;
unless(exists($my->{titleDone})) { # first diagram only:
$my->{titleDone} = 1;
$my->convertProperties($diagram->property(0)); # any game-level properties?
my $pw = $my->{playerWhite} || '(unknown)';
my $pb = $my->{playerBlack} || '(unknown)';
$my->{toc} = $my->{pdf}->new_outline( # the Table of Contents
'Title' => "$pw vs. $pb",
'Destination' => $my->{currentPage});
}
$my->{text_fontSize} -= 4;
# print the diagram title
$my->printComment($my->convertText(join('', @name, $range, "\n")));
}
# deal with the over-lay stones
$my->_convertOverstones($diagram);
$my->printComment("\n");
$my->{toc}->new_outline( # add diagram to table of contents
'Title' => join('', @name, $range));
# print the game comments for this diagram
foreach my $n (sort { $a <=> $b } keys(%{$propRef})) {
my @comment;
if ((exists($propRef->{$n}{B}) and
($propRef->{$n}{B}[0] eq 'tt')) or
(exists($propRef->{$n}{W}) and
($propRef->{$n}{W}[0] eq 'tt'))) {
push(@comment, "Pass\n\n");
}
if (exists($propRef->{$n}{C})) {
push(@comment, @{$propRef->{$n}{C}});
}
if (@comment) {
my $c = '';
my $n_off = $n - $my->{offset};
$c = "$n_off: " if (($n > 0) and
($n >= $first) and
($n <= $last));
$c .= join("\n", @comment);
$my->printComment($my->convertText("$c\n"));
}
}
$my->_postamble();
}
=item my $converted_text = $dg2pdf-E<gt>B<convertText> ($text)
Converts $text into text for display - gee, that's not very hard.
In fact, this method simply returns whatever is passed to it. This
is really just a place-holder for more complicated converters.
Returns the converted text.
=cut
sub convertText {
my ($my, $text) = @_;
# $text =~ s/\\([][)(\\])/$1/g; # change escaped chars to non-escaped
# turn single \n into single space. multiple \n's are broken during _flow_text
$text =~ s/([^\n])\n([^\n])/$1 $2/gs;
return $text;
}
=item $title = $dg2pdf-E<gt>B<convertProperties> (\%sgfHash)
B<convertProperties> takes a reference to a hash of properties as
extracted from an SGF file. Each hash key is a property ID and the
hash value is a reference to an array of property values:
$hash->{propertyId}->[values]. The following SGF properties are
recognized:
=over 4
=item GN GameName
=item EV EVent
=item RO ROund
=item PW PlayerWhite
=item WR WhiteRank
=item PB PlayerBlack
=item BR BlackRank
=item DT DaTe
=item PC PlaCe
=item GC GameComment
=item KM KoMi
=item RE REsult
=item TM TiMe
=back
Both long and short property names are recognized, and all
unrecognized properties are ignored with no warnings. Note that
these properties are all intended as game-level notations.
=cut
sub convertProperties {
my ($my, $hashRef) = @_;
return unless(defined($hashRef));
my %hash;
foreach my $key (keys(%{$hashRef})) {
my $short = $key;
$short =~ s/[^A-Z]//g; # delete everything but upper case letters
$hash{$short} = join('', @{$hashRef->{$key}});
}
my @lines;
push(@lines, $hash{GN}) if(exists($hash{GN})); # GameName
if (defined($hash{EV})) {
if (defined($hash{RO})) {
push(@lines, "$hash{EV} - Round $hash{RO}");# EVent name and ROund number
} else {
push(@lines, $hash{EV}); # EVent
}
}
if (defined($hash{PW})) {
$my->{playerWhite} = $hash{PW};
if(defined($hash{WR})) {
push(@lines, "White: $hash{PW} $hash{WR}"); # PlayerWhite and WhiteRank
} else {
push(@lines, "White: $hash{PW}"); # PlayerWhite
}
}
if (defined($hash{PB})) {
$my->{playerBlack} = $hash{PB};
if(defined($hash{BR})) {
push(@lines, "Black: $hash{PB} $hash{BR}"); # PlayerBlack and BlackRank
} else {
push(@lines, "Black: $hash{PB}"); # PlayerBlack
}
}
push(@lines, $hash{DT}) if (defined($hash{DT})); # DaTe
push(@lines, $hash{PC}) if (defined($hash{PC})); # PlaCe
push(@lines, $hash{GC}) if (defined($hash{GC})); # GameComment
if (defined($hash{KM})) { # komi
if ($hash{KM} =~ m/(\d+\.\d+?)0*$/) {
# remove ugly trailing zeros supplied by IGS
$hash{KM} = $1;
}
push(@lines, "Komi: $hash{KM}");
}
push(@lines, "Result: $hash{RE}") if (defined($hash{RE})); # result
push(@lines, "Time: $hash{TM}") if (defined($hash{TM})); # time constraints
foreach my $line (@lines) {
next unless (defined($line));
$my->printComment($my->convertText($line));
}
}
=item $dg2pdf-E<gt>B<close>
B<print>s some final PDF code to the diagram and closes the pdf
object (file).
=cut
sub close {
my ($my) = @_;
$my->{pdf}->close;
my $pdf = $my->{pdf}->my_get_data;
if (ref($my->{file}) eq 'SCALAR') {
${$my->{file}} .= $pdf;
} elsif (ref($my->{file}) eq 'ARRAY') {
push(@{$my->{file}}, split("\n", $pdf));
}
return $pdf;
}
######################################################
#
# Private methods
#
#####################################################
sub _convertOverstones {
my ($my, $diagram) = @_;
return unless (@{$diagram->getoverlist});
my ($color, $number, $otherColor);
for (my $ii = 0; $ii < @{$diagram->getoverlist}; $ii++) {
my $int = $diagram->getoverlist->[$ii];
$my->{text_box_y} += $my->{text_fontSize}; # un-adjust for text line height
$my->{text_box_y} -= $my->{stone_height} * 1.2;# adjust for stone height
my $x = $my->{text_box_left};
# all the overstones that were put on this understone:
my $comma = 0;
for (my $jj = 0; $jj < @{$int->{overstones}}; $jj += 2) {
if ($comma ) {
$my->_createText($my->{currentPage},
$x, $my->{text_box_y},
-anchor => 'sw',
-font => $my->{text_font},
-fontSize => $my->{text_fontSize},
-text => ',');
$x += $my->{text_fontSize} * $my->{currentPage}->string_width($my->{text_font}, ', ');
}
if ($my->{text_box_right} - $x < 3 * $my->{stone_width}) {
$my->{text_box_y} -= $my->{stone_height} * 1.2; # drop to next line
$x = $my->{text_box_left};
$jj -= 2;
$comma = 0;
next; # try again
}
$color = $int->{overstones}[$jj];
local $my->{stoneOffset} = $my->{offset}; # turn off doubleDigits
$number = $my->_checkStoneNumber($int->{overstones}[$jj+1]);
# draw the overstone
my $left = $x;
my $right = $x + $my->{stone_width};
my $top = $my->{text_box_y} + $my->{stone_height};
my $bottom = $my->{text_box_y};
$my->_createOval($my->{currentPage},
$left, $top, $right, $bottom,
-fill => $color,);
# put the number on it
$otherColor = ($color eq 'black') ? 'white' : 'black';
$my->_createText($my->{currentPage},
$x + $my->{stone_width} / 2,
$my->{text_box_y} + Y_NUMBER_OFFSET + $my->{stone_height} / 2,
-fill => $otherColor,
-text => $number);
$x += $my->{stone_width};
$comma = 1;
}
# the 'at' stone
if (exists($int->{black})) {
$color = 'black';
$otherColor = 'white';
} elsif (exists($int->{white})) {
$color = 'white';
$otherColor = 'black';
} else {
carp("Oops: understone is not black or white? " .
"This isn't supposed to be possible!");
next;
}
# at
$my->_createText($my->{currentPage},
$x, $my->{text_box_y} + Y_NUMBER_OFFSET,
-anchor => 'sw',
-font => $my->{text_font},
-fontSize => $my->{text_fontSize},
-text => ' at ');
$x += $my->{text_fontSize} * $my->{currentPage}->string_width($my->{text_font}, ' at ');
# draw the at-stone
my $left = $x;
my $right = $x + $my->{stone_width};
my $top = $my->{text_box_y} + $my->{stone_height};
my $bottom = $my->{text_box_y};
$my->_createOval($my->{currentPage},
$left, $top, $right, $bottom,
-fill => $color,);
if (exists($int->{number})) {
# put the number on it
$my->_createText($my->{currentPage},
$x + $my->{stone_width} / 2,
$my->{text_box_y} + Y_NUMBER_OFFSET + $my->{stone_height} / 2,
-fill => $otherColor,
-text => $my->_checkStoneNumber($int->{number}));
} elsif (exists($int->{mark})) {
# draw the mark on it
# triangle has top Y; left, right X; and bottom Y
my $hCenter = $x + ($my->{stone_width} / 2);
my $top = $my->{text_box_y} + $my->{stone_height};
my $left = $hCenter - (.433 * $my->{stone_width}); # cos(30) = .866
my $right = $hCenter + (.433 * $my->{stone_width}); # cos(30) = .866
my $bottom = $my->{text_box_y} + ($my->{stone_height} / 4); # sin(30) = .5
$my->_createLine($my->{currentPage},
$hCenter, $top,
$right, $bottom,
$left, $bottom,
$hCenter, $top,
-fill => $otherColor);
} else {
my $mv = '';
$mv .= " black node=$int->{black}" if (exists($int->{black}));
$mv .= " white node=$int->{white}" if (exists($int->{black}));
carp("Oops: understone$mv is not numbered or marked? " .
"This isn't supposed to be possible!");
}
$x += $my->{stone_width};
if ($ii < @{$diagram->getoverlist} - 1) {
$my->_createText($my->{currentPage},
$x, $my->{text_box_y},
-anchor => 'sw',
-font => $my->{text_font},
-fontSize => $my->{text_fontSize},
-text => ',');
}
$my->{text_box_y} -= $my->{text_fontSize}; # re-adjust for text line height
$my->{text_box_y_last} = $my->{text_box_y};
$my->{text_box_used} = 1;
}
}
sub _checkStoneNumber {
my ($my, $number) = @_;
if ($number - $my->{stoneOffset} > 0) {
return $number - $my->{stoneOffset};
}
if ($number < 1) {
carp "Yikes: stone number $number is less than 1. Intersection/stone will be missing!";
} else {
carp "Stone number $number and offset $my->{stoneOffset} makes less than 1 - not using offset";
}
return $number;
}
# convert intersection hash from $diagram.
sub _convertIntersection {
my ($my, $diagram, $x, $y) = @_;
my $int = $diagram->get(&{$my->{diaCoords}}($x, $y));
my ($stone, $color, $otherColor);
if (exists($int->{black})) {
$color = 'black';
$otherColor = 'white';
}elsif (exists($int->{white})) {
$color = 'white';
$otherColor = 'black';
}
if (exists($int->{number})) {
$stone = $my->_checkStoneNumber($int->{number}); # numbered stone
} elsif (exists($int->{mark})) {
$stone = 'mark'; # marked stone
unless(defined($color)) {
carp("Can't mark empty intersction");
}
} elsif (exists($int->{label})) {
$stone = $int->{label}; # labeled stone or intersection
}
if (defined($color)) { # there is a black or white stone on this intersection
my $left = $my->_boardX($x) - $my->{stone_width} / 2;
my $right = $left + $my->{stone_width};
my $top = $my->_boardY($y) - $my->{stone_height} / 2;
my $bottom = $top + $my->{stone_height};
$my->_createOval($my->{currentPage},
$left, $top, $right, $bottom,
-fill => $color,);
if (defined($stone)) {
if ($stone eq 'mark') {
$my->_drawMark($otherColor, $x, $y);
} else {
$my->_createText($my->{currentPage},
$my->_boardX($x), $my->_boardY($y) + Y_NUMBER_OFFSET,
-fill => $otherColor,
-text => $stone);
}
}
} else { # no stone here
if (defined($stone)) {
# create some whitespace to draw label on
my $left = $my->_boardX($x) - $my->{stone_width} / 3;
my $right = $left + $my->{stone_width} / 1.5;
my $top = $my->_boardY($y) - $my->{stone_height} / 3;
my $bottom = $top + $my->{stone_height} / 1.5;
$my->_createOval($my->{currentPage},
$left, $top, $right, $bottom,
-fill => 'white',
-outline => 'white',);
$my->_createText($my->{currentPage},
$my->_boardX($x),
$my->_boardY($y) + Y_NUMBER_OFFSET,
-fontSize => $my->{stone_fontSize} + 2,
-text => $stone);
} elsif (exists($int->{hoshi})) {
$my->_drawHoshi($x, $y);
}
}
}
sub _drawMark {
my ($my, $color, $x, $y) = @_;
# triangle has top Y; left, right X; and bottom Y
my $hCenter = $my->_boardX($x);
my $top = $my->_boardY($y) + ($my->{stone_height} / 2);
my $left = $hCenter - (.433 * $my->{stone_width}); # cos(30) = .866
my $right = $hCenter + (.433 * $my->{stone_width}); # cos(30) = .866
my $bottom = $my->_boardY($y) - ($my->{stone_height} / 4); # sin(30) = .5
$my->_createLine($my->{currentPage},
$hCenter, $top,
$right, $bottom,
$left, $bottom,
$hCenter, $top,
-fill => $color);
}
sub _drawHoshi {
my ($my, $x, $y) = @_;
my $size = $my->{stone_width} * 0.08; # 8% size of a stone
$size = 1 if $size <= 0;
my $left = $my->_boardX($x) - $size;
my $right = $left + 2 * $size;
my $top = $my->_boardY($y) - $size;
my $bottom = $top + 2 * $size;
$my->_createOval($my->{currentPage},
$left, $top, $right, $bottom,
-fill => 'black');
}
# use preamble to build the empty board
sub _preamble {
my ($my) = @_;
# vertical lines
my $top = $my->_boardY($my->{topLine});
$top += $my->{stone_height} / 2 unless($my->{topLine} <= 1);
my $bot = $my->_boardY($my->{bottomLine});
$bot -= $my->{stone_height} / 2 unless($my->{bottomLine} >= $my->{boardSize});
for (my $x = $my->{leftLine}; $x <= $my->{rightLine}; $x++) {
my $cx = $my->_boardX($x);
$my->_createLine($my->{currentPage}, $cx, $top, $cx, $bot);
}
# horizontal lines
my $left = $my->_boardX($my->{leftLine});
$left -= $my->{stone_width} / 2 unless($my->{leftLine} <= 1);
my $right = $my->_boardX($my->{rightLine});
$right += $my->{stone_width} / 2 unless($my->{rightLine} >= $my->{boardSize});
my $cy;
for (my $y = $my->{topLine}; $y <= $my->{bottomLine}; $y++) {
$cy = $my->_boardY($y);
$my->_createLine($my->{currentPage}, $left, $cy, $right, $cy);
}
return unless ($my->{coords});
$cy -= $my->{stone_height};
for (my $x = $my->{leftLine}; $x <= $my->{rightLine}; $x++) {
my $coord = (qw(A B C D E F G H J K L M N O P Q R S T U V W X Y Z))[$x - 1];
next unless(defined($coord));
$my->_createText($my->{currentPage},
$my->_boardX($x), $cy,
-text => $coord);
}
}
# nothing to do for PDF _interlude
sub _interlude {
my ($my) = @_;
}
# this one's pretty easy too
sub _postamble {
my ($my) = @_;
}
sub _boardX {
my ($my, $x) = @_;
return $my->{diagram_box_left} + ($x - $my->{leftLine} + 0.5) * $my->{stone_width};
}
sub _boardY {
my ($my, $y) = @_;
return $my->{diagram_box_top} - ($y - $my->{topLine} + 0.5) * $my->{stone_height};
}
# imitate a Tk::Canvas createText call
sub _createText {
my ($my, $page, $x, $y, %args) = @_;
my ($r, $g, $b) = $my->_get_rgb(delete($args{-fill}));
my $text = delete($args{-text});
my $font = delete($args{-font}) || $my->{stone_font};
my $fontSize = delete($args{-fontSize}) || $my->{stone_fontSize};
if (exists($args{-anchor})) {
if ($args{-anchor} eq 'sw') {
} else {
carp ("Unknown anchor in _createText: $args{-anchor}");
}
delete ($args{-anchor});
} else {
# put anchor at center of text
$x -= $fontSize * $page->string_width($font, $text) / 2;
$y -= $fontSize / 2;
}
foreach (keys(%args)) {
carp ("Unknown args key in _createText: $_");
}
$page->set_fill_color($r, $g, $b);
$page->stringl(
$font, $fontSize,
$x, $y, $text);
}
# imitate a Tk::Canvas createOval call
use constant SQRT2 => sqrt(2);
use constant BZEL8 => (8 - SQRT2) / 6;
use constant BZEL7 => ((7 * SQRT2) - 8) / 6;
sub _createOval {
my ($my, $page, $x1, $y1, $x2, $y2, %args) = @_;
{
my ($r, $g, $b) = $my->_get_rgb(delete($args{-fill}));
$page->set_fill_color($r, $g, $b);
($r, $g, $b) = $my->_get_rgb(delete($args{-outline}));
$page->set_stroke_color($r, $g, $b); # normally a black outline.
}
foreach (keys(%args)) {
carp ("Unknown args key in _createOval: $_");
}
# From: "David Hart" <d...@xxxserif.com>
# Newsgroups: comp.graphics.algorithms
# Subject: Re: Using bezier curves to approx an ellipse
# Date: Wed, 3 Jun 1998 12:08:07 +0100
#
# for an ellipse defined by:
#
# (x^2 / a^2) + (y^2 / b^2) = 1
#
# the Bezier control points for one quarter of the ellipse are:
#
# [+a/sqrt(2), +b/sqrt(2)]
# [+a*(8-sqrt(2))/6, +b*(7*sqrt(2)-8)/6]
# [+a*(8-sqrt(2))/6, -b*(7*sqrt(2)-8)/6]
# [+a/sqrt(2), -b/sqrt(2)]
#
# repeat four times to get the full ellipse
my $a = ($x2 - $x1) / 2;
my $x = $x1 + $a;
my $b = ($y2 - $y1) / 2;
my $y = $y1 + $b;
$page->moveto ($x + ($a / SQRT2), $y + ($b / SQRT2));
$page->curveto($x + ($a * BZEL8), $y + ($b * BZEL7), # right quarter of ellipse
$x + ($a * BZEL8), $y - ($b * BZEL7),
$x + ($a / SQRT2), $y - ($b / SQRT2));
$page->curveto($x + ($a * BZEL7) , $y - ($b * BZEL8), # bottom quarter of ellipse
$x - ($a * BZEL7) , $y - ($b * BZEL8),
$x - ($a / SQRT2) , $y - ($b / SQRT2));
$page->curveto($x - ($a * BZEL8), $y - ($b * BZEL7), # left quarter of ellipse
$x - ($a * BZEL8), $y + ($b * BZEL7),
$x - ($a / SQRT2), $y + ($b / SQRT2));
$page->curveto($x - ($a * BZEL7) , $y + ($b * BZEL8), # top quarter of ellipse
$x + ($a * BZEL7) , $y + ($b * BZEL8),
$x + ($a / SQRT2) , $y + ($b / SQRT2));
$page->close_fill_stroke;
}
# imitate a Tk::Canvas createLine call
sub _createLine {
my ($my, $page, $x1, $y1, @args) = @_;
my @points;
while (@args) {
last if ($args[0] =~ m/[^-\d\.]/);
push(@points, shift(@args), shift(@args));
}
my %args = @args;
my ($r, $g, $b) = $my->_get_rgb(delete($args{-fill}));
foreach (keys(%args)) {
carp ("Unknown args key in _createLine: $_");
}
$page->set_stroke_color($r, $g, $b);
$page->moveto($x1, $y1);
while (@points) {
$page->lineto(shift(@points), shift(@points));
}
$page->closestroke;
}
sub _get_rgb {
my ($my, $color) = @_;
return (0, 0, 0) unless(defined($color));
$color = lc($color);
return (1, 1, 1) if ($color eq 'white');
return (1, 0, 0) if ($color eq 'red');
return (0, 1, 0) if ($color eq 'green');
return (0, 0, 1) if ($color eq 'blue');
return (0, 0, 0) if ($color eq 'black');
carp ("unknown color $color in _get_rgb");
return (0, 0, 0);
}
sub _createPDF {
my ($my) = @_;
my $pdf;
my %opts = (
Version => 1.2,
PageMode => 'UseOutlines',
Creator => 'sgf2dg',
CreationDate => [ localtime ],);
if (defined($my->{file})) {
if ((ref($my->{file}) eq 'GLOB') or
(ref($my->{file}) eq 'IO::File')) {
$pdf = $my->{pdf} = new PDF::Create(
%opts);
$pdf->filehandle($my->{file}, 'sgf2pdf.pdf');
$my->{file}->print($pdf->my_get_data);
} elsif ((ref($my->{file}) eq 'SCALAR') or
(ref($my->{file}) eq 'ARRAY')) {
$pdf = $my->{pdf} = new PDF::Create(
'filename' => "", # to /dev/null
%opts);
} else {
$my->{file} =~ s/^>//;
$pdf = $my->{pdf} = new PDF::Create(
'filename' => $my->{file},
%opts);
}
} else {
$pdf = $my->{pdf} = new PDF::Create(
%opts);
}
my $pageCoords = $pdf->my_get_page_size(lc($my->{pageSize}));
my $root = $my->{currentPage} = $my->{root} = $pdf->new_page(
'MediaBox' => $pageCoords);
$my->{page_left} = $pageCoords->[0] + $my->{leftMargin};
$my->{page_right} = $pageCoords->[2] - $my->{rightMargin};
$my->{page_top} = $pageCoords->[3] - $my->{topMargin};
$my->{page_bottom} = $pageCoords->[1] + $my->{bottomMargin};
# Prepare fonts
$my->{font_helv} = $pdf->font(
'Subtype' => 'Type1',
'Encoding' => 'WinAnsiEncoding',
'BaseFont' => 'Helvetica');
$my->{text_font} = $pdf->font(
'Subtype' => 'Type1',
'Encoding' => 'WinAnsiEncoding',
'BaseFont' => $my->{text_fontName});
$my->{stone_font} = $pdf->font(
'Subtype' => 'Type1',
'Encoding' => 'WinAnsiEncoding',
'BaseFont' => $my->{stone_fontName});
# figure out the font and line width and height
my $fontWidth = $my->{stone_fontSize} * ($root->string_width($my->{stone_font}, '0123456789')) / 10;
unless(defined($my->{stone_width})) {
$my->{stone_width} = $my->{doubleDigits} ?
$fontWidth * 3.0 : # need space for two digits (and 100)
$fontWidth * 3.5; # need space for three digits
}
my $hLines = (1 + $my->{rightLine} - $my->{leftLine});
my $vLines = (1 + $my->{bottomLine} - $my->{topLine});
my $pageH = ($my->{page_top} - $my->{page_bottom});
my $pageW = ($my->{page_right} - $my->{page_left});
if ($my->{stone_width} * $hLines > $pageW) {
my $newW = $pageW / $hLines;
carp "stone_width of $my->{stone_width} won't fit on the page. I'm setting it to $newW\n";
$my->{stone_width} = $newW;
}
unless(defined($my->{stone_height})) {
$my->{stone_height} = $my->{stone_width} * 1.05; # 95% aspect ratio
}
if ($my->{stone_height} * $vLines > $pageH) {
my $newH = $pageH / $vLines;
carp "stone_width of $my->{stone_height} won't fit on the page. I'm setting it to $newH\n";
$my->{stone_height} = $newH;
}
$my->{diagram_width} = $my->{stone_width} * $hLines;
$my->{diagram_height} = $my->{stone_height} * $vLines;
if ($my->{coords}) {
$my->{diagram_width} += $my->{stone_width};
$my->{diagram_height} += $my->{stone_height};
}
}
# handle text reflow
sub _flow_text {
my ($my, $text) = @_;
my $width = 0;
my @line = ();
my $token = my $space = '';
until (($text eq '') and
($token eq '')) {
if ($token eq '') {
$text =~ s/^(\s*)(\S*)//s; # whitespace, then non-whitespace
$space = $1;
$token = $2;
$space =~ s/ +/ /gs; # turn multiple spaces into single space
$space =~ s/ \n/\n/gs; # remove preceding and intervening blanks
$space =~ s/\n /\n/gs; # and trailing blanks
}
my $tokenWidth = $my->{text_fontSize} * $my->{currentPage}->string_width($my->{text_font},
"$space$token");
if (($space =~ m/\n/) or
($width + $tokenWidth > $my->{text_box_width})) {
if ($width) {
# put collected tokens on current line
$my->_flow_text_lf(join('', @line));
$width = 0;
@line = ();
$space =~ s/\n//; # remove one LF (if there's one here)
} else { # no @line, but token is too long
# put first part of token on current line:
$token = $my->_flow_force_break($token);
}
while ($space =~ s/\n//) {
$my->_flow_text_lf(''); # extra LFs?
}
$space = ''; # no preceding space on next line
} else {
push(@line, "$space$token");
$width += $tokenWidth;
$token = '';
}
}
$my->_flow_text_lf(join('', @line)) if (@line);
}
# force a break in a chunk that's too wide for the box, return the remainder
sub _flow_force_break {
my ($my, $text) = @_;
my $idx = 0;
my $width = 0;
while (($width < $my->{text_box_width}) and
($idx < length($text))) {
my $c = substr($text, $idx, 1);
$width += $my->{text_fontSize} * $my->{currentPage}->string_width($my->{text_font}, $c);
$idx++;
}
$my->_flow_text_lf(substr($text, 0, $idx - 1));
return substr($text, $idx)
}
# print a line, then update box data to reflect a line-feed
sub _flow_text_lf {
my ($my, $text) = @_;
# print " flow $text\n";
$my->_createText($my->{currentPage}, $my->{text_box_left}, $my->{text_box_y},
-anchor => 'sw',
-font => $my->{text_font},
-fontSize => $my->{text_fontSize},
-text => $text);
if ($text =~ m/\S/) { # non-whitespace here
$my->{text_box_y_last} = $my->{text_box_y};
$my->{text_box_used} = 1;
}
$my->{text_box_y} -= 1.2 * $my->{text_fontSize};
if ($my->{text_box_y} <= $my->{text_box_bottom}) {
$my->_next_text_box();
}
}
# figure out where the next diagram box should be.
sub _next_diagram_box {
my ($my) = @_;
# print "next diagram box\n";
$my->{text_box_state} = 0; # next text box should be to right of diagram
# is there enough space under the latest text?
my $prev_bottom = $my->{diagram_box_bottom};
if ($my->{text_box_used} and
($my->{text_box_y_last} < $prev_bottom)) {
$prev_bottom = $my->{text_box_y_last}; # text is below bottom of diagram
$prev_bottom -= $my->{stone_height}; # extra space between text and next diagram
}
# some space between diagrams
$prev_bottom -= $my->{stone_height} unless ($prev_bottom == $my->{page_top});
my $need = $my->{diagram_height} - $my->{stone_height} + $my->{page_bottom};
if ($prev_bottom > $need) { # enough space on this page still
$my->{diagram_box_top} = $prev_bottom;
} else { # need a new page
$my->_next_page;
$my->{diagram_box_top} = $my->{page_top};
}
$my->{diagram_box_left} = $my->{page_left};
$my->{diagram_box_right} = $my->{diagram_box_left} + $my->{diagram_width};
$my->{diagram_box_bottom} = $my->{diagram_box_top} - $my->{diagram_height};
$my->_next_text_box; # need a new text box for this diagram
}
# figure out where the next text box should be. box may be to the right of a
# diagram, underneath a diagram, or it may be a new page.
sub _next_text_box {
my ($my) = @_;
# print "next text box: ";
$my->{text_box_state}++;
if ($my->{text_box_state} == 1) { # try for the area to the right of the diagram
my $min_text = 'revive his dead stones'; # at least this wide...
my $min_width = $my->{text_fontSize} * $my->{currentPage}->string_width($my->{text_font}, $min_text);
my $dia_right = $my->{diagram_box_right} + $my->{stone_width};
if ($my->{page_right} - ($dia_right + 10) < $min_width) {
$my->{text_box_bottom} = $my->{diagram_box_bottom};
$my->_next_text_box; # not enough room, try next box
} else {
$my->{text_box_left} = $dia_right;
$my->{text_box_right} = $my->{page_right} - 10;
$my->{text_box_top} = $my->{diagram_box_top} - $my->{stone_height};
$my->{text_box_bottom} = $my->{diagram_box_bottom} - $my->{text_fontSize} * 1.2;;
$my->{text_box_bottom} = $my->{page_bottom} if ($my->{text_box_bottom} < $my->{page_bottom});
# print "right\n";
}
} elsif ($my->{text_box_state} == 2) { # try for the area under the diagram
$my->{text_box_left} = $my->{page_left} + 10;
$my->{text_box_right} = $my->{page_right} - 10;
$my->{text_box_top} = $my->{text_box_y};
while ($my->{text_box_top} > $my->{text_box_bottom}) {
$my->{text_box_top} -= $my->{text_fontSize} * 1.2;
}
$my->{text_box_bottom} = $my->{page_bottom};
if ($my->{text_box_top} < $my->{page_bottom}) {
$my->_next_text_box; # not enough space, try next
}
# print "under\n";
} else { # gotta start a new page...
# print "new page\n";
$my->_next_page;
$my->{text_box_left} = $my->{page_left} + 10;
$my->{text_box_right} = $my->{page_right} - 10;
$my->{text_box_top} = $my->{page_top} - $my->{stone_height};
$my->{text_box_bottom} = $my->{page_bottom};
$my->{diagram_box_bottom} = $my->{page_top}; # no diagram on this page
}
$my->{text_box_width} = $my->{text_box_right} - $my->{text_box_left};
$my->{text_box_y} = $my->{text_box_top};
$my->{text_box_used} = 0;
}
# Add a new page which inherits its attributes from $root
my $page = 0;
sub _next_page {
my ($my) = @_;
$page++;
# print "next page($page)\n";
$my->{currentPage} = $my->{root}->new_page;
$my->{currentPage}->print(".3 w 1 j\n"); # set width to .3 points, line join mode to rounded corners
$my->{text_box_y} = $my->{text_box_y_last} = $my->{page_top} - $my->{stone_height};
}
1;
__END__
=back
=head1 SEE ALSO
=over 4
=item L<sgf2dg>(1)
Script to convert SGF format files to Go diagrams
=back
=head1 BUGS
You think I'd admit it?
=head1 AUTHOR
Reid Augustin, E<lt>reid@hellosix.comE<gt>
=head1 COPYRIGHT AND LICENSE
Copyright (C) 2005 by Reid Augustin
This library is free software; you can redistribute it and/or modify
it under the same terms as Perl itself, either Perl version 5.8.5 or,
at your option, any later version of Perl 5 you may have available.
=cut
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